Орокский пронзатель плоти
SpectreY
AreaЗанесённое песком болото, Убежище в зиккурате, Занесённое песком болото
Tagshuman, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Packs
  • Занесённое песком болото, Занесённое песком болото: Орокская шаманка, Орокский охотник, Орокский пронзатель плоти, Орокский горлорез
  • Убежище в зиккурате: Орокская шаманка, Орокский охотник, Орокский пронзатель плоти, Орокский горлорез
  • Здоровье
    100%
    Уклонение
    +50%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    5 ~ 18
    Время атаки
    1.245 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    110%
    Type
    CannibalTribeSpearMelee
    Metadata
    CannibalTribeSpearMelee
    Уровень
    70
    Здоровье
    8,716
    Броня
    3,877
    Уклонение
    753
    Damage
    248
    Урон от чар
    248
    Меткость
    2,328
    Время атаки
    1.245
    Опыт
    34,639
    Minion Life
    12,266
    Minion Damage
    2,162
    Minion Armour
    3,877
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 198–297
    Шанс крит. попадания: 5%
    Время атаки: 1.245 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalSavage/aaSavageGearBase"
    
    Monster
    {
    	//flip_enabled = true
    }
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state = "buffed; rarity; bone; forearm; shoulder; skull; waist; double_skull; helmet;"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalSavage/aaSavageGearBase"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/VaalSavage/CannibalTribeMaleAggroAudio.ao' ); } );
    	"
    }
    
    StateMachine
    {
    	on_or_create_state_buffed_1 = "AddEffectPackToVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', MainHand );"
    	on_state_buffed_0 = "RemoveEffectPackFromVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', MainHand );"
    
    		on_or_create_state_rarity_1 = "Call( rare_1 );"
    	on_or_create_state_bone_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_bone/L_bone.ao',  );"
    	on_or_create_state_bone_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_bone/R_bone.ao',  );"
    
    	on_or_create_state_bone_3 =
    	"
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_bone/L_bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_bone/R_bone.ao',  );
    	"
    
    	on_or_create_state_forearm_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_forearm_Bone/R_forearm_Bone.ao',  );"
    	on_or_create_state_forearm_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_forearm_Bone/L_forearm_Bone.ao',  );"
    
    	on_or_create_state_forearm_3 =
    	"
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_forearm_Bone/R_forearm_Bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_forearm_Bone/L_forearm_Bone.ao',  );
    	"
    
    	on_or_create_state_shoulder_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_shoulderpad/L_shoulderpad.ao',  );"
    	on_or_create_state_shoulder_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_shoulderpad/R_shoulderpad.ao',  );"
    
    	on_or_create_state_shoulder_3 =
    	"
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_shoulderpad/R_shoulderpad.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_shoulderpad/L_shoulderpad.ao',  );
    	"
    
    	on_or_create_state_shoulder_4 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Shoulderpiece/Shoulderpiece.ao',  );"
    	on_or_create_state_skull_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_skull/L_skull.ao', hip_jntBnd );"
    	on_or_create_state_skull_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_skull/R_skull.ao', hip_jntBnd );"
    	on_or_create_state_waist_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_Waist_Bone/L_Waist_Bone.ao',  );"
    	on_or_create_state_double_skull_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Double_Skull/Double_Skull.ao',  );"
    	on_or_create_state_helmet_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Headpiece/Headpiece.ao',  );"
    }
    
    Functions
    {
    	rare_1 =
    	"
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/BackBone/BackBone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Double_Skull/Double_Skull.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Headpiece/Headpiece.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_forearm_Bone/R_forearm_Bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Shoulderpiece/Shoulderpiece.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_bone/R_bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_forearm_Bone/L_forearm_Bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_Waist_Bone/L_Waist_Bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_bone/L_bone.ao',  );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSavage/CannibalTribeSpearMelee"] = {
        name = "Orok Fleshstabber",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 18,
        accuracy = 1,
        weaponType1 = "Spear",
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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