Хозяин упырей
Демон
Ghoul Commander
SpectreY
AreaМавзолей претора, Холтен
Tagsallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Packs
  • Мавзолей претора, Холтен: Хозяин упырей, Таящийся упырь
  • Здоровье
    135%
    Уклонение
    +30%
    Сопротивление
    0 0 0 0
    Damage
    135%
    Меткость
    100%
    Attack Distance
    5 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    135%
    Model Size
    150%
    Type
    GhoulCommander
    Metadata
    GhoulCommander
    Уровень
    55
    Здоровье
    4,759
    Damage
    207
    Урон от чар
    207
    Меткость
    1,530
    Время атаки
    1.5
    Опыт
    15,864
    Minion Life
    6,014
    Minion Damage
    655
    Minion Armour
    1,105
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 166–249
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GhoulCommanderVomit
    Triggerable, Spell, Damage
    Время применения: 3.33 сек.
    Перезарядка: 8 сек.
    Наносит от 76.14 до 114.2 физического урона
    is area damage [1]
    GhoulCommanderDash
    Attack, Movement
    Dash
    Base Damage: 166–249
    Время атаки: 1.5 сек.
    Перезарядка: 5 сек.
    base leap slam maximum distance +% [50]
    leap slam minimum distance [30]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-6]
    GhoulCommanderHowl
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2533
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Ghouls/GhoulCommander"] = {
        name = "Ghoul Commander",
        life = 1.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GhoulCommanderHowl",
            "GhoulCommanderVomit",
            "GhoulCommanderDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderHowl"] = {
        name = "GhoulCommanderHowl",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderVomit"] = {
        name = "GhoulCommanderVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderDash"] = {
        name = "Dash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "base_leap_slam_maximum_distance_+%",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Хозяин упырей
    Демон
    Ghoul Commander
    SpectreN
    Tagsallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
    Packs
  • Хозяин упырей, Таящийся упырь
  • Здоровье
    135%
    Уклонение
    +30%
    Сопротивление
    0 0 0 0
    Damage
    135%
    Меткость
    100%
    Attack Distance
    5 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    135%
    Model Size
    150%
    Type
    GhoulCommander
    Metadata
    GhoulCommanderStrongbox
    Уровень
    68
    Здоровье
    10,472
    Damage
    315
    Урон от чар
    315
    Меткость
    2,464
    Время атаки
    1.5
    Опыт
    38,656
    Minion Life
    9,356
    Minion Damage
    1,308
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 252–378
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GhoulCommanderVomit
    Triggerable, Spell, Damage
    Время применения: 3.33 сек.
    Перезарядка: 8 сек.
    Наносит от 114.8 до 172.2 физического урона
    is area damage [1]
    GhoulCommanderDash
    Attack, Movement
    Dash
    Base Damage: 252–378
    Время атаки: 1.5 сек.
    Перезарядка: 5 сек.
    base leap slam maximum distance +% [50]
    leap slam minimum distance [30]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-6]
    GhoulCommanderHowl
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2533
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Ghouls/GhoulCommanderStrongbox"] = {
        name = "Ghoul Commander",
        life = 1.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GhoulCommanderHowl",
            "GhoulCommanderVomit",
            "GhoulCommanderDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderHowl"] = {
        name = "GhoulCommanderHowl",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderVomit"] = {
        name = "GhoulCommanderVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderDash"] = {
        name = "Dash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "base_leap_slam_maximum_distance_+%",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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