Gold Ring
Ring
Requires: Level 40
(6–15)% increased Rarity of Items found
Gold Ring FourRing10 /7
NameShow Full Descriptions
DropLevel 40
BaseType Gold Ring
Class Rings
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Rings/FourRing10
Tagsring
IconArt/2DItems/Rings/Basetypes/GoldRing
(6–15)% increased Rarity of Items found
FamilyItemFoundRarityIncrease
DomainsItem (1)
GenerationTypeUnique (3)
Req. level50 (Effective: 40)
Stats
  • base item found rarity +% Min: 6 Max: 15 Global
  • Craft Tagsdrop
    keyval
    Base.x_size1
    Base.y_size1
    Base.tagring, default
    Base.base_level1
    Mods.inventory_typeRing
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.csd
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.csd
    Mods.enable_raritynormal, magic, rare, unique
    Sockets.socket_info0:1:1 1:9999:100 2:9999:90 3:9999:80 4:9999:30 5:9999:20 6:9999:5
    Unique /3
    (6–15)% increased Rarity of Items found
    +(30–50) to maximum Mana
    +(5–10) to all Attributes
    (10–15)% increased Quantity of Gold Dropped by Slain Enemies
    (6–15)% increased Rarity of Items found
    (50–70)% increased Rarity of Items found
    +10 to Dexterity
    (6–15)% increased Rarity of Items found
    +(0–80) to maximum Life
    +(0–20) to Spirit
    (-25–25)% reduced Rarity of Items found
    (-40–40)% to Fire Resistance
    (-40–40)% to Cold Resistance
    (-40–40)% to Lightning Resistance
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