SpectreY
Spectre OverrideMetadata/Monsters/Wraith/WraithSpookyColdSpectre
AreaFriedhof der Ewigen, Steine von Serle, Heulende Höhlen, Hoher Gipfel, Die Zikkurat-Zuflucht, Eishöhle
Tagsallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Packs
  • Friedhof der Ewigen, Steine von Serle, Heulende Höhlen: Frostgespenst
  • Die Zikkurat-Zuflucht: Frostgespenst, Auferstandener Klapperer, Auferstandener Klapperer
  • Frostgespenst, Auferstandener Klapperer, Auferstandener Klapperer, Auferstandener Klapperer
  • Leben
    160%
    Energy Shield From Life
    35%
    Ausweichen
    +35%
    Widerstand
    -30 75 0 0
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 6
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyCold
    Stufe
    65
    Leben
    10,421
    Damage
    340
    Zauberschaden
    340
    Genauigkeit
    2,228
    Angriffszeit
    1.5
    Erfahrung
    34,411
    Minion Life
    10,051
    Minion Energy Shield
    3,518
    Minion Damage
    1,326
    Minion Armour
    2,023
    SpookyWraithProjectileCold
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1.5 Sek.
    Verursacht bis Kälteschaden
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1003]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 195.5 bis 293.2 Kälteschaden
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplode
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 5 Sek.
    100% erhöhter Einfrierungsaufbau
    Verursacht 488.7 bis 733 Kälteschaden
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement, AttackInPlace
    Zauberzeit: 0.93 Sek.
    Abklingzeit: 3 Sek.
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement, AttackInPlace
    Zauberzeit: 0.93 Sek.
    Abklingzeit: 3 Sek.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyCold"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileCold",
            "SpookyWraithProjectileExplosionCold",
            "GraveyardSpookyGhostExplode",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileCold"] = {
        name = "SpookyWraithProjectileCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplode"] = {
        name = "GraveyardSpookyGhostExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Frostgespenst
    Untot
    Frost Wraith
    SpectreY
    Tagsallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
    Leben
    125%
    Energy Shield From Life
    35%
    Ausweichen
    +35%
    Widerstand
    -30 75 0 0
    Damage
    125%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 6
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    125%
    Model Size
    125%
    Type
    WraithColdSpectre
    Metadata
    WraithSpookyColdSpectre
    Stufe
    68
    Leben
    9,696
    Damage
    291
    Zauberschaden
    291
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    35,793
    Minion Life
    8,663
    Minion Energy Shield
    3,032
    Minion Damage
    1,211
    Minion Armour
    2,413
    SpookyWraithProjectileCold
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1.5 Sek.
    Verursacht bis Kälteschaden
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1003]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 214.3 bis 321.4 Kälteschaden
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplode
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 5 Sek.
    100% erhöhter Einfrierungsaufbau
    Verursacht 535.7 bis 803.5 Kälteschaden
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement, AttackInPlace
    Zauberzeit: 0.93 Sek.
    Abklingzeit: 3 Sek.
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement, AttackInPlace
    Zauberzeit: 0.93 Sek.
    Abklingzeit: 3 Sek.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyColdSpectre"] = {
        name = "Frost Wraith",
        life = 1.25,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileCold",
            "SpookyWraithProjectileExplosionCold",
            "GraveyardSpookyGhostExplode",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileCold"] = {
        name = "SpookyWraithProjectileCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplode"] = {
        name = "GraveyardSpookyGhostExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Frostgespenst
    Untot
    Frost Wraith
    SpectreY
    AreaPrüfung der Sekhemas
    Tagsallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
    Packs
  • Prüfung der Sekhemas: Frostgespenst
  • Leben
    160%
    Energy Shield From Life
    35%
    Ausweichen
    +35%
    Widerstand
    -30 75 0 0
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 6
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyColdSanctumTrialTime
    Stufe
    22
    Leben
    488
    Damage
    66
    Zauberschaden
    66
    Genauigkeit
    316
    Angriffszeit
    1.5
    Erfahrung
    1,274
    Minion Life
    1,611
    Minion Energy Shield
    564
    Minion Damage
    95
    Minion Armour
    106
    SpookyWraithProjectileColdTime
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1.5 Sek.
    Verursacht 41.61 bis 62.42 physischen Schaden
    base is projectile [1]
    monster projectile variation [1409]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 38.84 bis 58.26 Kälteschaden
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplodeTime
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 7 Sek.
    100% erhöhter Einfrierungsaufbau
    Verursacht 97.09 bis 145.6 physischen Schaden
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement, AttackInPlace
    Zauberzeit: 0.93 Sek.
    Abklingzeit: 3 Sek.
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement, AttackInPlace
    Zauberzeit: 0.93 Sek.
    Abklingzeit: 3 Sek.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]
    MPSSpookyWraithPortalNova
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Verursacht 41.61 bis 62.42 physischen Schaden
    Feuert 9 zusätzliche Projektile
    action attack or cast time uses animation length [1]
    ballistic projectiles always bounce [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1408]
    projectile ballistic angle from reference event [1]
    projectile ballistic angle from target distance [1]
    projectile ballistic ignore force while exploding [1]
    projectile speed variation +% [25]
    projectile spread radius [30]
    projectile uses bearing as firing orientation [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles not offset [2]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TimeWraith/epk/idle_fx.epk' );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TimeWraith/epk/idle_fx.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyColdSanctumTrialTime"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileColdTime",
            "SpookyWraithProjectileExplosionCold",
            "MPSSpookyWraithPortalNova",
            "GraveyardSpookyGhostExplodeTime",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileColdTime"] = {
        name = "SpookyWraithProjectileColdTime",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1409, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSpookyWraithPortalNova"] = {
        name = "MPSSpookyWraithPortalNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "projectile_speed_variation_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
            "projectile_ballistic_angle_from_reference_event",
            "projectile_ballistic_angle_from_target_distance",
            "projectile_ballistic_ignore_force_while_exploding",
            "ballistic_projectiles_always_bounce",
            "projectiles_not_offset",
            "distribute_projectiles_over_contact_points",
            "projectile_uses_bearing_as_firing_orientation",
            "projectiles_travel_at_fixed_height",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1408, 9, 30, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplodeTime"] = {
        name = "GraveyardSpookyGhostExplodeTime",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    Actor.slow_animations_go_to_idlefalse
    Stats.base_sanctum_gold_to_drop8
    Stats.base_sanctum_gold_piles2
    Stats.base_heavy_stun_duration_ms3333
    StateMachine.define_shared_stateportal_spawn; ground_spawn;
    Frostgespenst
    Untot
    Frost Wraith
    SpectreN
    Tagsallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
    Packs
  • Frostgespenst, Auferstandener Klapperer
  • Leben
    160%
    Energy Shield From Life
    35%
    Ausweichen
    +35%
    Widerstand
    -30 75 0 0
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 6
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyColdStrongbox_
    Stufe
    68
    Leben
    12,411
    Damage
    373
    Zauberschaden
    373
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    45,814
    Minion Life
    11,088
    Minion Energy Shield
    3,881
    Minion Damage
    1,550
    Minion Armour
    2,413
    SpookyWraithProjectileCold
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1.5 Sek.
    Verursacht bis Kälteschaden
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1003]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 214.3 bis 321.4 Kälteschaden
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplode
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 5 Sek.
    100% erhöhter Einfrierungsaufbau
    Verursacht 535.7 bis 803.5 Kälteschaden
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement, AttackInPlace
    Zauberzeit: 0.93 Sek.
    Abklingzeit: 3 Sek.
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement, AttackInPlace
    Zauberzeit: 0.93 Sek.
    Abklingzeit: 3 Sek.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyColdStrongbox_"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileCold",
            "SpookyWraithProjectileExplosionCold",
            "GraveyardSpookyGhostExplode",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileCold"] = {
        name = "SpookyWraithProjectileCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplode"] = {
        name = "GraveyardSpookyGhostExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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