Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
The Arbiter of Ash Unique /6
SolusIpse
Requires: Level 65, 36 Str, 36 Dex, 36 Int
(150200)% increased Armour, Evasion and Energy Shield
+(60100) to maximum Mana
25% increased Light Radius
Equipment and Skill Gems have 25% increased Attribute Requirements
You can Socket 2 additional copies of each Lineage Support Gem, in different Skills
SineAequo
Requires: Level 65, 32 Str, 32 Dex, 32 Int
(1015)% increased Skill Speed
(150200)% increased Armour, Evasion and Energy Shield
Immobilise enemies at 50% buildup instead of 100%
(3050)% increased Damage against Immobilised Enemies
AbAeterno
Requires: Level 65, 34 Str, 34 Dex, 34 Int
(1530)% increased Movement Speed
(200250)% increased Armour, Evasion and Energy Shield
Dodge Roll avoids all Hits
Gain Overencumbrance for 4 seconds when you Dodge Roll
Your speed is Unaffected by Slows while Sprinting
SacredFlame
Requires: Level 26, 17 Str, 38 Int
Grants Skill: Purity of Fire
Gain (4060)% of Damage as Extra Fire Damage
Allies in your Presence Regenerate (23)% of their Maximum Life per second
Allies in your Presence Gain (2030)% of Damage as Extra Fire Damage
Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
MoriorInvictusM
Requires: Level 65, 41 Str, 41 Dex, 41 Int
(300400)% increased Armour, Evasion and Energy Shield
[3 Random Socket Modifiers]
Has 4 Augment Sockets (Hidden)
SacredFlameJewel
Requires: Level 20
+(13) to Level of all Specific Skill Skills

The Burning Monolith

The Burning Monolith
Id: MapUberBoss_Monolith
Act: Endgame
Area Level: 74
Boss Fights: The Arbiter of Ash
Players cannot gain or lose experience
map pinnacle boss difficulty + [0]
map pinnacle boss drops X corrupted rare tablets [1]
map pinnacle boss rare socket currency chance % [5]
map pinnacle boss special gem drop chance % [10]
map is quest area [1]
Area allows unlimited Revivals
Within lies power beyond comprehension.
Complete the Ancient Gateway to access
The Burning Monolith Attr /7
NameShow Full Descriptions
Act10
Level74
BossThe Arbiter of Ash
Tagsmap, pinnacle_boss, Lightning, maraketh, bloodbather, area_with_water, machinarium, giant, earth_elemental, construct, bones, reptile_beast, beach, vaal, devourer, rodent_beast, insect, demon, rust, cultist, mutewind, avian_beast, spider, stone_construct, corrupted, Chaos, gardens, desert_area, inca, forest, undead, mammal_beast, primate_beast, cenobite, amphibian_beast, skeleton, snake, cavern, feline_beast, crustacean_beast, canine_beast, urban, Cold, Fire, swamp, ghost, werewolf
ModsPlayers cannot gain or lose experience
map pinnacle boss difficulty + [0]
map pinnacle boss drops X corrupted rare tablets [1]
map pinnacle boss rare socket currency chance % [5]
map pinnacle boss special gem drop chance % [10]
map is quest area [1]
Area allows unlimited Revivals
Topologies
graph graph
Loading
LevelNameExperienceDamageAttack TimeLifeArmourEvasionEnergy ShieldIconEnemyResistanceFireIconEnemyResistanceColdIconEnemyResistanceLightningIconEnemyResistanceChaos
74The Arbiter of Ash1,723,3928022.08744,274,0584,0996060600
TheBurningMonoilth Ref /1
The Burning Monolith
The Burning Monolith houses the most dangerous foe in all of Wraeclast.
Access to this foe requires three different Crisis Fragments from the Copper, Iron and Stone Citadels.
Citadel
There are three types of Citadels, each located in different cities throughout Wraeclast.

Copper Citadels in Faridun Cities, Iron Citadels in Ezomyte Cities and Stone Citadels in Vaal Cities.

Complete one of each type of Citadel and collect their Crisis Fragments to gain access to The Burning Monolith.
Atlas passive skill Passive /36
SubTree: Incursion
Quantity: 44
SubTree: Incursion
Quantity: 18
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Quantity: 18
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Quantity: 18
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Quantity: 18
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Quantity: 18
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Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Quantity: 18
SubTree: Incursion
Atziri's Temple has +1 Area Level
SubTree: Incursion
35% increased Medallions found
SubTree: Incursion
1% increased effect of Room Temple Modifiers for each different Room in the Temple
SubTree: Incursion
10% increased effect of Room Temple Modifiers
SubTree: Incursion
Temple Rooms may now be upgraded to Tier 4
SubTree: Incursion
Adds Terraforming Research Restricted Rooms which add Biome Bonuses to the Temple
SubTree: Incursion
Restricted Rooms have 50% chance to contain additional chests or drop additional items
SubTree: Incursion
Restricted Rooms have 15% chance to avoid Destabilisation
SubTree: Incursion
Defeating the Architect allows placement of an additional Restricted Room
SubTree: Incursion
Atziri's Vault will contain an additional reward
SubTree: Incursion
Atziri's Vault will drop a Sacrificial Regalia
SubTree: Incursion
50% increased chance Vaal Beacons summon additional Monsters
SubTree: Incursion
50% chance Rare Vaal Beacon chests contain an additional random Temple Currency Item
25% chance Vaal Beacon Unique Monsters drop an additional random Temple Currency
SubTree: Incursion
50% chance Vaal Beacon Unique Monsters have an Essence Modifier
SubTree: Incursion
Temple Currency found inside the Temple has 15% chance to be duplicated
SubTree: Incursion
15% increased effect of Room Temple Modifiers from Rooms with 4 adjacent rooms
SubTree: Incursion
20% chance Vaal Beacon Unique Monsters are added to the Area for each Vaal Beacon in an Area
SubTree: Incursion
Zantipi's Medallion can be found from Unique Monsters in the Temple

Community Wiki

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The Burning Monolith

Had enough yet? Because there's still just one more thing. The most difficult content in Path of Exile 2.

While mapping, you may come across this fortress with a pillar of flame and ash rising from the center, there has emerged from underground, surrounded by an enormous maze riddled with danger.

Is the maze preventing something getting in or something getting out?

This fortress is of ancient origin, and its construction has similarities to the towers and tablets that you've been using on your journey through the end game. It is clear from the entrance that there are three keys required to enter.

Local factions of vying for access to the fortress in order to seize the power they believe will be inside.

Each of the factions leaders have managed to get their hands on one of the keys, so you'll need to defeat them.

Each faction is led by an Uber Act Boss. You can see one of them inhabiting this city, but in order to fight him, you'll first need to defeat their two lieutenants in the adjacent zones.

Boss Crisis Fragment Calamity Fragment Faction Map Colour
Count Geonor Ancient Crisis Fragment Primary Calamity Fragment The Iron Citadel Blue
Jamanra, the Abomination Faded Crisis Fragment Secondary Calamity Fragment The Copper Citadel Orange
Doryani, Royal Thaumaturge Weathered Crisis Fragment Tertiary Calamity Fragment The Stone Citadel Red

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.