SpectreY
AreaCemetery of the Eternals, Stones of Serle, Howling Caves, Lofty Summit, The Ziggurat Refuge, Ice Cave
Tagsallows_additional_projectiles, allows_inc_aoe, Caster, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Packs
  • Cemetery of the Eternals, Stones of Serle, Howling Caves: Frost Wraith
  • The Ziggurat Refuge: Frost Wraith, Risen Rattler, Risen Rattler
  • Frost Wraith, Risen Rattler, Risen Rattler, Risen Rattler
  • Life
    160%
    Energy Shield From Life
    35%
    Evasion
    +35%
    Resistance
    -30 75 0 0
    Damage
    160%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyCold
    Level
    65
    Life
    6,774
    Armour
    2,023
    Evasion Rating
    895
    Energy Shield
    3,647
    Damage
    340
    Spell Damage
    340
    Accuracy
    2,214
    Attack Time
    1.5
    Experience
    34,411
    Minion Life
    6,533
    Minion Energy Shield
    3,518
    Minion Damage
    1,326
    Minion Armour
    2,023
    SpookyWraithProjectileCold
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Hit Chance: 7%
    Cast Time: 1.5 sec
    Deals to Cold Damage
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1003]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage
    Critical Hit Chance: 7%
    Cast Time: 1 sec
    Deals 195.5 to 293.2 Cold Damage
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplode
    Triggerable, Spell, Damage
    Critical Hit Chance: 7%
    Cast Time: 2.5 sec
    Cooldown Time: 7 sec
    100% increased Freeze Buildup
    Deals 488.7 to 733 Cold Damage
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement
    Cast Time: 0.93 sec
    Cooldown Time: 4 sec
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement
    Cast Time: 0.93 sec
    Cooldown Time: 4 sec
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyCold"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileCold",
            "SpookyWraithProjectileExplosionCold",
            "GraveyardSpookyGhostExplode",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileCold"] = {
        name = "SpookyWraithProjectileCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplode"] = {
        name = "GraveyardSpookyGhostExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Frost Wraith
    Undead
    SpectreY
    AreaTrial of the Sekhemas
    Tagsallows_additional_projectiles, allows_inc_aoe, Caster, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
    Packs
  • Trial of the Sekhemas: Frost Wraith
  • Life
    160%
    Energy Shield From Life
    35%
    Evasion
    +35%
    Resistance
    -30 75 0 0
    Damage
    160%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyColdSanctumTrialTime
    Level
    22
    Life
    317
    Armour
    106
    Evasion Rating
    238
    Energy Shield
    171
    Damage
    66
    Spell Damage
    66
    Accuracy
    340
    Attack Time
    1.5
    Experience
    1,274
    Minion Life
    1,047
    Minion Energy Shield
    564
    Minion Damage
    95
    Minion Armour
    106
    SpookyWraithProjectileColdTime
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Hit Chance: 7%
    Cast Time: 1.5 sec
    Deals 41.61 to 62.42 Physical Damage
    base is projectile [1]
    monster projectile variation [1409]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage
    Critical Hit Chance: 7%
    Cast Time: 1 sec
    Deals 38.84 to 58.26 Cold Damage
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplodeTime
    Triggerable, Spell, Damage
    Critical Hit Chance: 7%
    Cast Time: 2.5 sec
    Cooldown Time: 7 sec
    100% increased Freeze Buildup
    Deals 97.09 to 145.6 Physical Damage
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement
    Cast Time: 0.93 sec
    Cooldown Time: 4 sec
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement
    Cast Time: 0.93 sec
    Cooldown Time: 4 sec
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]
    MPSSpookyWraithPortalNova
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    Deals 41.61 to 62.42 Physical Damage
    Fires 9 additional Projectiles
    action attack or cast time uses animation length [1]
    ballistic projectiles always bounce [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1408]
    projectile ballistic angle from reference event [1]
    projectile ballistic angle from target distance [1]
    projectile ballistic ignore force while exploding [1]
    projectile speed variation +% [25]
    projectile spread radius [30]
    projectile uses bearing as firing orientation [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles not offset [2]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TimeWraith/epk/idle_fx.epk' );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TimeWraith/epk/idle_fx.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyColdSanctumTrialTime"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileColdTime",
            "SpookyWraithProjectileExplosionCold",
            "MPSSpookyWraithPortalNova",
            "GraveyardSpookyGhostExplodeTime",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileColdTime"] = {
        name = "SpookyWraithProjectileColdTime",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1409, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSpookyWraithPortalNova"] = {
        name = "MPSSpookyWraithPortalNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "projectile_speed_variation_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
            "projectile_ballistic_angle_from_reference_event",
            "projectile_ballistic_angle_from_target_distance",
            "projectile_ballistic_ignore_force_while_exploding",
            "ballistic_projectiles_always_bounce",
            "projectiles_not_offset",
            "distribute_projectiles_over_contact_points",
            "projectile_uses_bearing_as_firing_orientation",
            "projectiles_travel_at_fixed_height",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1408, 9, 30, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplodeTime"] = {
        name = "GraveyardSpookyGhostExplodeTime",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    Actor.slow_animations_go_to_idlefalse
    Stats.base_sanctum_gold_to_drop8
    Stats.base_sanctum_gold_piles2
    Stats.base_heavy_stun_duration_ms3333
    StateMachine.define_shared_stateportal_spawn; ground_spawn;
    Frost Wraith
    Undead
    SpectreN
    Tagsallows_additional_projectiles, allows_inc_aoe, Caster, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
    Packs
  • Frost Wraith, Risen Rattler
  • Life
    160%
    Energy Shield From Life
    35%
    Evasion
    +35%
    Resistance
    -30 75 0 0
    Damage
    160%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    160%
    Model Size
    125%
    Type
    WraithCold
    Metadata
    WraithSpookyColdStrongbox_
    Level
    68
    Life
    8,067
    Armour
    2,413
    Evasion Rating
    956
    Energy Shield
    4,344
    Damage
    373
    Spell Damage
    373
    Accuracy
    2,464
    Attack Time
    1.5
    Experience
    45,814
    Minion Life
    7,207
    Minion Energy Shield
    3,881
    Minion Damage
    1,550
    Minion Armour
    2,413
    SpookyWraithProjectileCold
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Hit Chance: 7%
    Cast Time: 1.5 sec
    Deals to Cold Damage
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1003]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpookyWraithProjectileExplosionCold
    Triggerable, Spell, Damage
    Critical Hit Chance: 7%
    Cast Time: 1 sec
    Deals 214.3 to 321.4 Cold Damage
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GraveyardSpookyGhostExplode
    Triggerable, Spell, Damage
    Critical Hit Chance: 7%
    Cast Time: 2.5 sec
    Cooldown Time: 7 sec
    100% increased Freeze Buildup
    Deals 535.7 to 803.5 Cold Damage
    is area damage [1]
    GraveyardGhostDashToTarget
    Spell, Movement
    Cast Time: 0.93 sec
    Cooldown Time: 4 sec
    action attack or cast time uses animation length [1]
    GraveyardGhostDashToTargetFar
    Spell, Movement
    Cast Time: 0.93 sec
    Cooldown Time: 4 sec
    action attack or cast time uses animation length [1]
    walk emerge extra distance [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/base_cold.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyColdStrongbox_"] = {
        name = "Frost Wraith",
        life = 1.6,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyWraithProjectileCold",
            "SpookyWraithProjectileExplosionCold",
            "GraveyardSpookyGhostExplode",
            "GraveyardGhostDashToTarget",
            "GraveyardGhostDashToTargetFar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileCold"] = {
        name = "SpookyWraithProjectileCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyWraithProjectileExplosionCold"] = {
        name = "SpookyWraithProjectileExplosionCold",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_is_projectile",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardSpookyGhostExplode"] = {
        name = "GraveyardSpookyGhostExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTarget"] = {
        name = "GraveyardGhostDashToTarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraveyardGhostDashToTargetFar"] = {
        name = "GraveyardGhostDashToTargetFar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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