Delirium Unique /7
Requires: Level 65, 80 Dex
(200—300)% increased Evasion Rating
+(13—23) to Dexterity
Gain 1 Fear Incarnate when you Cull a target
Requires: Level 65, 242 Dex
(210—240)% increased Evasion Rating
+(70—120) to maximum Life
100% increased Attribute Requirements
Enemies in your Presence gain 1 Gruelling Madness each second
Requires: Level 65, 114 Int
(8—16)% increased Cast Speed
+(20—30) to Intelligence
Minions deal (80—120)% increased Damage
Kosis, The Revelation Unique /7
Requires: Level 45, 36 Str, 36 Dex
+(200—400) to Accuracy Rating
(30—50)% increased Critical Hit Chance
Skills have a (100—150)% longer Perfect Timing window
Requires: Level 60
Effect is not removed when Unreserved Mana is Filled
(200—250)% increased Duration
Every 3 seconds during Effect, deal 100% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
Deals 25% of current Mana as Chaos Damage to you when Effect ends
Requires: Level 45, 41 Str, 41 Dex
Enemies in your Presence are Intimidated
Requires: Level 65, 89 Dex, 36 Int
+(5—10)% to Critical Hit Chance
+(2—4) to Level of all Elemental Skills
100% increased Elemental Damage
Requires: Level 20
Allocates Passive Skill
Allocates Passive Skill
Allocates Passive Skill
Minimap Icons /14

DeliriumShardOrangeDeactive

DeliriumShardOrangeActive

DeliriumDecanterOfMadness
Decanter Of Madness

DeliriumMirror

DeliriumShardPurpleDeactive

DeliriumShardPurpleActive

DeliriumShardTealDeactive

DeliriumShardTealActive

DeliriumShardRedDeactive

DeliriumShardRedActive

DeliriumShardBlueDeactive

DeliriumShardBlueActive

DeliriumBossFinal

DeliriumBoss1
Delirium Item /16
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Players in Area are 22% Delirious
Rare Monsters have a 25% Surpassing chance to have an additional Modifier
Rare Monsters have a 25% Surpassing chance to have an additional Modifier
Stack Size: 1 / 10
Players in Area are 50% Delirious
Stack Size: 1 / 300
Raven's Reflection
Bring this to the Mirror in the Withered Willow.
Bring this to the Mirror in the Withered Willow.
Delirium Doodad Category /1
The Forbidden Sanctum supporter pack: Forgekeeper
Creates an object in your hideout
ContainsDelirium Ref /21
Delirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area.
You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map.
You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map.
SubTree: Delirium
SubTree: Delirium
SubTree: Delirium
SubTree: Delirium
SubTree: Delirium
Rare Monsters always Manifest Delirium Demons when within Fog
SubTree: Delirium
SubTree: Delirium
Adjust the way Delirium Fog spreads from Grand Mirrors throughout the world
- Delirium Fog spread to Maps has 50% increased chance to spread to an additional Map
Delirium Fog spread to additional Maps has 25% chance to spread to each connected Map - Delirium Fog spreads to +4 Maps
SubTree: Delirium
Simulacrum Splinters can drop from Delirium Monsters in level 75+ Map Areas
Megalomaniac Jewels found have a 10% chance to allocate 3 notable passive skills
SubTree: Delirium
Delirium Fog may now manifest Shards which add an additional Boss to the Map Boss arena or a guaranteed Grand Mirror
SubTree: Delirium
SubTree: Delirium
Delirium Fog always spreads to all maps surrounding Simulacrums
SubTree: Delirium
Unique Monsters have a chance to drop Potent Emotions when slain within Delirium Fog:
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
Monster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many dangerous ways, making them more powerful and deadly foes. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity.
Fracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss.
Fracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors.
Liquid Emotions
Liquid Emotions are Currency items that are exclusive drops from the Delirium mechanic. Liquid Emotions allow you to instil an amulet with a Notable Passive Skill from the Passive Tree. Instilling a Notable Passive Skill which you have already allocated normally will not grant its effects a second time.
Essence of Delirium
A monster empowered by an Essence of Delirium will periodically summon the demons that lay behind the Delirium Mirror.
Delirium MTX /9
Delirium supporter pack: Darkseer
Adds the Darkseer Portrait Frame to this character.
Delirium supporter pack: Elder Darkseer
Adds the Elder Darkseer Portrait Frame to this character.
Delirium supporter pack: Fateweaver
Adds the Fateweaver Portrait Frame to this character.
Delirium supporter pack: Elite Fateweaver
Adds the Elite Fateweaver Portrait Frame to this character.
Delirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area.
You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map.
You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map.
Map mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | Areas contain a Mirror of Delirium map affliction league [1] map extra content weighting [0] | default 1 |
Heist Equipment mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Confusion | 1 | Suffix | Heist Chests have a (6—7)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 1 default 0 |
| of Uncertainty | 45 | Suffix | Heist Chests have a (8—9)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 1 default 0 |
| of Voices | 75 | Suffix | Heist Chests have a (10—12)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 1 default 0 |
| of Insanity | 83 | Suffix | Heist Chests have a (13—15)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 1 default 0 |
Trinket mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Superstition | 60 | Suffix | 1% chance to receive additional Delirium items when opening a Reward Chest in a Heist | default 1 |
| of Superstition | 80 | Suffix | 2% chance to receive additional Delirium items when opening a Reward Chest in a Heist | default 1 |
Misc mods /22
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| Delirium | 1 | Strongbox | Prefix | Contains an additional Delirium Precursor Tablet | strongbox_robot_rare_guard 0 strongbox_can_roll_waystone_replacements 1 default 0 |
| 1 | Atlas | Prefix | Delirium Reward Bars fill 100% faster in your Maps 3 uses remaining | unique_map 0 no_monster_packs 0 default 1 | |
| 1 | Atlas | Prefix | Delirium Reward Bars fill 100% faster in your Maps 15 uses remaining | unique_map 0 no_monster_packs 0 default 1 | |
| 1 | Atlas | Prefix | Your Maps contain a Mirror of Delirium 3 uses remaining map affliction league [1] | no_monster_packs 0 unique_map 0 default 1 | |
| 1 | Atlas | Prefix | Your Maps contain a Mirror of Delirium 15 uses remaining map affliction league [1] | no_monster_packs 0 unique_map 0 default 1 | |
| 1 | Atlas | Unique | map atlas min waystone tier [6] map delirium has giga mirror [1] | ||
| of Insanity | 68 | Sentinel | Suffix | (1—1.5)% chance for Empowered Enemies to have a Delirium Reward | special_sentinel_mod 0 sentinel_c 0 default 1 |
| of Insanity | 75 | Sentinel | Suffix | (1.6—2)% chance for Empowered Enemies to have a Delirium Reward | special_sentinel_mod 0 sentinel_c 0 default 1 |
| of Insanity | 80 | Sentinel | Suffix | (2.1—3)% chance for Empowered Enemies to have a Delirium Reward | special_sentinel_mod 0 sentinel_c 0 default 1 |
| 1 | MemoryLines | Unique | Areas contain a Mirror of Delirium map affliction league [1] | ||
| 1 | Tower | Unique | Adds a Mirror of Delirium to a Map 10 uses remaining | ||
| 1 | Tower | Unique | Adds a Mirror of Delirium to a Map 5 uses remaining | ||
| of Eternity | 1 | Tower | Suffix | Delirium Fog in Map lasts (6—12) additional seconds before dissipating | tower_augment_delirium 1 default 0 |
| of the Unending | 1 | Tower | Suffix | Delirium Fog in Map dissipates (20—30)% slower | tower_augment_delirium 1 default 0 |
| of Madness | 1 | Tower | Suffix | Delirium in Map increases (15—30)% faster with distance from the mirror | tower_augment_delirium 1 default 0 |
| of Persecution | 1 | Tower | Suffix | Delirium Monsters in Map have (15—30)% increased Pack Size | tower_augment_delirium 1 default 0 |
| of Mirrors | 1 | Tower | Suffix | Delirium Fog in Map spawns (15—30)% increased Fracturing Mirrors | tower_augment_delirium 1 default 0 |
| of Freeze Time | 1 | Tower | Suffix | Slaying Rare Monsters in Map pauses the Delirium Mirror Timer for (3—5) seconds | tower_augment_delirium 1 default 0 |
| of Phobia | 1 | Tower | Suffix | Delirium Encounters in Map are (15—30)% more likely to spawn Unique Bosses | tower_augment_delirium 1 default 0 |
| of Shattering | 1 | Tower | Suffix | Delirium Fog in Map spawns (12—26)% increased MirrorShards | tower_augment_delirium 1 default 0 |
| 1 | Tower | Unique | Delirium Fog in your Maps never dissipates | ||
| 1 | Tower | Unique | Delirium in Map increases (-10—10)% slower with distance from the mirror |
Item /5
Deranging Book of Knowledge I
A Book of Skill. Right-click to gain two Delirium Atlas Passive Skill Points.
Grants two Delirium Atlas Passive Skill Points
Deranging Book of Knowledge II
A Book of Skill. Right-click to gain two Delirium Atlas Passive Skill Points.
Grants two Delirium Atlas Passive Skill Points
Deranging Book of Knowledge III
A Book of Skill. Right-click to gain two Delirium Atlas Passive Skill Points.
Grants two Delirium Atlas Passive Skill Points
Deranging Book of Knowledge IV
A Book of Skill. Right-click to gain two Delirium Atlas Passive Skill Points.
Grants two Delirium Atlas Passive Skill Points
Unique /1
Passive /14
SubTree: Delirium
SubTree: Delirium
SubTree: Delirium
SubTree: Delirium
SubTree: Delirium
Rare Monsters always Manifest Delirium Demons when within Fog
SubTree: Delirium
SubTree: Delirium
Adjust the way Delirium Fog spreads from Grand Mirrors throughout the world
- Delirium Fog spread to Maps has 50% increased chance to spread to an additional Map
Delirium Fog spread to additional Maps has 25% chance to spread to each connected Map - Delirium Fog spreads to +4 Maps
SubTree: Delirium
Simulacrum Splinters can drop from Delirium Monsters in level 75+ Map Areas
Megalomaniac Jewels found have a 10% chance to allocate 3 notable passive skills
SubTree: Delirium
Delirium Fog may now manifest Shards which add an additional Boss to the Map Boss arena or a guaranteed Grand Mirror
SubTree: Delirium
SubTree: Delirium
Delirium Fog always spreads to all maps surrounding Simulacrums
SubTree: Delirium
Tablets have double Effect in areas with a Grand Mirror
SubTree: Delirium
Unique Monsters have a chance to drop Potent Emotions when slain within Delirium Fog:
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
Liquid Emotions Mods /10
| Level | Description |
|---|---|
| 1 | Players in Area are 7% Delirious 20% increased number of Magic Monsters |
| 1 | Players in Area are 9% Delirious 8% increased Pack size |
| 1 | Players in Area are 10% Delirious 8% increased Rarity of Items found in this Area |
| 1 | Players in Area are 12% Delirious 15% increased number of Rare Monsters |
| 1 | Players in Area are 15% Delirious 30% increased Waystones found in Area |
| 1 | Players in Area are 18% Delirious 30% increased Tablets found in Area |
| 1 | 30% increased Stack size of Simulacrum Splinters found in Area Players in Area are 20% Delirious |
| 1 | Players in Area are 22% Delirious Rare Monsters have a 25% Surpassing chance to have an additional Modifier |
| 1 | Players in Area are 25% Delirious Unique Monsters have 1 additional Rare Modifier |
| 1 | Players in Area are 50% Delirious |
Delirium Mods /44
| Name | Description |
|---|---|
| monster is in affliction fog [1] | |
| Spatial Distortion | corpse cannot be destroyed [1] |
| Cascading Storm | |
| Banishing Flame | |
| Winter Whorl | |
| Crushing Terror | |
| Vengeful Soul | |
| Vengeful Bones | |
| Wasting Touch | affliction monster debuff energy shield recovery rate +% on hit [-9] affliction monster debuff life recovery rate +% on hit [-9] Life Energy Shield |
| Paralysing Touch | affliction monster debuff action speed +% on hit [-6] Speed |
| Eroding Touch | affliction monster debuff damage taken +% on hit [6] Damage |
| Diluting Touch | affliction monster debuff flask charges gained +% on hit [-9] affliction monster debuff flask effect +% on hit [-9] |
| Spawn Dead | |
| Shatter Dead | |
| Putrify Dead | |
| Vengeful Stalker | base monster will be deleted on death [1] cannot die [1] delete on death [1] |
| Vengeful Blast | |
| Vengeful Chase | |
| Vengeful Grip | |
| Vengeful Pack | |
| Vengeful Gang | |
| Vengeful Skyfire | |
| Glaciator | |
| Frozen Flume | |
| Icicle Wreath | |
| Conflagrating Path | |
| Scorched Earth | |
| Ring of Fire | |
| Shockbomb | |
| Bolt Cross | |
| Scatter Storm | |
| Jagged Swell | |
| Burrowing Blade | |
| Crushing Leap | |
| Ire | |
| Guilt | |
| Greed | |
| Paranoia | |
| Envy | |
| Disgust | |
| Despair | |
| Fear | |
| Suffering | |
| Isolation |
Delirium Stash Tab /29
Stack Size: 1 / 300
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Stack Size: 1 / 10
Players in Area are 22% Delirious
Rare Monsters have a 25% Surpassing chance to have an additional Modifier
Rare Monsters have a 25% Surpassing chance to have an additional Modifier
Stack Size: 1 / 10
Players in Area are 50% Delirious
Stack Size: 1 / 10
Players in Area are 50% Delirious
Stack Size: 1 / 10
Players in Area are 50% Delirious
Stack Size: 1 / 10
Players in Area are 50% Delirious
Atlas passive skill Passive /17
SubTree: Delirium
Quantity: 16
5% increased chance for a Grand Mirror to appear on a nearby
Map when Map Bosses are slain within Fog
Map when Map Bosses are slain within Fog
SubTree: Delirium
SubTree: Delirium
SubTree: Delirium
SubTree: Delirium
SubTree: Delirium
Rare Monsters always Manifest Delirium Demons when within Fog
SubTree: Delirium
SubTree: Delirium
Adjust the way Delirium Fog spreads from Grand Mirrors throughout the world
- Delirium Fog spread to Maps has 50% increased chance to spread to an additional Map
Delirium Fog spread to additional Maps has 25% chance to spread to each connected Map - Delirium Fog spreads to +4 Maps
SubTree: Delirium
Simulacrum Splinters can drop from Delirium Monsters in level 75+ Map Areas
Megalomaniac Jewels found have a 10% chance to allocate 3 notable passive skills
SubTree: Delirium
Delirium Fog may now manifest Shards which add an additional Boss to the Map Boss arena or a guaranteed Grand Mirror
SubTree: Delirium
SubTree: Delirium
Delirium Fog always spreads to all maps surrounding Simulacrums
SubTree: Delirium
Tablets have double Effect in areas with a Grand Mirror
SubTree: Delirium
25% increased Liquid Emotions dropped by Monsters
Liquid Emotions found have a 20% chance to be Ancient Liquid Emotions
SubTree: Delirium
Unique Monsters have a chance to drop Potent Emotions when slain within Delirium Fog:
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Delirium
- Unique Rewards:
- Distilled Ire, Distilled Guilt, Distilled Disgust, Distilled Greed,
Simulacrum Splinter, Simulacrum- Delirium Precursor Tablet
- Pinnacle Boss: Simulacrum Encounter, Kosis, The Revelation
Some maps have been touched by insanity. A mysterious entity has taken special interest in you.
Step through the looking glass and you will find your nightmares coming to life. When you touch the mirror, the mists of Delirium will spread out across the area, infecting your mind.
You must stay within the mist to maintain the nightmare, which is as profitable as it is terrifying. Everything you kill will increase the rewards that drop.
However, the deeper into the mist you travel, the stronger the monsters are. Be careful not to overstay your welcome.
Rare and unique enemies will become vessels for terrifying demons who will manifest out of them to unleash powerful attacks on you.
Drops
- Assailum
- Melting Maelstrom
- Perfidy
- Collapsing Horizon (Difficulty 2+)
- Strugglescream (Difficulty 4)
- Megalomaniac (Difficulty 4)
Storyline
- New Storyline: An ancient Trickster God has been unleashed, spreading madness across Wraeclast. Do you dare to uncover his origins and confront your darkest fears? See https://pathofexile2.com/ancients#delirium for more details.
- There is now a hub area "The Withered Willow" for Delirium to the south-west of your starting location on the Atlas. The maps around this location all contain Deliriums, and give you points for the Delirium Atlas Passive Tree.
- The Delirium Atlas Passive Tree has been completely revamped with many new nodes and existing nodes changed.
- After breaking a Delirium mirror, there is now a progress bar showing how deep you are in the fog, and how long you have until the fog clears. The start of the Delirium bar represents your initial location at the Delirium mirror, the end of the Delirium bar represents the location of the map boss.
- There are now a set of new Delirium Encounters that can be seen on the Delirium bar. Reaching certain depths will cause coloured mirror shards to appear. Walking into the mirror shards will break them, activating the new encounters.
- The direction of the map boss can be observed by looking at the fog effect. Moving in the direction of the fog will always lead you to the map boss.
- Map bosses in Delirium will always be 100% delirious.
- The damage and life bonus given to monsters from Delirium has been reduced.
- Added 5 new Elite Delirium Monsters
- Added a new sub-area: Loathsome Mire.
- The Loathsome Mire drops two new Amulet base types that grant two instilled notables at the cost of either -1 suffix or -1 prefix.
- Liquid Emotions can now be used to craft additional mods on Jewels. These work similarly to greater essences, each having a set of specific mods that will replace a random existing mod on the item.
- Completing Delirium Mirrors now has a chance to spawn Grand Mirrors on the Atlas on a nearby map. Grand mirrors create a duplicate of the map boss in the affected map. Killing both map bosses will unlock a new atlas mechanic: The Trial of Madness
- After triggering the Trial of Madness, fog will spread from a map of your choosing on the Atlas including a locked Simulacrum. While inside the fog, the entire map is Delirious starting at 10%. Killing Rare monsters and the Map boss increases the Deliriousness of all maps in the fog. On reaching 100% the Simulacrum will become available. Deliriousness can continue to be increased up to 200% delirious.
- Rare and Unique monsters in Delirious maps have a set of new Delirious modifiers giving them strange new abilities.
- Map bosses of Delirious Maps can additionally drop a new set of 3 Potent emotions that can be used to craft new powerful modifiers on Jewels that are not available in the normal Jewel mod pool. These emotions can also be used to instill a set of 16 new Passive Tree Notables that are not normally available on the passive tree.
- Simulacrum has been updated, and is now a 7-wave encounter.
- Completing a Simulacrum will now give you a key to face the new Delirium Pinnacle Boss
- There is new set of 10 Ancient Emotions that can drop if unlocked by the Atlas Tree which can be used to craft Timelost Jewels. There are also 3 Ancient Potent emotions that can be used to craft new powerful modifiers on Timelost Jewels that are not normally available in the mod pool.
- Some non-amulet Delirium Uniques now drop with the Raven-Touched modifier allowing them to be instilled.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

































































