Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Breach Unique /2
TulShield
Requires: Level 70, 249 Str
Grants Skill: Raise Shield
Grants Skill: Level 16 Soaring Midnight
+150 Strength Requirement
(1020)% increased Block chance
(150200)% increased Armour
(1020)% of Fire damage taken as Cold damage
(1020)% of Lightning damage taken as Cold damage
PrecursorTabletBreachUnique1
Requires: Level 65
Adds an Otherworldy Breach to a Map
10 uses remaining
Breaches in Map have (-1020)% reduced Pack Size
Unstable Breaches in Map take 120 additional seconds to collapse after timer is filled
Xesht, We That Are One Unique /7
XophsBlood
Requires: Level 52
+(1015) to Strength
(1020)% increased maximum Life
+(50100)% to Fire Resistance
Enemies in your Presence have -25% to Fire Resistance
ChoirOfTheStorm
Requires: Level 52
Grants Skill: Level 13 Lightning Bolt
+(1015) to Dexterity
+(50100)% to Lightning Resistance
Trigger Lightning Bolt Skill on Critical Hit
ThePandemonius
Requires: Level 52
+(1015) to Intelligence
+(50100)% to Cold Resistance
Blind Chilled enemies on Hit
HandOfWisdomAndAction
Requires: Level 33, 24 Dex, 24 Int
+(1525) to Dexterity
+(1525) to Intelligence
1% increased Attack Speed per 20 Dexterity
Adds 1 to 10 Lightning Damage to Attacks per 20 Intelligence
BreachQuiver
Requires: Level 65
(2030)% increased Critical Hit Chance for Attacks
(1015)% reduced Attack Speed
Attacks Gain (1020)% of Physical Damage as extra Chaos Damage
Chaos Damage from Hits also Contributes to Freeze Buildup
Chaos Damage from Hits also Contributes to Electrocute Buildup
BreachJewel
Requires: Level 20
Only affects Passives in Medium-Large Ring
Passives in Radius can be Allocated without being connected to your tree
(-20-5)% to all Elemental Resistances
Minimap Icons /6
BreachHandDownFaceRight
BreachHandDownFaceRight
BreachHandDownFaceLeft
BreachHandDownFaceLeft
BreachHandFaceRight
BreachHandFaceRight
BreachHandFaceLeft
BreachHandFaceLeft
BreachBoss
BreachBoss
Breach
Breach
Breach Item /19
PrecursorTabletBreach
Breach Tablet
Adds an Otherworldy Breach to a Map
10 uses remaining
BreachRing
Breach Ring
Requires: Level 40
+20% to Maximum Quality
BreachstoneSplinter
BreachstoneSplinterBreach Splinter
Stack Size: 1 / 300
BreachCatalystLife
BreachCatalystLifeFlesh Catalyst
Stack Size: 1 / 10
Adds quality that enhances Life modifiers on a ring or amulet
Replaces other quality types
BreachCatalystMana
BreachCatalystManaNeural Catalyst
Stack Size: 1 / 10
Adds quality that enhances Mana modifiers on a ring or amulet
Replaces other quality types
BreachCatalystDefences
BreachCatalystDefencesCarapace Catalyst
Stack Size: 1 / 10
Adds quality that enhances Armour, Evasion and Energy Shield modifiers on a ring or amulet
Replaces other quality types
BreachCatalystPhysical
BreachCatalystPhysicalUul-Netol's Catalyst
Stack Size: 1 / 10
Adds quality that enhances Physical modifiers on a ring or amulet
Replaces other quality types
BreachCatalystFire
BreachCatalystFireXoph's Catalyst
Stack Size: 1 / 10
Adds quality that enhances Fire modifiers on a ring or amulet
Replaces other quality types
BreachCatalystCold
BreachCatalystColdTul's Catalyst
Stack Size: 1 / 10
Adds quality that enhances Cold modifiers on a ring or amulet
Replaces other quality types
BreachCatalystLightning
BreachCatalystLightningEsh's Catalyst
Stack Size: 1 / 10
Adds quality that enhances Lightning modifiers on a ring or amulet
Replaces other quality types
BreachCatalystChaos
BreachCatalystChaosChayula's Catalyst
Stack Size: 1 / 10
Adds quality that enhances Chaos modifiers on a ring or amulet
Replaces other quality types
BreachCatalystAttack
BreachCatalystAttackReaver Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attack modifiers on a ring or amulet
Replaces other quality types
BreachCatalystCaster
BreachCatalystCasterSibilant Catalyst
Stack Size: 1 / 10
Adds quality that enhances Caster modifiers on a ring or amulet
Replaces other quality types
BreachCatalystSpeed
BreachCatalystSpeedSkittering Catalyst
Stack Size: 1 / 10
Adds quality that enhances Speed modifiers on a ring or amulet
Replaces other quality types
BreachCatalystAttribute
BreachCatalystAttributeAdaptive Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attribute modifiers on a ring or amulet
Replaces other quality types
ContainsBreach Ref /4
Breach
Breaches allow invaders from another world to access ours.

Unstable Breaches are a small tear in the fabric that will open for a short time. Kill Breach monsters to keep them open longer.
Once enough monsters have been killed, the Breach will stabalise, calling stronger monsters through the portal at the centre.
Kill these monsters in the centre will complete the Unstable Breach, closing the tear.

A Breach Hive is a tear that has already grown out of control. You will need the help of Ailith to close these.
With a blessing from Chayula, burn your way to the centre of the Hive and help Ailith start the process of destorying the centre.
As Ailith destroys the Hive, Breach monsters will pour in to try and kill her. Defend Ailith until she has completely destroyed the centre of the hive to remove it from existence.
If Ailith dies during this, the Hive will remain.
PrecursorTabletBreachUnique1
Requires: Level 65
Adds an Otherworldy Breach to a Map
10 uses remaining
Breaches in Map have (-1020)% reduced Pack Size
Unstable Breaches in Map take 120 additional seconds to collapse after timer is filled
PrecursorTabletBreach
Breach Tablet
Adds an Otherworldy Breach to a Map
10 uses remaining
Catalysts
Catalysts are Currency items that are exclusive drops from the Breach mechanic. Catalysts add Quality that affect certain modifiers on items. There are two categories of Catalyst, one that affects Jewellery and one that affects Jewels.
Wombgifts
Wombgifts are found within Breaches and are grown on The Genesis Tree.

The 4 types of Wombgifts are:
* Lavish Wombgift
* Ornate Wombgift
* Banded Wombgift
* Signet Wombgift
Breach MTX /4
BreachHedronPortal
Cost: 180
This character's portals use the Breach Hedron Portal effect.
HandofXeshtSlamFinisherEffects
Twitch Drops: Keepers of the Flame Launch
Adds the Xesht's Slam Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
BreachlordsClawCharacterEffect
Twitch Drops: Keepers of the Flame Launch
Attaches the Breachlord's Claw Character Effect to your character.
HivebornCrawlerPet
Twitch Drops: Keepers of the Flame Livestream
Summons your pet
Breach
Breaches allow invaders from another world to access ours.

Unstable Breaches are a small tear in the fabric that will open for a short time. Kill Breach monsters to keep them open longer.
Once enough monsters have been killed, the Breach will stabalise, calling stronger monsters through the portal at the centre.
Kill these monsters in the centre will complete the Unstable Breach, closing the tear.

A Breach Hive is a tear that has already grown out of control. You will need the help of Ailith to close these.
With a blessing from Chayula, burn your way to the centre of the Hive and help Ailith start the process of destorying the centre.
As Ailith destroys the Hive, Breach monsters will pour in to try and kill her. Defend Ailith until she has completely destroyed the centre of the hive to remove it from existence.
If Ailith dies during this, the Hive will remain.
Skill Gem /2
MonkBreachWalk
Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
TheHollowMaskSkill
You are chosen by Azmerian spirits who provide guidance, allowing you to see nearby Ancient Blooms.
Map mods /2
NameLevelPre/SufDescriptionWeight
1UniqueArea can contain Breaches
Area contains 3 additional Breaches
map extra content weighting [0]
default 1
1UniqueArea can contain Breaches
Area contains an additional Breach
map extra content weighting [0]
default 1
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of the Tear1SuffixHeist Chests have a (67)% chance to Duplicate contained Breach Splintersheist_equipment_reward 1
default 0
of the Hand45SuffixHeist Chests have a (89)% chance to Duplicate contained Breach Splintersheist_equipment_reward 1
default 0
of the Breach75SuffixHeist Chests have a (1012)% chance to Duplicate contained Breach Splintersheist_equipment_reward 1
default 0
of the Domain83SuffixHeist Chests have a (1315)% chance to Duplicate contained Breach Splintersheist_equipment_reward 1
default 0
Trinket mods /3
NameLevelPre/SufDescriptionWeight
of Superstition40Suffix2% chance to receive additional Breach items when opening a Reward Chest in a Heistdefault 1
of Superstition50Suffix3% chance to receive additional Breach items when opening a Reward Chest in a Heistdefault 1
of Superstition70Suffix4% chance to receive additional Breach items when opening a Reward Chest in a Heistdefault 1
Misc mods /40
NameLevelDomainPre/SufDescriptionWeight
Breach1StrongboxPrefixContains an additional Breach Precursor Tabletstrongbox_robot_rare_guard 0
strongbox_can_roll_waystone_replacements 1
default 0
1AtlasPrefixYour Maps can contain Breaches
Your Maps contain an additional Breach
3 uses remaining
map extra content weighting [1]
unique_map 0
default 1
1AtlasPrefixYour Maps can contain Breaches
Your Maps contain 2 additional Breaches
15 uses remaining
map extra content weighting [1]
unique_map 0
default 1
1AtlasPrefixBreaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 1
1AtlasPrefixBreaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 1
1AtlasPrefixBreaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 1
1AtlasPrefixBreaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 1
1AtlasPrefixBreaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 1
1AtlasPrefixBreaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 1
1AtlasPrefixBreaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 1
1AtlasPrefixBreaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 1
1AtlasPrefixBreaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 1
1AtlasPrefixBreaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 1
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [0]
map breaches num additional large chests to spawn [0]
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [0]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [100]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains 2 additional Breaches
map breach chests drop double splinters chance % [100]
map breaches num additional large chests to spawn [1]
of Grasping68SentinelSuffix(11.5)% chance for Empowered Enemies to have a Breach Rewardspecial_sentinel_mod 0
sentinel_c 0
default 1
of Grasping75SentinelSuffix(1.62)% chance for Empowered Enemies to have a Breach Rewardspecial_sentinel_mod 0
sentinel_c 0
default 1
of Grasping80SentinelSuffix(2.13)% chance for Empowered Enemies to have a Breach Rewardspecial_sentinel_mod 0
sentinel_c 0
default 1
1MemoryLinesUniqueArea can contain Breaches
Area contains 3 additional Breaches
of Demonic Onslaught1MemoryLinesSuffixAreas are Breached
Areas contain additional Large Breach Hands
Breach Bosses have a chance to drop a Breachstone
memory line type hash [-24792]
memory_line_niko 1
default 0
of Grasping Hands1MemoryLinesSuffixAreas contain many additional Breaches
Breaches open and close faster
memory line type hash [-28812]
memory_line_niko 1
default 0
1TowerUniqueAdds an Otherworldy Breach to a Map
10 uses remaining
1TowerUniqueAdds an Otherworldy Breach to a Map
5 uses remaining
of the Horde1TowerUniqueBreaches in Map spawn (4070)% increased Magic Monsterstower_augment_breach 0
default 0
of the Commander1TowerUniqueBreaches in Map spawn an additional Rare Monstertower_augment_breach 0
default 0
of the Invasion1TowerUniqueBreaches in Map have (510)% increased Pack Sizetower_augment_breach 0
default 0
of the Flash1TowerUniqueBreaches in Map have (38)% increased Pack Size
Breaches in Map open and close (1030)% faster
tower_augment_breach 0
default 0
of the Domain1TowerUnique(1530)% increased Quantity of Breach Splinters dropped by Breach Monsters in Maptower_augment_breach 0
default 0
of Rupturing1TowerUniqueMap has (610)% chance to contain three additional Breachestower_augment_breach 0
default 0
of Fissuring1TowerUniqueMap has (1530)% chance to contain an additional Breachtower_augment_breach 0
default 0
of the Commander1TowerSuffixUnstable Breaches in Map have (2050)% increased chance to contain Vruun, Marshal of Xeshttower_augment_breach 1
default 0
of the Invasion1TowerSuffixUnstable Breaches in Map spawn an additional Rare Monster when Stabilisedtower_augment_breach 1
default 0
of the Hand1TowerSuffix(520)% increased Effectiveness of Rare Breach Monsters in Maptower_augment_breach 1
default 0
of the Horde1TowerSuffixBreaches in Map have (515)% increased Pack Sizetower_augment_breach 1
default 0
1TowerUniqueUnstable Breaches in Map take 120 additional seconds to collapse after timer is filled
1TowerUniqueBreach Hives in Map have (25) additional waves of Hiveborn Monsters
1TowerUniqueUnstable Breaches in Map spawn (25) additional Rare Monsters when Stabilised
1TowerUniqueBreaches in Map have (-1020)% reduced Pack Size
Item /5
PrecursorTabletBreach
Breach Tablet
Adds an Otherworldy Breach to a Map
10 uses remaining
BreachAtlasSkillBook
Otherworldly Book of Knowledge I
A Book of Skill. Right-click to gain two Breach Atlas Passive Skill Points.
Grants two Breach Atlas Passive Skill Points
BreachAtlasSkillBook
Otherworldly Book of Knowledge II
A Book of Skill. Right-click to gain two Breach Atlas Passive Skill Points.
Grants two Breach Atlas Passive Skill Points
BreachAtlasSkillBook
Otherworldly Book of Knowledge III
A Book of Skill. Right-click to gain two Breach Atlas Passive Skill Points.
Grants two Breach Atlas Passive Skill Points
BreachAtlasSkillBook
Otherworldly Book of Knowledge IV
A Book of Skill. Right-click to gain two Breach Atlas Passive Skill Points.
Grants two Breach Atlas Passive Skill Points
Unique /1
PrecursorTabletBreachUnique1
Requires: Level 65
Adds an Otherworldy Breach to a Map
10 uses remaining
Breaches in Map have (-1020)% reduced Pack Size
Unstable Breaches in Map take 120 additional seconds to collapse after timer is filled
Passive /5
2% chance for Birthed Currency to be an Essence of the Breach
10% chance for Birthed Currency to be a stack of Breach Splinters
0.3% chance for Birthed Currency to be a Breachlord Sac
Birthed Items have 10% chance to be Breach Rings
Birthed Breach Rings have 5% chance to instead Birth as a Refined Breach Ring
Atlas passive skill Passive /28
SubTree: Breach
Quantity: 44
SubTree: Breach
Quantity: 8
5% increased Quantity of Wombgifts found
SubTree: Breach
Quantity: 8
5% increased Quantity of Wombgifts found
SubTree: Breach
Quantity: 8
5% increased Quantity of Wombgifts found
SubTree: Breach
Quantity: 8
5% increased Quantity of Hiveblood found
SubTree: Breach
Quantity: 8
5% increased Quantity of Hiveblood found
SubTree: Breach
Quantity: 8
5% increased Quantity of Hiveblood found
SubTree: Breach
Quantity: 8
5% increased Quantity of Hiveblood found
SubTree: Breach
Quantity: 8
5% increased Quantity of Hiveblood found
SubTree: Breach
Quantity: 8
5% increased Quantity of Hiveblood found
SubTree: Breach
Quantity: 8
5% increased Quantity of Hiveblood found
SubTree: Breach
Quantity: 8
5% increased Quantity of Hiveblood found
SubTree: Breach
Completing Breaches has a 10% chance to add a Hive to a nearby map
SubTree: Breach
The Genesis Tree has 5 extra passive points for the Currency Womb
SubTree: Breach
Essences near Breaches or in areas with Hives have 20% chance to gain an Essence of the Breach
SubTree: Breach
The Genesis Tree has 5 extra passive points for the Amulet Womb
SubTree: Breach
Revealing Breach Strongholds will add Modifiers to revealed Maps
  • Revealing Breach Strongholds will consume an additional Breachstone if able to add Modifiers to revealed Maps
  • dummy display breach breachstone extra modifier [1]
SubTree: Breach
Select Breach Monster Bonus
SubTree: Breach
Breach Hives have an additional wave of Hiveborn Monsters
SubTree: Breach
Unstable Breaches have 100% increased chance to contain Vruun, Marshal of Xesht
SubTree: Breach
Vruun, Marshal of Xesht has 50% increased chance to drop Lineage Supports
SubTree: Breach
Killing Vruun will allow you to return his Head to The Genesis Tree
to unlock the Grasping Orchid
SubTree: Breach
The Genesis Tree has 2 extra passive points for each Womb
SubTree: Breach
Ailith gains skills which can summon additional Breach Monsters
25% increased number of skills created by Ailith within Breach Hives
SubTree: Breach
Specialise in skills created by Ailith within Breach Hives
  • 100% increased damage of skills created by Ailith within Breach Hives
  • 50% increased number of skills created by Ailith within Breach Hives
SubTree: Breach
Unstable Breaches take 10 additional seconds to collapse after timer is filled
SubTree: Breach
Wombgifts have 5% chance to drop one Level higher per Explicit Modifier on the Map
Unstable Breaches spawn 2 additional Rare Monsters when Stabilised
SubTree: Breach
100% increased chance to find selected Wombgifts
Encounter Skill /9
BreachRadialIconMeteorRain
Bombard the Hiveborn
BreachRadialIconFlameWall
Conjure a wall of the Dreamer's Flame
BreachRadialIconChaosIcePulse
Freeze and Hinder the Hiveborn
BreachRadialIconHeal
Heal Ailith
BreachRadialIconShield
Grant Ailith a Shield
BreachRadialIconEnhancedAura
Gain an Enhanced Flame
BreachRadialIconWallDestruction
Destroy the Hive walls around Ailith {(this skill is removed at wave 4)}
BreachRadialIconExtraSpawner
Spawns Magic Monsters
BreachRadialIconClone
Spawns It That Was Tul and It That Was Esh

Community Wiki

Edit

Breach

If you've played Path of Exile 1, you might be familiar with Breach. For Path of Exile 2, we've created sequels to several Path of Exile 1 leagues.

While the mechanic is familiar, the monsters, bosses, rewards, and progression all new.

A Breach is a tear in the fabric of reality. Opening it will allow you to see the demons and otherworldly monstrosities that lie in wait in this other plane of existence.

By engaging with a Breach, you'll create a bridge between their world and Wraeclast.

In order to keep the Breach open, you will need to kill the demons that pour forth. The faster you can kill the monsters,

the more monsters you will fight and the more loot you will find. You can also find clasped hands, that will open and drop more items if you run over them.

These can be a good boost to the rewards of the Breach, so keep an eye out.

Storyline
  • New Breach Storyline: Travel to the Monastery of the Keepers, the hallowed halls of the Keepers of the Flame, and discover The Genesis Tree, stolen from the enemy and gifted to the Keepers by the Dreamer himself. For more information see: https://pathofexile2.com/ancients#breach
  • There a new Hub Area, "The Monastery of the Keepers" to the south of your starting location on the atlas. The maps around this location all contain Breach encounters. Completing these maps gives you points for the Breach Atlas Tree.
  • The Breach Atlas Passive Tree has been completely revamped with many new nodes and existing nodes changed.
  • Starting a breach now shows a progress bar that indicates how long you have until the breach will close as well as how much time killing monsters is extending the life of the Breach.
  • Reaching 100% on this bar will begin a new mechanic: A Stabilised Breach. A stabilised breach will spawn new challenges at its starting point.
  • Added new Boss to Stabilised Breach: Vruun, Marshal of Xesht
  • Added new crafting System: The Genesis Tree
  • The Genesis Tree allows consuming of Wombgifts and Hiveblood to create Rings, Amulets, Belts and Currency.
  • Nodes on the Genesis Tree can be allocated to affect what items will be crafted
  • New Nodes are unlocked by using Wombgifts
  • Added 6 new Ring base types that can be exclusively crafted from the Genesis Tree
  • Added 4 new Amulet base types that can be exclusively crafted from the Genesis Tree
  • Added 4 new Belt base types that can be exclusively crafted from the Genesis Tree
  • Added a new set of Caster and Minion mods that can be crafted onto Rings and Belts using the Genesis Tree
  • Catalysts can no longer drop from Monsters, these are now solely obtained from the Genesis Tree.
  • Added a new set of 12 Catalysts that can add new quality modifiers to Jewels.
  • Killing monsters in a Breach now drops Hiveblood and Wombgifts and Breachstone Splinters.
  • Breachstone splinters turn into a special wombgift when fully stacked. This can be turned in at the Genesis Tree to create a Breachstone.
  • New Breach Domains now spawn on the Atlas. Using a Breachstone will reveal the maps inside the domain allowing you to enter them.
  • Maps inside the breach domain contain a new encounters: Breach Hives, Sky Hives and Sky Fortresses.
  • Breach Hives have a series of walls that can be burned by walking through them. Each wall destroyed will increase the number of monsters in the encounter which can be started in the center.
  • Sky Hives are a new area in which the Breachlords have constructed fortresses that you will need to assail. Sky hives contain a challenging multi-wave encounter in which you will need to defend Ailith while she closes the domain. Ailith will gain a series of abilities that can be triggered during the encounter with various effects.
  • Fortresses are a new area with a new pair of bosses, Tul and Esh. Defeating Tul and Esh will give you a key to access the existing Breach Pinnacle boss.
Catalysts

In Breach, you will find catalysts, items that can increase the quality of rings and amulets by improving specific mods.

You can also find Breach rings, a special base type that can have its quality improved by catalysts up to 50%. In this case, you could create a ring with around 170 life Breach rings can become some of the strongest rings in the game, giving you some good motivation to face the demon hordes. In addition, each endgame mechanic needs to have a pinnacle endgame encounter.

Breach Stone

While killing Breach monsters, you may find Breach Splinters. Collect enough of these and you'll be able to create a Breach Stone.

Realm Gate

Using a Vaal technology called the Realm Gate, you can use your Breach Stone to access their domain and bring the fight to them.

In this Twisted Domain, you will find nothing but a single massive Breach. Triggering it will reveal hordes of Breach inhabitants.

And should you be fast enough, you'll be able to fight their leader. Xesht, We Who Are One.

Now, this is just one of the pinnacle encounters of Path of Exile 2. We won't be showing you the rest of them, so you'll have to discover them for yourself.

But rest assured, this is some of the hardest content we've ever made. All these encounters have specific uniques that can only be found from them.

Atlas Tree: Breach

But that's not all. We still have the progression system. Defeating Xesht will give you points to allocate into the Breach section of the Atlas tree.

Allocating these points will make Breaches and the Breach domain even harder, but will give you more rewards.

The small nodes will increase the difficulty of the Twisted Domain, while the larger nodes will have more specific bonuses.

For example, this node adds more clasped hands to your Breaches and adds packs of magic monsters that can guard them.

Get some more points and you can allocate Waking Nightmare, which will double the number of splinters you get from clasped hands and inflict you with a mysterious debuff.

In order to earn more points, you will need to defeat Xesht at a higher difficulty, and some rewards from Xesht can only be found by increasing the difficulty of the Twisted Domain above certain thresholds. Defeating Xesht at difficulty four will be a challenge indeed, but there are many more threats in Wraeclast.


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