Orok Fleshstabber
Spectre | Y |
---|---|
Area | Sandswept Marsh, The Ziggurat Refuge, Sandswept Marsh |
Tags | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Packs |
生命
100%
闪避值
+50%
抗性




伤害
100%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 18
攻击间隔
1.245 Second
Damage Spread
±20%
经验值
100%
Model Size
110%
Type
CannibalTribeSpearMelee
Metadata
CannibalTribeSpearMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
65
生命
6,513
[护甲]
2,023
闪避值
660
伤害
212
法术伤害
212
命中
1,974
攻击间隔
1.245
经验值
21,507
Minion Life
6,282
Minion Damage
829
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 170–255
暴击几率: 5%
攻击间隔: 1.245 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/VaalSavage/aaSavageGearBase" Monster { //flip_enabled = true } Transitionable {} StateMachine { define_shared_state = "buffed; rarity; bone; forearm; shoulder; skull; waist; double_skull; helmet;" } Stats { set_base_heavy_stun_duration_ms = 2300 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/VaalSavage/aaSavageGearBase" Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/VaalSavage/CannibalTribeMaleAggroAudio.ao' ); } ); " } StateMachine { on_or_create_state_buffed_1 = "AddEffectPackToVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', MainHand );" on_state_buffed_0 = "RemoveEffectPackFromVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', MainHand );" on_or_create_state_rarity_1 = "Call( rare_1 );" on_or_create_state_bone_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_bone/L_bone.ao',);" on_or_create_state_bone_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_bone/R_bone.ao', );" on_or_create_state_bone_3 = " AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_bone/L_bone.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_bone/R_bone.ao', ); " on_or_create_state_forearm_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_forearm_Bone/R_forearm_Bone.ao', );" on_or_create_state_forearm_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_forearm_Bone/L_forearm_Bone.ao', );" on_or_create_state_forearm_3 = " AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_forearm_Bone/R_forearm_Bone.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_forearm_Bone/L_forearm_Bone.ao', ); " on_or_create_state_shoulder_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_shoulderpad/L_shoulderpad.ao', );" on_or_create_state_shoulder_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_shoulderpad/R_shoulderpad.ao', );" on_or_create_state_shoulder_3 = " AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_shoulderpad/R_shoulderpad.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_shoulderpad/L_shoulderpad.ao', ); " on_or_create_state_shoulder_4 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Shoulderpiece/Shoulderpiece.ao', );" on_or_create_state_skull_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_skull/L_skull.ao', hip_jntBnd );" on_or_create_state_skull_2 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_skull/R_skull.ao', hip_jntBnd );" on_or_create_state_waist_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_Waist_Bone/L_Waist_Bone.ao', );" on_or_create_state_double_skull_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Double_Skull/Double_Skull.ao', );" on_or_create_state_helmet_1 = "AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Headpiece/Headpiece.ao', );" } Functions { rare_1 = " AddAttached( 'Metadata/Monsters/CarverTribe/attachments/BackBone/BackBone.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Double_Skull/Double_Skull.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Headpiece/Headpiece.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_forearm_Bone/R_forearm_Bone.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/Shoulderpiece/Shoulderpiece.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/R_bone/R_bone.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_forearm_Bone/L_forearm_Bone.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_Waist_Bone/L_Waist_Bone.ao', ); AddAttached( 'Metadata/Monsters/CarverTribe/attachments/L_bone/L_bone.ao', ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/CannibalTribeSpearMelee"] = { name = "Orok Fleshstabber", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 18, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.