Крушитель голов предков


Ancestral Headtaker
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Packs |
Здоровье
150%
+50%
Сопротивление




Damage
165%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
4 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
FallenKaruiOneHandMace
Metadata
FallenKaruiOneHandMace
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
11,636
3,620
708
Damage
385
Урон от чар
385
Меткость
2,464
Время атаки
1.5
Опыт
42,951
Minion Life
10,395
Minion Damage
1,598
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 308–462
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/FallenKarui/FallenKaruiBase" Stats { set_base_heavy_stun_duration_ms = 2866 }
Object Type Codes
version 2 extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/FallenKarui/FallenKaruiOneHandMace"] = { name = "Ancestral Headtaker", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Крушитель голов предков
Ancestral Headtaker
Spectre | N |
---|---|
Area | Залы мёртвых, Провал, Убежище в зиккурате |
Tags | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Packs |
Здоровье
150%
+50%
Сопротивление




Damage
165%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
4 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
FallenKaruiOneHandMace
Metadata
FallenKaruiOneHandMaceHalls
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
9,770
3,035
663
Damage
350
Урон от чар
350
Меткость
2,214
Время атаки
1.5
Опыт
32,261
Minion Life
9,423
Minion Damage
1,368
Minion Armour
5,058
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 280–420
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/FallenKarui/FallenKaruiBase" Stats { set_base_heavy_stun_duration_ms = 2866 }
Object Type Codes
version 2 extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/FallenKarui/FallenKaruiOneHandMaceHalls"] = { name = "Ancestral Headtaker", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Крушитель голов предков


Ancestral Headtaker
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Packs |
Здоровье
150%
+50%
Сопротивление




Damage
165%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
4 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
FallenKaruiOneHandMace
Metadata
FallenKaruiOneHandMaceStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
11,636
3,620
708
Damage
385
Урон от чар
385
Меткость
2,464
Время атаки
1.5
Опыт
42,951
Minion Life
10,395
Minion Damage
1,598
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 308–462
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/FallenKarui/FallenKaruiBase" Stats { set_base_heavy_stun_duration_ms = 2866 }
Object Type Codes
version 2 extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/FallenKarui/FallenKaruiOneHandMaceStrongbox"] = { name = "Ancestral Headtaker", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.