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Клешнехруст
CategoryBeastsЗверь
IconEnemyArmourStrong IconEnemyResistanceCold
Clawcrunch
Spectre
AreaОстров Вакапану
Tagsbeast, crustacean_beast, medium_movement, not_dex, not_int
Здоровье
250%
Сопротивление
IconEnemyResistanceFire0% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
181%
Меткость
100%
Attack Distance
6 ~ 27
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
85%
Type
LargeParasiticCrab
Metadata
LargeParasiticCrab
Удержано ресурсов
99
Сопротивление
IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Удержано ресурсов
47.4%
Сопротивление
IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Уровень
46
Здоровье
4,918
Damage
204
Урон от чар
204
Меткость
1,022
Время атаки
1.5
Опыт
16,165
Minion Life
7,953
Minion Damage
528
Minion Armour
2,028
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 163—244
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MeleeAtAnimationSpeedComboTEMP2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 163—244
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
WalkEmergeParasiticCrab
walk emerge distance [1000]
MAASBarnacleParasiteCrabFreezePuncture
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 163—244
Урон от атаки: 150%
Время атаки: 1.5 сек.
Перезарядка: 6 сек.
Наносит на 50% больше урона атаками
80% физического урона становится уроном от холода
На 300% больше накопления шкалы заморозки
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/BarnacleParasiticCrab/BarnacleParasiticCrab"

Positioned
{
	collision_hull_type = "projectile"
	force_placement = true
}

StateMachine
{
	define_shared_state = "make_walk;"
	on_or_create_state_make_walk_0 = "ResetBaseHullType();"
	on_or_create_state_make_walk_1 = "OverrideBaseHullType( walk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PlagueSwarm/LargeParasiticCrab"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Clawcrunch",
    life = 2.5,
    damage = 1.81,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 27,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MeleeAtAnimationSpeedComboTEMP2",
        "MAASBarnacleParasiteCrabFreezePuncture",
        "WalkEmergeParasiticCrab",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP2"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASBarnacleParasiteCrabFreezePuncture"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "active_skill_hit_damage_freeze_multiplier_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {80, 300, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeParasiticCrab"] = {
    name = "WalkEmergeParasiticCrab",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.7,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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