SpectreY
AreaCimetière des Éternels, Les Pierres de Serle, Les Grottes hurlantes, Haut sommet, Le Refuge de la Ziggourat, Ice Cave
Tagsallows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Packs
  • Cimetière des Éternels, Les Pierres de Serle, Les Grottes hurlantes: Spectre de givre
  • Le Refuge de la Ziggourat: Spectre de givre, Ossements réanimés, Ossements réanimés
  • Spectre de givre, Ossements réanimés, Ossements réanimés, Ossements réanimés
  • Vie
    160%
    Energy Shield From Life
    35%
    Évasion
    +35%
    Résistance
    -30 75 0 0
    Damage
    160%
    Précision
    100%
    Attack Distance
    6 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyCold
    Niveau
    65
    Vie
    6,774
    2,023
    Damage
    340
    Dégâts des sorts
    340
    Précision
    2,214
    Temps d'attaque
    1.5
    Expérience
    34,411
    Minion Life
    6,533
    Minion Energy Shield
    3,518
    Minion Damage
    1,326
    Minion Armour
    2,023
    SpookyWraithProjectileCold
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chances de Touche critique: 7%
    Temps d'incantation: 1.5 sec.
    Inflige à Dégâts de Froid
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1003]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage
    Chances de Touche critique: 7%
    Temps d'incantation: 1 sec.
    Inflige 195.5 à 293.2 Dégâts de Froid
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplode
    Triggerable, Spell, Damage
    Chances de Touche critique: 7%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 7 sec.
    100% d'Augmentation d'Accumulation de Gel
    Inflige 488.7 à 733 Dégâts de Froid
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement
    Temps d'incantation: 0.93 sec.
    Temps de recharge: 4 sec.
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement
    Temps d'incantation: 0.93 sec.
    Temps de recharge: 4 sec.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyCold"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileCold",
            "SpookyWraithProjectileExplosionCold",
            "GraveyardSpookyGhostExplode",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileCold"] = {
        name = "SpookyWraithProjectileCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplode"] = {
        name = "GraveyardSpookyGhostExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Spectre de givre
    Mort-vivant
    Frost Wraith
    SpectreY
    AreaL'Épreuve des Sekhemas
    Tagsallows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
    Packs
  • L'Épreuve des Sekhemas: Spectre de givre
  • Vie
    160%
    Energy Shield From Life
    35%
    Évasion
    +35%
    Résistance
    -30 75 0 0
    Damage
    160%
    Précision
    100%
    Attack Distance
    6 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyColdSanctumTrialTime
    Niveau
    22
    Vie
    317
    Damage
    66
    Dégâts des sorts
    66
    Précision
    340
    Temps d'attaque
    1.5
    Expérience
    1,274
    Minion Life
    1,047
    Minion Energy Shield
    564
    Minion Damage
    95
    Minion Armour
    106
    SpookyWraithProjectileColdTime
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chances de Touche critique: 7%
    Temps d'incantation: 1.5 sec.
    Inflige 41.61 à 62.42 Dégâts Physiques
    base is projectile [1]
    monster projectile variation [1409]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage
    Chances de Touche critique: 7%
    Temps d'incantation: 1 sec.
    Inflige 38.84 à 58.26 Dégâts de Froid
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplodeTime
    Triggerable, Spell, Damage
    Chances de Touche critique: 7%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 7 sec.
    100% d'Augmentation d'Accumulation de Gel
    Inflige 97.09 à 145.6 Dégâts Physiques
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement
    Temps d'incantation: 0.93 sec.
    Temps de recharge: 4 sec.
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement
    Temps d'incantation: 0.93 sec.
    Temps de recharge: 4 sec.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]
    MPSSpookyWraithPortalNova
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Temps d'incantation: 1 sec.
    Temps de recharge: 10 sec.
    Inflige 41.61 à 62.42 Dégâts Physiques
    Tire Projectiles supplémentaires
    action attack or cast time uses animation length [1]
    ballistic projectiles always bounce [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1408]
    projectile ballistic angle from reference event [1]
    projectile ballistic angle from target distance [1]
    projectile ballistic ignore force while exploding [1]
    projectile speed variation +% [25]
    projectile spread radius [30]
    projectile uses bearing as firing orientation [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles not offset [2]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyColdSanctumTrialTime"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileColdTime",
            "SpookyWraithProjectileExplosionCold",
            "MPSSpookyWraithPortalNova",
            "GraveyardSpookyGhostExplodeTime",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileColdTime"] = {
        name = "SpookyWraithProjectileColdTime",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1409, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSpookyWraithPortalNova"] = {
        name = "MPSSpookyWraithPortalNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "projectile_speed_variation_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
            "projectile_ballistic_angle_from_reference_event",
            "projectile_ballistic_angle_from_target_distance",
            "projectile_ballistic_ignore_force_while_exploding",
            "ballistic_projectiles_always_bounce",
            "projectiles_not_offset",
            "distribute_projectiles_over_contact_points",
            "projectile_uses_bearing_as_firing_orientation",
            "projectiles_travel_at_fixed_height",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1408, 9, 30, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplodeTime"] = {
        name = "GraveyardSpookyGhostExplodeTime",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Spectre de givre
    Mort-vivant
    Frost Wraith
    SpectreN
    Tagsallows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
    Packs
  • Spectre de givre, Ossements réanimés
  • Vie
    160%
    Energy Shield From Life
    35%
    Évasion
    +35%
    Résistance
    -30 75 0 0
    Damage
    160%
    Précision
    100%
    Attack Distance
    6 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyColdStrongbox_
    Niveau
    68
    Vie
    8,067
    2,413
    Damage
    373
    Dégâts des sorts
    373
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    45,814
    Minion Life
    7,207
    Minion Energy Shield
    3,881
    Minion Damage
    1,550
    Minion Armour
    2,413
    SpookyWraithProjectileCold
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chances de Touche critique: 7%
    Temps d'incantation: 1.5 sec.
    Inflige à Dégâts de Froid
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1003]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage
    Chances de Touche critique: 7%
    Temps d'incantation: 1 sec.
    Inflige 214.3 à 321.4 Dégâts de Froid
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplode
    Triggerable, Spell, Damage
    Chances de Touche critique: 7%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 7 sec.
    100% d'Augmentation d'Accumulation de Gel
    Inflige 535.7 à 803.5 Dégâts de Froid
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement
    Temps d'incantation: 0.93 sec.
    Temps de recharge: 4 sec.
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement
    Temps d'incantation: 0.93 sec.
    Temps de recharge: 4 sec.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyColdStrongbox_"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileCold",
            "SpookyWraithProjectileExplosionCold",
            "GraveyardSpookyGhostExplode",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileCold"] = {
        name = "SpookyWraithProjectileCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplode"] = {
        name = "GraveyardSpookyGhostExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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