Хозяин упырей
Демон
Ghoul Commander
SpectreY
AreaМавзолей претора, Мавзолей претора
Tagsallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Packs
  • Мавзолей претора, Мавзолей претора: Хозяин упырей, Таящийся упырь
  • Здоровье
    135%
    Уклонение
    +30%
    Сопротивление
    0 0 0 0
    Damage
    135%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    5 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    135%
    Model Size
    150%
    Type
    GhoulCommander
    Metadata
    GhoulCommander
    Уровень
    48
    Здоровье
    3,029
    Броня
    711
    Уклонение
    350
    Damage
    163
    Урон от чар
    163
    Меткость
    1,090
    Время атаки
    1.5
    Опыт
    9,977
    Minion Life
    4,641
    Minion Damage
    442
    Minion Armour
    711
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 130–196
    Шанс крит. попадания: 5%
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GhoulCommanderVomit
    Triggerable, Spell, Damage
    Шанс крит. попадания: 5%
    Время применения: 3.33 сек.
    Перезарядка: 8 сек.
    Наносит от 60.06 до 90.09 физического урона
    is area damage [1]
    GhoulCommanderDash
    [DNT-UNUSED] dash_attack_to_target
    Перезарядка: 5 сек.
    base leap slam maximum distance +% [50]
    leap slam minimum distance [30]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-6]
    GhoulCommanderHowl
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2533
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Ghouls/GhoulCommander"] = {
        name = "Ghoul Commander",
        life = 1.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GhoulCommanderHowl",
            "GhoulCommanderVomit",
            "GhoulCommanderDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderHowl"] = {
        name = "GhoulCommanderHowl",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderVomit"] = {
        name = "GhoulCommanderVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderDash"] = {
        name = "[DNT-UNUSED] dash_attack_to_target",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "base_leap_slam_maximum_distance_+%",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Хозяин упырей
    Демон
    Ghoul Commander
    SpectreN
    Tagsallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
    Packs
  • Хозяин упырей, Таящийся упырь
  • Здоровье
    135%
    Уклонение
    +30%
    Сопротивление
    0 0 0 0
    Damage
    135%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    5 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    135%
    Model Size
    150%
    Type
    GhoulCommander
    Metadata
    GhoulCommanderStrongbox
    Уровень
    68
    Здоровье
    10,472
    Броня
    2,413
    Уклонение
    620
    Damage
    315
    Урон от чар
    315
    Меткость
    2,180
    Время атаки
    1.5
    Опыт
    38,656
    Minion Life
    9,356
    Minion Damage
    1,308
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 252–378
    Шанс крит. попадания: 5%
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GhoulCommanderVomit
    Triggerable, Spell, Damage
    Шанс крит. попадания: 5%
    Время применения: 3.33 сек.
    Перезарядка: 8 сек.
    Наносит от 114.8 до 172.2 физического урона
    is area damage [1]
    GhoulCommanderDash
    [DNT-UNUSED] dash_attack_to_target
    Перезарядка: 5 сек.
    base leap slam maximum distance +% [50]
    leap slam minimum distance [30]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-6]
    GhoulCommanderHowl
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2533
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Ghouls/GhoulCommanderStrongbox"] = {
        name = "Ghoul Commander",
        life = 1.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GhoulCommanderHowl",
            "GhoulCommanderVomit",
            "GhoulCommanderDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderHowl"] = {
        name = "GhoulCommanderHowl",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderVomit"] = {
        name = "GhoulCommanderVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderDash"] = {
        name = "[DNT-UNUSED] dash_attack_to_target",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "base_leap_slam_maximum_distance_+%",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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