Слившийся
Зверь
The Amalgamite
| Spectre | |
|---|---|
| Tags | beast, expedition_monster, insect, Unarmed_onhit_audio, very_slow_movement |
Здоровье
100%
Сопротивление
Damage
100%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
16 ~ 28
Время атаки
0.3 Second
Damage Spread
±20%
Опыт
100%
Model Size
150%
Type
PrimordialMiniBoss
Metadata
PrimordialMiniBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,257
2,413
708
Damage
233
Урон от чар
233
Меткость
2,502
Время атаки
0.3
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 186—280
Шанс крит. попадания: 5%
Время атаки: 0.3 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAPrimordialMiniBossBiteSlam
Triggerable, Attack, AttackInPlace
Base Damage: 186—280
Шанс крит. попадания: 5%
Урон от атаки: 150%
Время атаки: 0.3 сек.
Перезарядка: 18 сек.
Наносит на 50% больше урона атаками
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [15]
MPWPrimordialMiniBossFeedSpray
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1490]
projectile ballistic angle from reference event [1]
projectile ballistic ignore force while exploding [1]
projectile spread radius [9]
projectile uses bearing as firing orientation [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
SSMPrimordialMiniBossSpawnBugs
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 20 сек.
alternate minion [1123]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [10]
summoned monsters are minions [1]
EASPrimordialMiniBossInjectGround
Spell
Время применения: 1 сек.
Перезарядка: 22 сек.
action attack or cast time uses animation length [1]
EASPrimordialMiniBossFumogate
Spell
Время применения: 1 сек.
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
CGEPrimordialMiniBossBileGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит 498.2 урона хаосом в секунду
active skill area of effect radius +% final [63]
base skill effect duration [10000]
ground caustic art variation [1033]
is area damage [1]
GAPrimordialExpeditionBossChargedSlam
Triggerable, Attack, AttackInPlace
Base Damage: 186—280
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 0.3 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [25]
GSExpeditionPrimordialBossFeedChannel
Triggerable, Channel, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/Minibosses/PrimordialMiniBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Amalgamite",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 0.3,
attackRange = 28,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"SSMPrimordialMiniBossSpawnBugs",
"MPWPrimordialMiniBossFeedSpray",
"CGEPrimordialMiniBossBileGround",
"GAPrimordialMiniBossBiteSlam",
"GAPrimordialExpeditionBossChargedSlam",
"GSExpeditionPrimordialBossFeedChannel",
"EASPrimordialMiniBossInjectGround",
"EASPrimordialMiniBossFumogate",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMPrimordialMiniBossSpawnBugs"] = {
name = "SSMPrimordialMiniBossSpawnBugs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1123, 8, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWPrimordialMiniBossFeedSpray"] = {
name = "MPWPrimordialMiniBossFeedSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {1490, 0, 9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPrimordialMiniBossBileGround"] = {
name = "CGEPrimordialMiniBossBileGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"ground_caustic_art_variation",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 63, 1033, 10000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAPrimordialMiniBossBiteSlam"] = {
name = "GAPrimordialMiniBossBiteSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAPrimordialExpeditionBossChargedSlam"] = {
name = "GAPrimordialExpeditionBossChargedSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionPrimordialBossFeedChannel"] = {
name = "GSExpeditionPrimordialBossFeedChannel",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASPrimordialMiniBossInjectGround"] = {
name = "EASPrimordialMiniBossInjectGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASPrimordialMiniBossFumogate"] = {
name = "EASPrimordialMiniBossFumogate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












