Orok Fleshstabber
SpectreY
AreaSandswept Marsh, The Ziggurat Refuge, Sandswept Marsh
Tagshuman, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Packs
  • Sandswept Marsh, Sandswept Marsh: Orok Shaman, Orok Hunter, Orok Fleshstabber, Orok Throatcutter
  • The Ziggurat Refuge: Orok Shaman, Orok Hunter, Orok Fleshstabber, Orok Throatcutter
  • 生命
    100%
    闪避值
    +50%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 18
    攻击间隔
    1.245 Second
    Damage Spread
    ±20%
    经验值
    100%
    Model Size
    110%
    Type
    CannibalTribeSpearMelee
    Metadata
    CannibalTribeSpearMelee
    等级
    70
    生命
    8,716
    [护甲]
    3,877
    闪避值
    753
    伤害
    248
    法术伤害
    248
    命中
    2,328
    攻击间隔
    1.245
    经验值
    34,639
    Minion Life
    12,266
    Minion Damage
    2,162
    Minion Armour
    3,877
    MeleeAtAnimationSpeedComboTEMP
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    Base Damage: 198–297
    暴击几率: 5%
    攻击间隔: 1.245 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalSavage/aaSavageGearBase"
    
    Monster
    {
    	//flip_enabled = true
    }
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state = "buffed; rarity; bone; forearm; shoulder; skull; waist; double_skull; helmet;"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalSavage/aaSavageGearBase"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/VaalSavage/CannibalTribeMaleAggroAudio.ao' ); } );
    	"
    }
    
    StateMachine
    {
    	on_or_create_state_buffed_1 = "AddEffectPackToVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', MainHand );"
    	on_state_buffed_0 = "RemoveEffectPackFromVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', MainHand );"
    
    		on_or_create_state_rarity_1 = "Call( rare_1 );"
    	on_or_create_state_bone_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_bone/L_bone.ao',  );"
    	on_or_create_state_bone_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_bone/R_bone.ao',  );"
    
    	on_or_create_state_bone_3 =
    	"
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_bone/L_bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_bone/R_bone.ao',  );
    	"
    
    	on_or_create_state_forearm_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_forearm_Bone/R_forearm_Bone.ao',  );"
    	on_or_create_state_forearm_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_forearm_Bone/L_forearm_Bone.ao',  );"
    
    	on_or_create_state_forearm_3 =
    	"
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_forearm_Bone/R_forearm_Bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_forearm_Bone/L_forearm_Bone.ao',  );
    	"
    
    	on_or_create_state_shoulder_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_shoulderpad/L_shoulderpad.ao',  );"
    	on_or_create_state_shoulder_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_shoulderpad/R_shoulderpad.ao',  );"
    
    	on_or_create_state_shoulder_3 =
    	"
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_shoulderpad/R_shoulderpad.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_shoulderpad/L_shoulderpad.ao',  );
    	"
    
    	on_or_create_state_shoulder_4 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Shoulderpiece/Shoulderpiece.ao',  );"
    	on_or_create_state_skull_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_skull/L_skull.ao', hip_jntBnd );"
    	on_or_create_state_skull_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_skull/R_skull.ao', hip_jntBnd );"
    	on_or_create_state_waist_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_Waist_Bone/L_Waist_Bone.ao',  );"
    	on_or_create_state_double_skull_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Double_Skull/Double_Skull.ao',  );"
    	on_or_create_state_helmet_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Headpiece/Headpiece.ao',  );"
    }
    
    Functions
    {
    	rare_1 =
    	"
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/BackBone/BackBone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Double_Skull/Double_Skull.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Headpiece/Headpiece.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_forearm_Bone/R_forearm_Bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Shoulderpiece/Shoulderpiece.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_bone/R_bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_forearm_Bone/L_forearm_Bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_Waist_Bone/L_Waist_Bone.ao',  );
    		AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_bone/L_bone.ao',  );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSavage/CannibalTribeSpearMelee"] = {
        name = "Orok Fleshstabber",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 18,
        accuracy = 1,
        weaponType1 = "Spear",
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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