Морозный дух
Frost Wraith
SpectreY
AreaКладбище Вечных, Убежище в зиккурате, Кладбище Вечных
Tagsallows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Packs
  • Кладбище Вечных, Кладбище Вечных: Морозный дух
  • Убежище в зиккурате: Морозный дух, Восставший костяк, Восставший костяк
  • Морозный дух, Восставший костяк, Восставший костяк, Восставший костяк
  • Здоровье
    160%
    Energy Shield From Life
    35%
    Уклонение
    +35%
    Сопротивление
    -30 75 0 0
    Damage
    160%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyCold
    Уровень
    65
    Здоровье
    6,774
    Броня
    2,023
    Уклонение
    594
    Энергетический щит
    3,647
    Damage
    340
    Урон от чар
    340
    Меткость
    1,974
    Время атаки
    1.5
    Опыт
    34,411
    Minion Life
    6,533
    Minion Energy Shield
    3,518
    Minion Damage
    1,326
    Minion Armour
    2,023
    SpookyWraithProjectileCold
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Шанс крит. попадания: 7%
    Время применения: 1.5 сек.
    Наносит от до урона от холода
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1003]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage
    Шанс крит. попадания: 7%
    Время применения: 1 сек.
    Наносит от 195.5 до 293.2 урона от холода
    Удары по охлажденным врагам с +50% шансом могут стать замораживающими
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplode
    Triggerable, Spell, Damage
    Шанс крит. попадания: 7%
    Время применения: 2.5 сек.
    Перезарядка: 7 сек.
    Наносит от 488.7 до 733 урона от холода
    Удары замораживают, как если бы они нанесли на 100% больше урона
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement
    Время применения: 0.93 сек.
    Перезарядка: 4 сек.
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement
    Время применения: 0.93 сек.
    Перезарядка: 4 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyCold"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileCold",
            "SpookyWraithProjectileExplosionCold",
            "GraveyardSpookyGhostExplode",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileCold"] = {
        name = "SpookyWraithProjectileCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "additional_chance_to_freeze_chilled_enemies_%",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplode"] = {
        name = "GraveyardSpookyGhostExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_as_though_dealt_damage_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Морозный дух
    Нежить
    Frost Wraith
    SpectreY
    AreaИспытание Сехем
    Tagsallows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
    Packs
  • Испытание Сехем: Морозный дух
  • Здоровье
    160%
    Energy Shield From Life
    35%
    Уклонение
    +35%
    Сопротивление
    -30 75 0 0
    Damage
    160%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyColdSanctumTrialTime
    Уровень
    22
    Здоровье
    317
    Броня
    106
    Уклонение
    130
    Энергетический щит
    171
    Damage
    66
    Урон от чар
    66
    Меткость
    372
    Время атаки
    1.5
    Опыт
    1,274
    Minion Life
    1,047
    Minion Energy Shield
    564
    Minion Damage
    95
    Minion Armour
    106
    SpookyWraithProjectileCold
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Шанс крит. попадания: 7%
    Время применения: 1.5 сек.
    Наносит от до урона от холода
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1003]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage
    Шанс крит. попадания: 7%
    Время применения: 1 сек.
    Наносит от 38.84 до 58.26 урона от холода
    Удары по охлажденным врагам с +50% шансом могут стать замораживающими
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplode
    Triggerable, Spell, Damage
    Шанс крит. попадания: 7%
    Время применения: 2.5 сек.
    Перезарядка: 7 сек.
    Наносит от 97.09 до 145.6 урона от холода
    Удары замораживают, как если бы они нанесли на 100% больше урона
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement
    Время применения: 0.93 сек.
    Перезарядка: 4 сек.
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement
    Время применения: 0.93 сек.
    Перезарядка: 4 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]
    MPSSpookyWraithPortalNova
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Время применения: 1 сек.
    Перезарядка: 10 сек.
    Выпускает дополнительных снарядов:
    action attack or cast time uses animation length [1]
    ballistic projectiles always bounce [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1408]
    projectile ballistic angle from reference event [1]
    projectile ballistic angle from target distance [1]
    projectile ballistic ignore force while exploding [1]
    projectile speed variation +% [25]
    projectile spread radius [30]
    projectile uses bearing as firing orientation [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles not offset [2]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyColdSanctumTrialTime"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileCold",
            "SpookyWraithProjectileExplosionCold",
            "MPSSpookyWraithPortalNova",
            "GraveyardSpookyGhostExplode",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileCold"] = {
        name = "SpookyWraithProjectileCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "additional_chance_to_freeze_chilled_enemies_%",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSpookyWraithPortalNova"] = {
        name = "MPSSpookyWraithPortalNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "projectile_speed_variation_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
            "projectile_ballistic_angle_from_reference_event",
            "projectile_ballistic_angle_from_target_distance",
            "projectile_ballistic_ignore_force_while_exploding",
            "ballistic_projectiles_always_bounce",
            "projectiles_not_offset",
            "distribute_projectiles_over_contact_points",
            "projectile_uses_bearing_as_firing_orientation",
            "projectiles_travel_at_fixed_height",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1408, 9, 30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplode"] = {
        name = "GraveyardSpookyGhostExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_as_though_dealt_damage_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Морозный дух
    Нежить
    Frost Wraith
    SpectreN
    Tagsallows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
    Packs
  • Морозный дух, Восставший костяк
  • Здоровье
    160%
    Energy Shield From Life
    35%
    Уклонение
    +35%
    Сопротивление
    -30 75 0 0
    Damage
    160%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyColdStrongbox_
    Уровень
    68
    Здоровье
    8,067
    Броня
    2,413
    Уклонение
    644
    Энергетический щит
    4,344
    Damage
    373
    Урон от чар
    373
    Меткость
    2,180
    Время атаки
    1.5
    Опыт
    45,814
    Minion Life
    7,207
    Minion Energy Shield
    3,881
    Minion Damage
    1,550
    Minion Armour
    2,413
    SpookyWraithProjectileCold
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Шанс крит. попадания: 7%
    Время применения: 1.5 сек.
    Наносит от до урона от холода
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1003]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage
    Шанс крит. попадания: 7%
    Время применения: 1 сек.
    Наносит от 214.3 до 321.4 урона от холода
    Удары по охлажденным врагам с +50% шансом могут стать замораживающими
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplode
    Triggerable, Spell, Damage
    Шанс крит. попадания: 7%
    Время применения: 2.5 сек.
    Перезарядка: 7 сек.
    Наносит от 535.7 до 803.5 урона от холода
    Удары замораживают, как если бы они нанесли на 100% больше урона
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement
    Время применения: 0.93 сек.
    Перезарядка: 4 сек.
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement
    Время применения: 0.93 сек.
    Перезарядка: 4 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyColdStrongbox_"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileCold",
            "SpookyWraithProjectileExplosionCold",
            "GraveyardSpookyGhostExplode",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileCold"] = {
        name = "SpookyWraithProjectileCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "additional_chance_to_freeze_chilled_enemies_%",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplode"] = {
        name = "GraveyardSpookyGhostExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_as_though_dealt_damage_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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