Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Delirium Unique /7
PrecursorTabletDeliriumUnique1
Requires: Level 65
Adds a Mirror of Delirium to a Map
10 uses remaining
Delirium Fog in your Maps never dissipates
Delirium in Map increases (-1010)% slower with distance from the mirror
ChokingMists
Requires: Level 65, 80 Dex
Grants Skill: Level 15 Crushing Fear
(200300)% increased Evasion Rating
+(1323) to Dexterity
Adds (1923) to (3137) Chaos Damage to Attacks
Gain 1 Fear Incarnate when you Cull a target
The20Auspex
Requires: Level 65, 242 Dex
Grants Skill: Level 15 Mist Raven
(210240)% increased Evasion Rating
+(70120) to maximum Life
100% increased Attribute Requirements
Chance to Deflect is Lucky while on Low Life
Enemies in your Presence gain 1 Gruelling Madness each second
RoostOfTheRavenKing
Requires: Level 65, 114 Int
Grants Skill: Spiraling Conspiracy
(816)% increased Cast Speed
+(2030) to Intelligence
Minions deal (80120)% increased Damage
Minions have (1020)% chance to inflict Gruelling Madness on Hit
(3050)% increased Spirit Reservation Efficiency of Skills
Voices
Requires: Level 20
Allocates 2 Sinister Jewel sockets
Voices
Requires: Level 20
Allocates 3 Sinister Jewel sockets
Voices
Requires: Level 20
Allocates 4 Sinister Jewel sockets
Kosis, The Revelation Unique /7
Assailum
Requires: Level 45, 36 Str, 36 Dex
(200300)% increased Armour and Evasion
+(200400) to Accuracy Rating
(3050)% increased Critical Hit Chance
Skills have a (100150)% longer Perfect Timing window
MeltingMaelstrom
Requires: Level 60
Effect is not removed when Unreserved Mana is Filled
(200250)% increased Duration
Every 3 seconds during Effect, deal 100% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
Deals 25% of current Mana as Chaos Damage to you when Effect ends
Perfidy
Requires: Level 45, 41 Str, 41 Dex
(300450)% increased Armour and Evasion
(1030)% chance to Avoid Physical Damage from Hits
(1030)% chance to Avoid Fire Damage from Hits
(1030)% chance to Avoid Cold Damage from Hits
(1030)% chance to Avoid Lightning Damage from Hits
(1030)% chance to Avoid Chaos Damage from Hits
Enemies in your Presence are Intimidated
CollapsingHorizon
Requires: Level 65, 89 Dex, 36 Int
+(510)% to Critical Hit Chance
+(24) to Level of all Elemental Skills
100% increased Elemental Damage
Trigger skills refund half of Energy spent
DeliriumJewel
Requires: Level 20
Allocates Passive Skill
Allocates Passive Skill
Allocates Passive Skill
DeliriumAmulet
Requires: Level 52
+(57) to all Attributes
Can have 3 additional Instilled Modifiers
DeliriumJewel
Requires: Level 20
Allocates Passive Skill
Allocates Passive Skill
Minimap Icons /14
DeliriumShardOrangeDeactive
DeliriumShardOrangeDeactive
DeliriumShardOrangeActive
DeliriumShardOrangeActive
DeliriumDecanterOfMadness
DeliriumDecanterOfMadness
Decanter Of Madness
DeliriumMirror
DeliriumMirror
DeliriumShardPurpleDeactive
DeliriumShardPurpleDeactive
DeliriumShardPurpleActive
DeliriumShardPurpleActive
DeliriumShardTealDeactive
DeliriumShardTealDeactive
DeliriumShardTealActive
DeliriumShardTealActive
DeliriumShardRedDeactive
DeliriumShardRedDeactive
DeliriumShardRedActive
DeliriumShardRedActive
DeliriumShardBlueDeactive
DeliriumShardBlueDeactive
DeliriumShardBlueActive
DeliriumShardBlueActive
DeliriumBossFinal
DeliriumBossFinal
DeliriumBoss1
DeliriumBoss1
Delirium Item /16
DilutedDistilledIre
DilutedDistilledIreDiluted Liquid Ire
Stack Size: 1 / 10
Players in Area are 7% Delirious
20% increased number of Magic Monsters
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DilutedDistilledGuilt
DilutedDistilledGuiltDiluted Liquid Guilt
Stack Size: 1 / 10
Players in Area are 9% Delirious
8% increased Pack size
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DilutedDistilledGreed
DilutedDistilledGreedDiluted Liquid Greed
Stack Size: 1 / 10
Players in Area are 10% Delirious
8% increased Rarity of Items found in this Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledParanoia
DistilledParanoiaLiquid Paranoia
Stack Size: 1 / 10
Players in Area are 12% Delirious
15% increased number of Rare Monsters
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledEnvy
DistilledEnvyLiquid Envy
Stack Size: 1 / 10
Players in Area are 15% Delirious
30% increased Waystones found in Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledDisgust
DistilledDisgustLiquid Disgust
Stack Size: 1 / 10
Players in Area are 18% Delirious
30% increased Tablets found in Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledDespair
DistilledDespairLiquid Despair
Stack Size: 1 / 10
30% increased Stack size of Simulacrum Splinters found in Area
Players in Area are 20% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledFear
ConcentratedDistilledFearConcentrated Liquid Fear
Stack Size: 1 / 10
Players in Area are 22% Delirious
Rare Monsters have a 25% Surpassing chance to have an additional Modifier
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledSuffering
ConcentratedDistilledSufferingConcentrated Liquid Suffering
Stack Size: 1 / 10
Players in Area are 25% Delirious
Unique Monsters have 1 additional Rare Modifier
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledIsolation
ConcentratedDistilledIsolationConcentrated Liquid Isolation
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DeliriumSplinter
DeliriumSplinterSimulacrum Splinter
Stack Size: 1 / 300
TangamazuKey
Raven's Reflection
Bring this to the Mirror in the Withered Willow.
Bring this to the Mirror in the Withered Willow.
DeliriumEndgameSocketable
Raven-Touched Shard
Stack Size: 1 / 10
Limited to: 1
Requires: Level 60
PrecursorTabletDelirium
Delirium Tablet
Adds a Mirror of Delirium to a Map
10 uses remaining
Delirium Doodad Category /1
DeliriousHideoutDecoration
The Forbidden Sanctum supporter pack: Forgekeeper
Creates an object in your hideout
ContainsDelirium Ref /21
Delirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area.
You must stay within this fog as it expands to maintain the Delirium or it will disappear.

Magic monsters are able to gain Delirium specific Modifiers while inside the fog.

Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.

Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.

Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map.
PrecursorTabletDeliriumUnique1
Requires: Level 65
Adds a Mirror of Delirium to a Map
10 uses remaining
Delirium Fog in your Maps never dissipates
Delirium in Map increases (-1010)% slower with distance from the mirror
PrecursorTabletDelirium
Delirium Tablet
Adds a Mirror of Delirium to a Map
10 uses remaining
SubTree: Delirium
50% increased Fracturing Mirrors manifested within Delirium Fog
SubTree: Delirium
50% increased chance to manifest additional Escalation Shards within Delirium Fog
SubTree: Delirium
Delirium Fog dissipates 30% slower
SubTree: Delirium
25% increased chance to manifest additional Unique Boss Shards within Delirium Fog
Slaying Unique Monsters pauses the Delirium Mirror Timer for 10 seconds
SubTree: Delirium
Magic Monsters within Delirium Fog have 25% chance to have an additional Delirium Modifier
SubTree: Delirium
Rare Monsters always Manifest Delirium Demons when within Fog
SubTree: Delirium
Azmeri Spirits within Delirium Fog manifest a Fracturing Mirror every 10 seconds
SubTree: Delirium
Adjust the way Delirium Fog spreads from Grand Mirrors throughout the world
  • Delirium Fog spread to Maps has 50% increased chance to spread to an additional Map
    Delirium Fog spread to additional Maps has 25% chance to spread to each connected Map
  • Delirium Fog spreads to +4 Maps
SubTree: Delirium
Simulacrum Splinters can drop from Delirium Monsters in level 75+ Map Areas
Megalomaniac Jewels found have a 10% chance to allocate 3 notable passive skills
SubTree: Delirium
Delirium Fog may now manifest Shards which add an additional Boss to the Map Boss arena or a guaranteed Grand Mirror
SubTree: Delirium
25% chance for an additional Simulacrum when Delirium Fog is spread from Grand Mirrors
SubTree: Delirium
Delirium Fog always spreads to all maps surrounding Simulacrums
SubTree: Delirium
Unique Monsters have a chance to drop Potent Emotions when slain within Delirium Fog:
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
Monster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many dangerous ways, making them more powerful and deadly foes. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.

Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.

Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity.
Fracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.

Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss.
Fracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.

Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.

Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.

Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors.
Liquid Emotions
Liquid Emotions are Currency items that are exclusive drops from the Delirium mechanic. Liquid Emotions allow you to instil an amulet with a Notable Passive Skill from the Passive Tree. Instilling a Notable Passive Skill which you have already allocated normally will not grant its effects a second time.
Essence of Delirium
A monster empowered by an Essence of Delirium will periodically summon the demons that lay behind the Delirium Mirror.
Grand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.

At least 1 Map the fog spreads to will be transformed into a Simulacrum.
Delirium MTX /9
Darkseer
Delirium supporter pack: Darkseer
Adds the Darkseer Portrait Frame to this character.
ElderDarkseer
Delirium supporter pack: Elder Darkseer
Adds the Elder Darkseer Portrait Frame to this character.
Fateweaver
Delirium supporter pack: Fateweaver
Adds the Fateweaver Portrait Frame to this character.
EliteFateweaver
Delirium supporter pack: Elite Fateweaver
Adds the Elite Fateweaver Portrait Frame to this character.
DeliriumHexblast
Cost: 80
Your Hexblast becomes a Delirium Effect.
DeliriumDarkEffigy
Cost: 80
Your Dark Effigy becomes a Delirium Effect.
DeliriumDespairCurser
Cost: 100
Your Despair becomes a Delirium Effect.
DeliriumEssenceDrain
Cost: 80
Your Essence Drain becomes a Delirium Effect.
DeliriumContagion
Cost: 90
Your Contagion becomes a Delirium Effect.
Delirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area.
You must stay within this fog as it expands to maintain the Delirium or it will disappear.

Magic monsters are able to gain Delirium specific Modifiers while inside the fog.

Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.

Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.

Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map.
Map mods /1
NameLevelPre/SufDescriptionWeight
1UniqueAreas contain a Mirror of Delirium
map affliction league [1]
map extra content weighting [0]
default 1
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of Confusion1SuffixHeist Chests have a (67)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 1
default 0
of Uncertainty45SuffixHeist Chests have a (89)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 1
default 0
of Voices75SuffixHeist Chests have a (1012)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 1
default 0
of Insanity83SuffixHeist Chests have a (1315)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 1
default 0
Trinket mods /2
NameLevelPre/SufDescriptionWeight
of Superstition60Suffix1% chance to receive additional Delirium items when opening a Reward Chest in a Heistdefault 1
of Superstition80Suffix2% chance to receive additional Delirium items when opening a Reward Chest in a Heistdefault 1
Misc mods /22
NameLevelDomainPre/SufDescriptionWeight
Delirium1StrongboxPrefixContains an additional Delirium Precursor Tabletstrongbox_robot_rare_guard 0
strongbox_can_roll_waystone_replacements 1
default 0
1AtlasPrefixDelirium Reward Bars fill 100% faster in your Maps
3 uses remaining
unique_map 0
no_monster_packs 0
default 1
1AtlasPrefixDelirium Reward Bars fill 100% faster in your Maps
15 uses remaining
unique_map 0
no_monster_packs 0
default 1
1AtlasPrefixYour Maps contain a Mirror of Delirium
3 uses remaining
map affliction league [1]
no_monster_packs 0
unique_map 0
default 1
1AtlasPrefixYour Maps contain a Mirror of Delirium
15 uses remaining
map affliction league [1]
no_monster_packs 0
unique_map 0
default 1
1AtlasUniquemap atlas min waystone tier [6]
map delirium has giga mirror [1]
of Insanity68SentinelSuffix(11.5)% chance for Empowered Enemies to have a Delirium Rewardspecial_sentinel_mod 0
sentinel_c 0
default 1
of Insanity75SentinelSuffix(1.62)% chance for Empowered Enemies to have a Delirium Rewardspecial_sentinel_mod 0
sentinel_c 0
default 1
of Insanity80SentinelSuffix(2.13)% chance for Empowered Enemies to have a Delirium Rewardspecial_sentinel_mod 0
sentinel_c 0
default 1
1MemoryLinesUniqueAreas contain a Mirror of Delirium
map affliction league [1]
1TowerUniqueAdds a Mirror of Delirium to a Map
10 uses remaining
1TowerUniqueAdds a Mirror of Delirium to a Map
5 uses remaining
of Eternity1TowerSuffixDelirium Fog in Map lasts (612) additional seconds before dissipatingtower_augment_delirium 1
default 0
of the Unending1TowerSuffixDelirium Fog in Map dissipates (2030)% slowertower_augment_delirium 1
default 0
of Madness1TowerSuffixDelirium in Map increases (1530)% faster with distance from the mirrortower_augment_delirium 1
default 0
of Persecution1TowerSuffixDelirium Monsters in Map have (1530)% increased Pack Sizetower_augment_delirium 1
default 0
of Mirrors1TowerSuffixDelirium Fog in Map spawns (1530)% increased Fracturing Mirrorstower_augment_delirium 1
default 0
of Freeze Time1TowerSuffixSlaying Rare Monsters in Map pauses the Delirium Mirror Timer for (35) secondstower_augment_delirium 1
default 0
of Phobia1TowerSuffixDelirium Encounters in Map are (1530)% more likely to spawn Unique Bossestower_augment_delirium 1
default 0
of Shattering1TowerSuffixDelirium Fog in Map spawns (1226)% increased MirrorShardstower_augment_delirium 1
default 0
1TowerUniqueDelirium Fog in your Maps never dissipates
1TowerUniqueDelirium in Map increases (-1010)% slower with distance from the mirror
Item /5
PrecursorTabletDelirium
Delirium Tablet
Adds a Mirror of Delirium to a Map
10 uses remaining
DeliriumAtlasSkillBook
Deranging Book of Knowledge I
A Book of Skill. Right-click to gain two Delirium Atlas Passive Skill Points.
Grants two Delirium Atlas Passive Skill Points
DeliriumAtlasSkillBook
Deranging Book of Knowledge II
A Book of Skill. Right-click to gain two Delirium Atlas Passive Skill Points.
Grants two Delirium Atlas Passive Skill Points
DeliriumAtlasSkillBook
Deranging Book of Knowledge III
A Book of Skill. Right-click to gain two Delirium Atlas Passive Skill Points.
Grants two Delirium Atlas Passive Skill Points
DeliriumAtlasSkillBook
Deranging Book of Knowledge IV
A Book of Skill. Right-click to gain two Delirium Atlas Passive Skill Points.
Grants two Delirium Atlas Passive Skill Points
Unique /1
PrecursorTabletDeliriumUnique1
Requires: Level 65
Adds a Mirror of Delirium to a Map
10 uses remaining
Delirium Fog in your Maps never dissipates
Delirium in Map increases (-1010)% slower with distance from the mirror
Passive /14
SubTree: Delirium
50% increased Fracturing Mirrors manifested within Delirium Fog
SubTree: Delirium
50% increased chance to manifest additional Escalation Shards within Delirium Fog
SubTree: Delirium
Delirium Fog dissipates 30% slower
SubTree: Delirium
25% increased chance to manifest additional Unique Boss Shards within Delirium Fog
Slaying Unique Monsters pauses the Delirium Mirror Timer for 10 seconds
SubTree: Delirium
Magic Monsters within Delirium Fog have 25% chance to have an additional Delirium Modifier
SubTree: Delirium
Rare Monsters always Manifest Delirium Demons when within Fog
SubTree: Delirium
Azmeri Spirits within Delirium Fog manifest a Fracturing Mirror every 10 seconds
SubTree: Delirium
Adjust the way Delirium Fog spreads from Grand Mirrors throughout the world
  • Delirium Fog spread to Maps has 50% increased chance to spread to an additional Map
    Delirium Fog spread to additional Maps has 25% chance to spread to each connected Map
  • Delirium Fog spreads to +4 Maps
SubTree: Delirium
Simulacrum Splinters can drop from Delirium Monsters in level 75+ Map Areas
Megalomaniac Jewels found have a 10% chance to allocate 3 notable passive skills
SubTree: Delirium
Delirium Fog may now manifest Shards which add an additional Boss to the Map Boss arena or a guaranteed Grand Mirror
SubTree: Delirium
25% chance for an additional Simulacrum when Delirium Fog is spread from Grand Mirrors
SubTree: Delirium
Delirium Fog always spreads to all maps surrounding Simulacrums
SubTree: Delirium
Tablets have double Effect in areas with a Grand Mirror
SubTree: Delirium
Unique Monsters have a chance to drop Potent Emotions when slain within Delirium Fog:
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
Liquid Emotions Mods /10
LevelDescription
1Players in Area are 7% Delirious
20% increased number of Magic Monsters
1Players in Area are 9% Delirious
8% increased Pack size
1Players in Area are 10% Delirious
8% increased Rarity of Items found in this Area
1Players in Area are 12% Delirious
15% increased number of Rare Monsters
1Players in Area are 15% Delirious
30% increased Waystones found in Area
1Players in Area are 18% Delirious
30% increased Tablets found in Area
130% increased Stack size of Simulacrum Splinters found in Area
Players in Area are 20% Delirious
1Players in Area are 22% Delirious
Rare Monsters have a 25% Surpassing chance to have an additional Modifier
1Players in Area are 25% Delirious
Unique Monsters have 1 additional Rare Modifier
1Players in Area are 50% Delirious
Delirium Mods /44
NameDescription
monster is in affliction fog [1]
Spatial Distortioncorpse cannot be destroyed [1]
Cascading Storm
Banishing Flame
Winter Whorl
Crushing Terror
Vengeful Soul
Vengeful Bones
Wasting Touchaffliction monster debuff energy shield recovery rate +% on hit [-9]
affliction monster debuff life recovery rate +% on hit [-9] Life Energy Shield
Paralysing Touchaffliction monster debuff action speed +% on hit [-6] Speed
Eroding Touchaffliction monster debuff damage taken +% on hit [6] Damage
Diluting Touchaffliction monster debuff flask charges gained +% on hit [-9]
affliction monster debuff flask effect +% on hit [-9]
Spawn Dead
Shatter Dead
Putrify Dead
Vengeful Stalkerbase monster will be deleted on death [1]
cannot die [1]
delete on death [1]
Vengeful Blast
Vengeful Chase
Vengeful Grip
Vengeful Pack
Vengeful Gang
Vengeful Skyfire
Glaciator
Frozen Flume
Icicle Wreath
Conflagrating Path
Scorched Earth
Ring of Fire
Shockbomb
Bolt Cross
Scatter Storm
Jagged Swell
Burrowing Blade
Crushing Leap
Ire
Guilt
Greed
Paranoia
Envy
Disgust
Despair
Fear
Suffering
Isolation
Delirium Stash Tab /29
DeliriumSplinter
DeliriumSplinterSimulacrum Splinter
Stack Size: 1 / 300
DilutedDistilledIre
DilutedDistilledIreDiluted Liquid Ire
Stack Size: 1 / 10
Players in Area are 7% Delirious
20% increased number of Magic Monsters
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DilutedDistilledGuilt
DilutedDistilledGuiltDiluted Liquid Guilt
Stack Size: 1 / 10
Players in Area are 9% Delirious
8% increased Pack size
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DilutedDistilledGreed
DilutedDistilledGreedDiluted Liquid Greed
Stack Size: 1 / 10
Players in Area are 10% Delirious
8% increased Rarity of Items found in this Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledParanoia
DistilledParanoiaLiquid Paranoia
Stack Size: 1 / 10
Players in Area are 12% Delirious
15% increased number of Rare Monsters
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledEnvy
DistilledEnvyLiquid Envy
Stack Size: 1 / 10
Players in Area are 15% Delirious
30% increased Waystones found in Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledDisgust
DistilledDisgustLiquid Disgust
Stack Size: 1 / 10
Players in Area are 18% Delirious
30% increased Tablets found in Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledDespair
DistilledDespairLiquid Despair
Stack Size: 1 / 10
30% increased Stack size of Simulacrum Splinters found in Area
Players in Area are 20% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledFear
ConcentratedDistilledFearConcentrated Liquid Fear
Stack Size: 1 / 10
Players in Area are 22% Delirious
Rare Monsters have a 25% Surpassing chance to have an additional Modifier
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledSuffering
ConcentratedDistilledSufferingConcentrated Liquid Suffering
Stack Size: 1 / 10
Players in Area are 25% Delirious
Unique Monsters have 1 additional Rare Modifier
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledIsolation
ConcentratedDistilledIsolationConcentrated Liquid Isolation
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
TimelostDilutedDistilledIre
TimelostDilutedDistilledIreAncient Diluted Liquid Ire
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDilutedDistilledGuilt
TimelostDilutedDistilledGuiltAncient Diluted Liquid Guilt
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDilutedDistilledGreed
TimelostDilutedDistilledGreedAncient Diluted Liquid Greed
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledParanoia
TimelostDistilledParanoiaAncient Liquid Paranoia
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledEnvy
TimelostDistilledEnvyAncient Liquid Envy
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledDisgust
TimelostDistilledDisgustAncient Liquid Disgust
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledDespair
TimelostDistilledDespairAncient Liquid Despair
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostConcentratedDistilledFear
TimelostConcentratedDistilledFearAncient Concentrated Liquid Fear
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostConcentratedDistilledSuffering
TimelostConcentratedDistilledSufferingAncient Concentrated Liquid Suffering
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostConcentratedDistilledIsolation
TimelostConcentratedDistilledIsolationAncient Concentrated Liquid Isolation
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
UniqueHumansEmotion
UniqueHumansEmotionPotent Liquid Melancholy
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
UniqueConstructsEmotion
UniqueConstructsEmotionPotent Liquid Ferocity
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
UniqueBeastEmotion
UniqueBeastEmotionPotent Liquid Contempt
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
TimelessUniqueHumansEmotion
TimelessUniqueHumansEmotionAncient Potent Liquid Melancholy
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimlessUniqueConstructsEmotion
TimlessUniqueConstructsEmotionAncient Potent Liquid Ferocity
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelessUniqueBeastEmotion
TimelessUniqueBeastEmotionAncient Potent Liquid Contempt
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
Atlas passive skill Passive /17
SubTree: Delirium
Quantity: 44
SubTree: Delirium
Quantity: 16
5% increased chance for a Grand Mirror to appear on a nearby
Map when Map Bosses are slain within Fog
SubTree: Delirium
50% increased Fracturing Mirrors manifested within Delirium Fog
SubTree: Delirium
50% increased chance to manifest additional Escalation Shards within Delirium Fog
SubTree: Delirium
Delirium Fog dissipates 30% slower
SubTree: Delirium
25% increased chance to manifest additional Unique Boss Shards within Delirium Fog
Slaying Unique Monsters pauses the Delirium Mirror Timer for 10 seconds
SubTree: Delirium
Magic Monsters within Delirium Fog have 25% chance to have an additional Delirium Modifier
SubTree: Delirium
Rare Monsters always Manifest Delirium Demons when within Fog
SubTree: Delirium
Azmeri Spirits within Delirium Fog manifest a Fracturing Mirror every 10 seconds
SubTree: Delirium
Adjust the way Delirium Fog spreads from Grand Mirrors throughout the world
  • Delirium Fog spread to Maps has 50% increased chance to spread to an additional Map
    Delirium Fog spread to additional Maps has 25% chance to spread to each connected Map
  • Delirium Fog spreads to +4 Maps
SubTree: Delirium
Simulacrum Splinters can drop from Delirium Monsters in level 75+ Map Areas
Megalomaniac Jewels found have a 10% chance to allocate 3 notable passive skills
SubTree: Delirium
Delirium Fog may now manifest Shards which add an additional Boss to the Map Boss arena or a guaranteed Grand Mirror
SubTree: Delirium
25% chance for an additional Simulacrum when Delirium Fog is spread from Grand Mirrors
SubTree: Delirium
Delirium Fog always spreads to all maps surrounding Simulacrums
SubTree: Delirium
Tablets have double Effect in areas with a Grand Mirror
SubTree: Delirium
25% increased Liquid Emotions dropped by Monsters
Liquid Emotions found have a 20% chance to be Ancient Liquid Emotions
SubTree: Delirium
Unique Monsters have a chance to drop Potent Emotions when slain within Delirium Fog:
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt

Community Wiki

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Delirium

Some maps have been touched by insanity. A mysterious entity has taken special interest in you.

Step through the looking glass and you will find your nightmares coming to life. When you touch the mirror, the mists of Delirium will spread out across the area, infecting your mind.

You must stay within the mist to maintain the nightmare, which is as profitable as it is terrifying. Everything you kill will increase the rewards that drop.

However, the deeper into the mist you travel, the stronger the monsters are. Be careful not to overstay your welcome.

Rare and unique enemies will become vessels for terrifying demons who will manifest out of them to unleash powerful attacks on you.

Drops
Storyline
  • New Storyline: An ancient Trickster God has been unleashed, spreading madness across Wraeclast. Do you dare to uncover his origins and confront your darkest fears? See https://pathofexile2.com/ancients#delirium for more details.
  • There is now a hub area "The Withered Willow" for Delirium to the south-west of your starting location on the Atlas. The maps around this location all contain Deliriums, and give you points for the Delirium Atlas Passive Tree.
  • The Delirium Atlas Passive Tree has been completely revamped with many new nodes and existing nodes changed.
  • After breaking a Delirium mirror, there is now a progress bar showing how deep you are in the fog, and how long you have until the fog clears. The start of the Delirium bar represents your initial location at the Delirium mirror, the end of the Delirium bar represents the location of the map boss.
  • There are now a set of new Delirium Encounters that can be seen on the Delirium bar. Reaching certain depths will cause coloured mirror shards to appear. Walking into the mirror shards will break them, activating the new encounters.
  • The direction of the map boss can be observed by looking at the fog effect. Moving in the direction of the fog will always lead you to the map boss.
  • Map bosses in Delirium will always be 100% delirious.
  • The damage and life bonus given to monsters from Delirium has been reduced.
  • Added 5 new Elite Delirium Monsters
  • Added a new sub-area: Loathsome Mire.
  • The Loathsome Mire drops two new Amulet base types that grant two instilled notables at the cost of either -1 suffix or -1 prefix.
  • Liquid Emotions can now be used to craft additional mods on Jewels. These work similarly to greater essences, each having a set of specific mods that will replace a random existing mod on the item.
  • Completing Delirium Mirrors now has a chance to spawn Grand Mirrors on the Atlas on a nearby map. Grand mirrors create a duplicate of the map boss in the affected map. Killing both map bosses will unlock a new atlas mechanic: The Trial of Madness
  • After triggering the Trial of Madness, fog will spread from a map of your choosing on the Atlas including a locked Simulacrum. While inside the fog, the entire map is Delirious starting at 10%. Killing Rare monsters and the Map boss increases the Deliriousness of all maps in the fog. On reaching 100% the Simulacrum will become available. Deliriousness can continue to be increased up to 200% delirious.
  • Rare and Unique monsters in Delirious maps have a set of new Delirious modifiers giving them strange new abilities.
  • Map bosses of Delirious Maps can additionally drop a new set of 3 Potent emotions that can be used to craft new powerful modifiers on Jewels that are not available in the normal Jewel mod pool. These emotions can also be used to instill a set of 16 new Passive Tree Notables that are not normally available on the passive tree.
  • Simulacrum has been updated, and is now a 7-wave encounter.
  • Completing a Simulacrum will now give you a key to face the new Delirium Pinnacle Boss
  • There is new set of 10 Ancient Emotions that can drop if unlocked by the Atlas Tree which can be used to craft Timelost Jewels. There are also 3 Ancient Potent emotions that can be used to craft new powerful modifiers on Timelost Jewels that are not normally available in the mod pool.
  • Some non-amulet Delirium Uniques now drop with the Raven-Touched modifier allowing them to be instilled.

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