Commandant goule
Monstrosity
Ghoul Commander
SpectreY
AreaMausolée du Préteur, Mausolée du Préteur
Tagsallows_inc_aoe, demon, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Packs
  • Mausolée du Préteur, Mausolée du Préteur: Commandant goule, Goule dissimulée
  • Vie
    135%
    Évasion
    +30%
    Résistance
    0 0 0 0
    Damage
    135%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    5 ~ 8
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    135%
    Model Size
    150%
    Type
    GhoulCommander
    Metadata
    GhoulCommander
    Niveau
    48
    Vie
    3,837
    Armure
    711
    Score d'Évasion
    350
    Damage
    163
    Dégâts des sorts
    163
    Précision
    1,090
    Temps d'attaque
    1.5
    Expérience
    9,977
    Minion Life
    4,278
    Minion Damage
    264
    Minion Armour
    711
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 130–196
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GhoulCommanderVomit
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 3.33 sec.
    Temps de recharge: 8 sec.
    Inflige 60.06 à 90.09 Dégâts Physiques
    is area damage [1]
    GhoulCommanderDash
    [DNT-UNUSED] dash_attack_to_target
    Temps de recharge: 5 sec.
    base leap slam maximum distance +% [50]
    leap slam minimum distance [30]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-6]
    GhoulCommanderHowl
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2533
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Ghouls/GhoulCommander"] = {
        name = "Ghoul Commander",
        life = 1.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GhoulCommanderHowl",
            "GhoulCommanderVomit",
            "GhoulCommanderDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderHowl"] = {
        name = "GhoulCommanderHowl",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderVomit"] = {
        name = "GhoulCommanderVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderDash"] = {
        name = "[DNT-UNUSED] dash_attack_to_target",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "base_leap_slam_maximum_distance_+%",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Commandant goule
    Monstrosity
    Ghoul Commander
    SpectreY
    Tagsallows_inc_aoe, demon, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
    Packs
  • Commandant goule, Goule dissimulée
  • Vie
    135%
    Évasion
    +30%
    Résistance
    0 0 0 0
    Damage
    135%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    5 ~ 8
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    135%
    Model Size
    150%
    Type
    GhoulCommander
    Metadata
    GhoulCommanderStrongbox
    Niveau
    68
    Vie
    10,472
    Armure
    2,413
    Score d'Évasion
    620
    Damage
    315
    Dégâts des sorts
    315
    Précision
    2,180
    Temps d'attaque
    1.5
    Expérience
    38,656
    Minion Life
    8,952
    Minion Damage
    701
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 252–378
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GhoulCommanderVomit
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 3.33 sec.
    Temps de recharge: 8 sec.
    Inflige 114.8 à 172.2 Dégâts Physiques
    is area damage [1]
    GhoulCommanderDash
    [DNT-UNUSED] dash_attack_to_target
    Temps de recharge: 5 sec.
    base leap slam maximum distance +% [50]
    leap slam minimum distance [30]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-6]
    GhoulCommanderHowl
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2533
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Ghouls/GhoulCommanderStrongbox"] = {
        name = "Ghoul Commander",
        life = 1.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GhoulCommanderHowl",
            "GhoulCommanderVomit",
            "GhoulCommanderDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderHowl"] = {
        name = "GhoulCommanderHowl",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderVomit"] = {
        name = "GhoulCommanderVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhoulCommanderDash"] = {
        name = "[DNT-UNUSED] dash_attack_to_target",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "base_leap_slam_maximum_distance_+%",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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