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# Gems Path of Exile 2 features 240 Skill Gems that grant devastating active skills and 200 Support Gems that modify their behaviour. Combine these together to create your perfect build. This is the next generation of Path of Exile's famous skill system. Support Gems are now socketed directly into Skill Gems, removing many of the frustrations present in the old system while maintaining all the previous depth. It's now possible to six-link every skill your character uses. * Characters start with 9 Skill gem sockets. * Skill gems have their own sockets, always have 2 gem sockets by default. * Attacks scale more significantly with levels. * Support Gems do not grant raw damage modifiers. * Support Gems add additional attribute requirements to Skill Gems based on the support's attribute theme. * If a Support gem does not support the Skill gem, it cannot be placed in the socket of the active gem. * Socket crafting (extra sockets, colouring) is deterministic. * Chromatic Orb let you pick the colour. * Jeweller's Orb tiers: Each upgrade tier is rarer than the previous. * Lesser Jeweller's Orb: Upgrades 2 → 3 additional gem sockets on a Skill Gem * Jeweller's Orb: Upgrades 3 → 4 additional gem sockets on a Skill Gem * Greater Jeweller's Orb: Upgrades 4 → 5 additional gem sockets on a Skill Gem ## Meta Gems Meta gems: Meta gems are special types of skill gems that and can be supported by both support gems and other skill gems. Meta gems can trigger skills or provide more complex effects. Most trigger meta gems activate the supported gems when you fulfill the condition enough times. ## Uncut Skill Gem * <a class="currencyitem" data-hover="?t=deferred&n=Uncut+Skill+Gem" href="Uncut_Skill_Gem">Uncut Skill Gem</a> Players can find "Uncut Skill Gem" which can be crafted into a skill gem in the Gemcutting menu. Skills in the Gemcutting menu are categorized by each of the 12 character classes, but are not class-locked; any skill of appropriate level can be crafted on any character. The resulting gem's level will be scaled relative to its item level. Uncut Gems can be turned into specific gems via the Gemcutting menu. Skills are not locked by class and are only sorted by theme per class. ## New Skills Many skills have in-built dynamic movement to close gaps if targeting far away or move away from enemies for some charge-up skills, and can change directions mid-skill (longer animations can turn further). Extra skill options and shift-attack behaviours, as well as targeting options Skills will mostly be limited to a single type of weapon. * Brands somewhat merged with Totems * Mines and traps are no longer spells or attacks and instead a separate damage type. They also are a separate weapon type with different detonation types (proximity, manual, etc) * Wand skills now are spells (as wands do not have attack stats)