Waystones Item /16
Waystones
Waystones come in different tiers, with higher tiers meaning higher level monsters to fight.
Waystones can be modified to increase the difficulty and reward of the monster encountered in maps.
Endgame Maps /105








Contains Omen Altars

Contains an Imprisoned Boss that absorbs Essences from Rare Monsters














Cleansed Modifiers /11
Description |
---|
Area contains (20–30) additional packs of Cleansed Monsters |
Area contains (20–30) additional packs of Cleansed Monsters Area contains Obelisks of Cleansing |
Area contains (20–30) additional packs of Cleansed Monsters Waystones have (20–30)% more effect of Prefix Modifiers Waystones have (20–30)% less effect of Suffix Modifiers |
Area contains (20–30) additional packs of Cleansed Monsters Monsters drop other items instead of Equipment |
Area contains The Immured Fury Area contains (20–30) additional packs of Cleansed Monsters |
(100–150)% increased Gold found in this Area Area contains (20–30) additional packs of Cleansed Monsters |
Area contains (20–30) additional packs of Cleansed Monsters Players in area have Mounting Greed |
Area contains 1 additional Azmeri Spirit Area contains (20–30) additional packs of Cleansed Monsters |
Area contains (20–30) additional packs of Cleansed Monsters (40–60)% reduced Quantity of Items found in this Area (150–200)% increased Rarity of Items found in this Area |
(-80–-60)% increased Experience gain Area contains (20–30) additional packs of Cleansed Monsters (80–120)% increased Rarity of Items found in this Area |
+1 to Monster Level of Area Area contains (20–30) additional packs of Cleansed Monsters map level + display endgame map [1] |
Endgame Corrupt Mods /15
map monster life +% final from deadly atlas [-30,-20]
map monster life +% final from vital atlas [40,60]
(40–60)% reduced Quantity of Items found in this Area
(50–80)% increased Rarity of Items found in this Area
Strongboxes in Area are Corrupted
Strongboxes in Area are at least Rare
map beyond maximum from league item rarity +% permyriad per portal merge [5000]
map beyond maximum monster difficulty tankiness +% per portal merge [100]
map level + display endgame map [1]
Map Legends /48





























Map Device Recipes /13
Desecrated Waystone Mods /19
Name | Pre/Suf | Description |
---|---|---|
Abyssal | Prefix | 16% increased Pack size Abyssal Monsters grant (50–100)% increased Experience map map item drop chance +% [20] |
Abyssal | Prefix | 25% increased Rarity of Items found in this Area Abysses have (2–3) additional Pits map map item drop chance +% [20] |
Abyssal | Prefix | 12% increased Pack size Abysses in Area spawn (50–100)% increased Monsters map map item drop chance +% [20] |
Abyssal | Prefix | 10% increased Pack size Abysses have (14–18) additional Pits Area is overrun by the Abyssal map abyss num additional rare monsters [3] map map item drop chance +% [25] |
Abyssal | Prefix | 25% increased Rarity of Items found in this Area Abysses lead to an Abyssal Boss map map item drop chance +% [10] |
Abyssal | Prefix | 12% increased Pack size Area contains an additional Incubator Queen map map item drop chance +% [25] |
Abyssal | Prefix | 40% increased Magic Monsters Abyss Pits have (50–80)% chance to spawn all Monsters as at least Magic Abyss Cracks have (40–60)% chance to spawn all Monsters as at least Magic map map item drop chance +% [25] |
Abyssal | Prefix | 25% increased Rarity of Items found in this Area Abysses lead to an Abyssal Depths map map item drop chance +% [20] |
Abyssal | Prefix | 12% increased Pack size Monsters from Abysses have increased Difficulty and Reward for each closed Pit in that Abyss map map item drop chance +% [20] |
Abyssal | Prefix | 40% increased Magic Monsters 30% increased number of Rare Monsters Abyss Pits in Area always have Rewards map map item drop chance +% [25] |
Abyssal | Prefix | 30% increased number of Rare Monsters Natural Rare Monsters in Area have 1 extra Abyssal Modifier map map item drop chance +% [25] |
of Consumption | Suffix | 18% increased Pack size Natural Rare Monsters in Area Eat the Souls of slain Monsters in their Presence Players steal the Eaten Souls of Slain Rare Monsters in Area map map item drop chance +% [25] |
of Cycling | Suffix | 50% increased number of Rare Monsters Players and their Minions deal no damage for 3 out of every 10 seconds map map item drop chance +% [40] |
of Deceleration | Suffix | 45% increased Rarity of Items found in this Area Players have 3% less Movement and Skill Speed for each time they've used a Skill Recently map map item drop chance +% [25] |
of Grasping | Suffix | 22% increased Pack size Monsters inflict 1 Grasping Vine on Hit map map item drop chance +% [30] |
of Retribution | Suffix | 40% increased Rarity of Items found in this Area 10% increased Pack size Players are Marked for Death for 10 seconds after killing a Rare or Unique monster map map item drop chance +% [25] |
of Siphoning | Suffix | 18% increased Pack size Area has patches of Mana Siphoning Ground map ground effect patches per 100 tiles [10] map ground effect radius [16] map ground mana siphoning base lightning damage to deal per minute [7200] map ground mana siphoning mana degeneration per minute [1200] map map item drop chance +% [35] |
of Union | Suffix | 22% increased Pack size Natural Monster Packs in Area are in a Union of Souls map map item drop chance +% [20] map monsters actor scale +% granted to pack members on death [3] map monsters damage +% granted to pack members on death [5] |
of Union | Suffix | 50% increased number of Rare Monsters Natural Rare Monsters in Area are in a Union of Souls with the Map Boss map map item drop chance +% [25] |
Waystone Ref /42
Waystones
Waystones come in different tiers, with higher tiers meaning higher level monsters to fight.
Waystones can be modified to increase the difficulty and reward of the monster encountered in maps.

with Notable Passive Skills or Waystones with Layers of Delirium

with Notable Passive Skills or Waystones with Layers of Delirium

with Notable Passive Skills or Waystones with Layers of Delirium

with Notable Passive Skills or Waystones with Layers of Delirium

with Notable Passive Skills or Waystones with Layers of Delirium

with Notable Passive Skills or Waystones with Layers of Delirium

with Notable Passive Skills or Waystones with Layers of Delirium

with Notable Passive Skills or Waystones with Layers of Delirium

with Notable Passive Skills or Waystones with Layers of Delirium
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that grant Item Rarity
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that grant Pack Size
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that grant Rare and Magic Monsters

Waystones Mods /119
Level | Pre/Suf | Description |
---|---|---|
1 | ||
1 | 25% increased number of Rare Monsters Rare Monsters have 1 additional Modifier 10% increased Waystones found in Area | |
1 | Area contains (6–8) additional packs of Undead 10% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | Area contains (9–11) additional packs of Undead 10% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | Area contains (12–13) additional packs of Undead 10% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | Area contains (6–8) additional packs of Beasts 5% increased Pack size 10% increased Waystones found in Area | |
1 | Area contains (9–11) additional packs of Beasts 5% increased Pack size 10% increased Waystones found in Area | |
1 | Area contains (12–13) additional packs of Beasts 5% increased Pack size 10% increased Waystones found in Area | |
1 | Area contains (6–8) additional packs of Ezomyte Monsters 5% increased Pack size 10% increased Waystones found in Area | |
1 | Area contains (9–11) additional packs of Ezomyte Monsters 5% increased Pack size 10% increased Waystones found in Area | |
1 | Area contains (12–13) additional packs of Ezomyte Monsters 5% increased Pack size 10% increased Waystones found in Area | |
1 | Area contains (6–8) additional packs of Faridun Monsters 10% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | Area contains (9–11) additional packs of Faridun Monsters 10% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | Area contains (12–13) additional packs of Faridun Monsters 10% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | Area contains (6–8) additional packs of Vaal Monsters 18% increased Magic Monsters 10% increased Waystones found in Area | |
1 | Area contains (9–11) additional packs of Vaal Monsters 18% increased Magic Monsters 10% increased Waystones found in Area | |
1 | Area contains (12–13) additional packs of Vaal Monsters 18% increased Magic Monsters 10% increased Waystones found in Area | |
1 | Area contains (6–8) additional packs of Iron Guards 13% increased number of Rare Monsters 10% increased Waystones found in Area | |
1 | Area contains (9–11) additional packs of Iron Guards 13% increased number of Rare Monsters 10% increased Waystones found in Area | |
1 | Area contains (12–13) additional packs of Iron Guards 13% increased number of Rare Monsters 10% increased Waystones found in Area | |
1 | Area contains (6–8) additional packs of Plagued Monsters 10% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | Area contains (9–11) additional packs of Plagued Monsters 10% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | Area contains (12–13) additional packs of Plagued Monsters 10% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | Area contains (6–8) additional packs of Transcended Monsters 13% increased number of Rare Monsters 10% increased Waystones found in Area | |
1 | Area contains (9–11) additional packs of Transcended Monsters 13% increased number of Rare Monsters 10% increased Waystones found in Area | |
1 | Area contains (12–13) additional packs of Transcended Monsters 13% increased number of Rare Monsters 10% increased Waystones found in Area | |
1 | Area contains (6–8) additional packs of Bramble Monsters 5% increased Pack size 10% increased Waystones found in Area | |
1 | Area contains (9–11) additional packs of Bramble Monsters 5% increased Pack size 10% increased Waystones found in Area | |
1 | Area contains (12–13) additional packs of Bramble Monsters 5% increased Pack size 10% increased Waystones found in Area | |
1 | 28% increased Magic Monsters Monsters deal (15–20)% of Damage as Extra Fire 15% increased Waystones found in Area | |
1 | 28% increased Magic Monsters Monsters deal (21–25)% of Damage as Extra Fire 15% increased Waystones found in Area | |
1 | 28% increased Magic Monsters Monsters deal (26–30)% of Damage as Extra Fire 15% increased Waystones found in Area | |
1 | Monsters deal (15–20)% of Damage as Extra Cold 22% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Monsters deal (21–25)% of Damage as Extra Cold 22% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Monsters deal (26–30)% of Damage as Extra Cold 22% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Monsters deal (15–20)% of Damage as Extra Lightning 10% increased Pack size 15% increased Waystones found in Area | |
1 | Monsters deal (21–25)% of Damage as Extra Lightning 10% increased Pack size 15% increased Waystones found in Area | |
1 | Monsters deal (26–30)% of Damage as Extra Lightning 10% increased Pack size 15% increased Waystones found in Area | |
1 | 28% increased number of Rare Monsters (15–20)% increased Monster Damage 20% increased Waystones found in Area | |
1 | 28% increased number of Rare Monsters (21–25)% increased Monster Damage 20% increased Waystones found in Area | |
1 | 28% increased number of Rare Monsters (26–30)% increased Monster Damage 20% increased Waystones found in Area | |
1 | (10–15)% increased Monster Attack Speed (10–15)% increased Monster Movement Speed (10–15)% increased Monster Cast Speed 12% increased Pack size 25% increased Waystones found in Area | |
1 | (16–20)% increased Monster Attack Speed (16–20)% increased Monster Movement Speed (16–20)% increased Monster Cast Speed 12% increased Pack size 25% increased Waystones found in Area | |
1 | (21–25)% increased Monster Attack Speed (21–25)% increased Monster Movement Speed (21–25)% increased Monster Cast Speed 12% increased Pack size 25% increased Waystones found in Area | |
1 | Monsters have (140–180)% increased Critical Hit Chance +(16–20)% to Monster Critical Damage Bonus 10% increased Pack size 15% increased Waystones found in Area | |
1 | Monsters have (200–240)% increased Critical Hit Chance +(21–25)% to Monster Critical Damage Bonus 10% increased Pack size 15% increased Waystones found in Area | |
1 | Monsters have (260–300)% increased Critical Hit Chance +(26–30)% to Monster Critical Damage Bonus 10% increased Pack size 15% increased Waystones found in Area | |
1 | 26% increased number of Rare Monsters (20–29)% more Monster Life 15% increased Waystones found in Area | |
1 | 26% increased number of Rare Monsters (30–39)% more Monster Life 15% increased Waystones found in Area | |
1 | 26% increased number of Rare Monsters (40–49)% more Monster Life 15% increased Waystones found in Area | |
1 | +(20–29)% Monster Elemental Resistances 18% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | +(30–34)% Monster Elemental Resistances 18% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | +(35–40)% Monster Elemental Resistances 18% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | 22% increased number of Rare Monsters Monsters are Armoured 15% increased Waystones found in Area | |
1 | Monsters are Evasive 9% increased Pack size 15% increased Waystones found in Area | |
1 | Monsters gain 20% of maximum Life as Extra maximum Energy Shield 17% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Monsters have (10–20)% chance to Poison on Hit 7% increased Pack size 10% increased Waystones found in Area | |
1 | Monsters have (20–30)% chance to Poison on Hit 7% increased Pack size 10% increased Waystones found in Area | |
1 | Monsters have (30–40)% chance to Poison on Hit 7% increased Pack size 10% increased Waystones found in Area | |
1 | 27% increased Magic Monsters Monsters have (5–10)% chance to inflict Bleeding on Hit 10% increased Waystones found in Area | |
1 | 27% increased Magic Monsters Monsters have (10–15)% chance to inflict Bleeding on Hit 10% increased Waystones found in Area | |
1 | 27% increased Magic Monsters Monsters have (15–20)% chance to inflict Bleeding on Hit 10% increased Waystones found in Area | |
1 | 30% increased Magic Monsters Monsters have (30–39)% increased Ailment Threshold Monsters have (30–39)% increased Stun Threshold 10% increased Waystones found in Area | |
1 | 30% increased Magic Monsters Monsters have (50–59)% increased Ailment Threshold Monsters have (50–59)% increased Stun Threshold 10% increased Waystones found in Area | |
1 | 30% increased Magic Monsters Monsters have (70–79)% increased Ailment Threshold Monsters have (70–79)% increased Stun Threshold 10% increased Waystones found in Area | |
1 | 21% increased number of Rare Monsters Monsters Break Armour equal to (20–25)% of Physical Damage dealt 10% increased Waystones found in Area | |
1 | 21% increased number of Rare Monsters Monsters Break Armour equal to (25–30)% of Physical Damage dealt 10% increased Waystones found in Area | |
1 | 21% increased number of Rare Monsters Monsters Break Armour equal to (30–45)% of Physical Damage dealt 10% increased Waystones found in Area | |
1 | Monsters have (15–25)% increased Accuracy Rating 7% increased Pack size 10% increased Waystones found in Area | |
1 | Monsters have (25–35)% increased Accuracy Rating 7% increased Pack size 10% increased Waystones found in Area | |
1 | Monsters have (35–45)% increased Accuracy Rating 7% increased Pack size 10% increased Waystones found in Area | |
1 | Monsters deal (15–20)% of Damage as Extra Chaos 23% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Monsters deal (21–25)% of Damage as Extra Chaos 23% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Monsters deal (26–30)% of Damage as Extra Chaos 23% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | 30% increased Magic Monsters Monsters have 75% increased Stun Buildup 15% increased Waystones found in Area | |
1 | 30% increased Magic Monsters Monsters have 100% increased Stun Buildup 15% increased Waystones found in Area | |
1 | 30% increased Magic Monsters Monsters have 125% increased Stun Buildup 15% increased Waystones found in Area | |
1 | Monsters have 75% increased Freeze Buildup Monsters have 75% increased Shock Chance Monsters inflict 75% increased Flammability Magnitude 18% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Monsters have 100% increased Freeze Buildup Monsters have 100% increased Shock Chance Monsters inflict 100% increased Flammability Magnitude 18% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Monsters have 125% increased Freeze Buildup Monsters have 125% increased Shock Chance Monsters inflict 125% increased Flammability Magnitude 18% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Monsters fire 2 additional Projectiles 14% increased Pack size 25% increased Waystones found in Area | |
1 | Monsters fire 3 additional Projectiles 14% increased Pack size 25% increased Waystones found in Area | |
1 | Monsters have 50% increased Area of Effect 20% increased Waystones found in Area | |
1 | 36% increased Magic Monsters Players are periodically Cursed with Enfeeble 20% increased Waystones found in Area | |
1 | Players are periodically Cursed with Temporal Chains 11% increased Pack size 20% increased Waystones found in Area | |
1 | Players are periodically Cursed with Elemental Weakness 23% increased Rarity of Items found in this Area 20% increased Waystones found in Area | |
1 | 33% increased Magic Monsters Area has patches of Ignited Ground 15% increased Waystones found in Area map ground effect patches per 100 tiles [14] map ground effect radius [14] | |
1 | 33% increased Magic Monsters Area has patches of Ignited Ground 15% increased Waystones found in Area map ground effect patches per 100 tiles [16] map ground effect radius [14] | |
1 | 33% increased Magic Monsters Area has patches of Ignited Ground 15% increased Waystones found in Area map ground effect patches per 100 tiles [18] map ground effect radius [14] | |
1 | Area has patches of Chilled Ground 20% increased Rarity of Items found in this Area 15% increased Waystones found in Area map ground effect patches per 100 tiles [16] map ground effect radius [14] | |
1 | Area has patches of Chilled Ground 20% increased Rarity of Items found in this Area 15% increased Waystones found in Area map ground effect patches per 100 tiles [20] map ground effect radius [16] | |
1 | Area has patches of Chilled Ground 20% increased Rarity of Items found in this Area 15% increased Waystones found in Area map ground effect patches per 100 tiles [24] map ground effect radius [18] | |
1 | Area has patches of Shocked Ground 10% increased Pack size 15% increased Waystones found in Area map ground effect patches per 100 tiles [16] map ground effect radius [14] | |
1 | Area has patches of Shocked Ground 10% increased Pack size 15% increased Waystones found in Area map ground effect patches per 100 tiles [20] map ground effect radius [16] | |
1 | Area has patches of Shocked Ground 10% increased Pack size 15% increased Waystones found in Area map ground effect patches per 100 tiles [24] map ground effect radius [18] | |
1 | Monster Damage Penetrates (7–9)% Elemental Resistances 25% increased Rarity of Items found in this Area 20% increased Waystones found in Area | |
1 | Monster Damage Penetrates (10–12)% Elemental Resistances 25% increased Rarity of Items found in this Area 20% increased Waystones found in Area | |
1 | Monster Damage Penetrates (13–15)% Elemental Resistances 25% increased Rarity of Items found in this Area 20% increased Waystones found in Area | |
1 | (-6–-4)% maximum Player Resistances 13% increased Pack size 25% increased Waystones found in Area | |
1 | (-9–-7)% maximum Player Resistances 13% increased Pack size 25% increased Waystones found in Area | |
1 | (-12–-10)% maximum Player Resistances 13% increased Pack size 25% increased Waystones found in Area | |
1 | Players gain (20–24)% reduced Flask Charges 9% increased Pack size 15% increased Waystones found in Area | |
1 | Players gain (25–29)% reduced Flask Charges 9% increased Pack size 15% increased Waystones found in Area | |
1 | Players gain (30–35)% reduced Flask Charges 9% increased Pack size 15% increased Waystones found in Area | |
1 | Players have (20–29)% less Recovery Rate of Life and Energy Shield 22% increased Rarity of Items found in this Area 20% increased Waystones found in Area | |
1 | Players have (30–35)% less Recovery Rate of Life and Energy Shield 22% increased Rarity of Items found in this Area 20% increased Waystones found in Area | |
1 | Players have (36–40)% less Recovery Rate of Life and Energy Shield 22% increased Rarity of Items found in this Area 20% increased Waystones found in Area | |
1 | Players have (15–20)% less Cooldown Recovery Rate 19% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Players have (20–25)% less Cooldown Recovery Rate 19% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | Players have (25–30)% less Cooldown Recovery Rate 19% increased Rarity of Items found in this Area 15% increased Waystones found in Area | |
1 | 24% increased number of Rare Monsters Monsters take (15–19)% reduced Extra Damage from Critical Hits 10% increased Waystones found in Area | |
1 | 24% increased number of Rare Monsters Monsters take (20–25)% reduced Extra Damage from Critical Hits 10% increased Waystones found in Area | |
1 | 24% increased number of Rare Monsters Monsters take (26–30)% reduced Extra Damage from Critical Hits 10% increased Waystones found in Area | |
1 | (20–30)% less effect of Curses on Monsters 16% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | (30–40)% less effect of Curses on Monsters 16% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | (40–50)% less effect of Curses on Monsters 16% increased Rarity of Items found in this Area 10% increased Waystones found in Area | |
1 | Monsters have (10–15)% chance to steal Power, Frenzy and Endurance charges on Hit 7% increased Pack size 10% increased Waystones found in Area | |
1 | Monsters have (15–20)% chance to steal Power, Frenzy and Endurance charges on Hit 7% increased Pack size 10% increased Waystones found in Area | |
1 | Monsters have (20–25)% chance to steal Power, Frenzy and Endurance charges on Hit 7% increased Pack size 10% increased Waystones found in Area |
Level Resist Penalty /7
Level | Resist Penalty |
---|---|
1 | 0 |
16 | -10 |
33 | -20 |
45 | -30 |
54 | -40 |
60 | -50 |
65 | -60 |
Community Wiki
Waystone
It's infinite and expands in all directions. Now, we're not going to spoil the plot too much here, but corruption from The Beast has blighted the land, and your objective is to help fight it.
In the center of the Atlas you will find the Ziggurat, a temple in which the Vaal research the fundamentals of space and time. Here we can open portals to nearby locations and begin cleansing corruption and finding resources.
In order to power the portal device, we will need waystones. Each waystone has a tier which will determine the level of the monsters that you will face.
To go to an area, simply click one that is adjacent to an area you've already completed, insert the waystone and click traverse. Portals will open, allowing you and your party to travel to the area you have selected.
All the areas in endgame feel distinct from locations in the campaign, and we've dialed the randomization up to 11.
The monster packs you will face in each map are totally random and the combination of them can lead to some very interesting combat situations.
There are over 400 monster types in Early Access, and they have a lot of varied and interesting abilities. Depending on which combination you face, you might find some serious challenges.
In order to cleanse the corruption from an area, you will need to defeat all the powerful, rare, and unique enemies in it.
Once you've done that, the area will be marked as completed and you'll be able to travel past it to progress deeper into the world.
- If you die, then the map can no longer be run and you have to find another way around to get to the areas behind it.
- Adding prefix mods will improve the rewards, while suffix mods will increase danger.
- T1 is Level 65
The Ezomyte Megaliths
Explore the wild Ezomyte Forests to find mysterious rune-carved stones. Activating the stones will summon a dangerous boss. Once you have defeated it, summon another.. And another.. And another.. And another! You have ten total waves of boss fights which get incrementally more difficult.
The Silent Cave
Enter a crystalline cavern to find a powerful map Boss, surrounded by Rare monsters imprisoned in essence crystals. By freeing and defeating the Rare Monsters, the essence they held will be upgraded to a Greater essence and be added to the imprisoned Map Boss.
How brave are you? How many essences will you add to the boss? Overdo it and you might lose everything, underdo it and you might regret it! It's your choice.
The Fractured Lake
Located in a surreal waterscape, this area contains fractured mirror-like objects. In the Fractured Lake all the Rare monsters are mirrored so you're always fighting two of the same Rare at the same time.
If you manage to overcome that challenge and make it to the end of the Map you'll be presented with a broken Mirror that contains either an Amulet or a Ring that can be crafted to have additional prefixes, or suffixes, at the cost of the other.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.