Невероятное порождение
Гуманоид
The Improbable Spawn
| Spectre | |
|---|---|
| Tags | expedition_monster, flying, humanoid, medium_movement |
Здоровье
100%
Сопротивление
Damage
100%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
JetpackMiniBoss
Metadata
JetpackMiniBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,257
2,413
708
Damage
233
Урон от чар
233
Меткость
2,502
Время атаки
1.5
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSJetpackMiniBossGroundProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1459]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MPSJetpackMiniBossFloatingProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 6%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1460]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
MDJetpackMiniBossChargedCannon
Multicastable, Triggerable, AttackInPlace, Spell
Время применения: 1 сек.
Перезарядка: 25 сек.
GSJetpackMiniBossDeceleratingProjectileExplosion
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSJetpackMiniBossDeceleratingProjectileExplosionTick
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSJetpackMiniBossFloatingDeceleratingProjectileExplosionTick
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
MDJetpackMiniBossFloatingChargedCannon
Multicastable, Triggerable, AttackInPlace, Spell
Время применения: 1 сек.
Перезарядка: 25 сек.
MPSJetpackFloatingOrbitingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
Выпускает дополнительных снарядов:
Выпускает снаряды по кругу
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1460]
projectile uses contact position [1]
projectiles travel at fixed height [1]
SSMJetpackMiniBossSummonAliens
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 30 сек.
alternate minion [1124]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [10]
summoned monsters are minions [1]
GSJetpackMiniBossBombardSingle
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base skill effect duration [8000]
ground ice art variation [1015]
is area damage [1]
GTJetpackMiniBossBombard
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 28 сек.
action attack or cast time uses animation length [1]
SSMJetpackMiniBossFloatingSummonAliens
Spell, Multicastable, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 30 сек.
alternate minion [1125]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
GSJetpackMiniBossFloatingBombardSingle
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
Наносит 162.1 урона от огня в секунду
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base skill effect duration [8000]
ground fire art variation [1035]
is area damage [1]
GTJetpackMiniBossFloatingBombard
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 28 сек.
action attack or cast time uses animation length [1]
EASJetpackMiniBossOverdrive
Spell
Время применения: 1 сек.
Перезарядка: 40 сек.
action attack or cast time uses animation length [1]
EASJetpackMiniBossFloatingOverdrive
Spell
Время применения: 1 сек.
Перезарядка: 40 сек.
action attack or cast time uses animation length [1]
EASJetpackMiniBossTeleport
Spell
Время применения: 1 сек.
Перезарядка: 18 сек.
action attack or cast time uses animation length [1]
EASJetpackMiniBossFloatingTeleport
Spell
Время применения: 1 сек.
Перезарядка: 18 сек.
action attack or cast time uses animation length [1]
MDJetpackMiniBossChargedCannonTriggered
Multicastable, Triggerable, AttackInPlace, Spell
Время применения: 1 сек.
MDJetpackMiniBossFloatingChargedCannonTriggered
Multicastable, Triggerable, AttackInPlace, Spell
Время применения: 1 сек.
MPSJetpackMiniBossOverdriveProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
Выпускает дополнительных снарядов:
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1475]
projectile uses contact position [1]
projectiles travel at fixed height [1]
GTJetpackMiniBossFloatingBombardTriggered
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
MPSJetpackMiniBossFloatingOverdriveProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
Выпускает дополнительных снарядов:
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1478]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
GSJetpackMiniBossOverdriveFloatingSlam
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSJetpackBossBlackHoleExplode
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/Minibosses/JetpackMiniBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Improbable Spawn",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"SSMJetpackMiniBossSummonAliens",
"SSMJetpackMiniBossFloatingSummonAliens",
"MPSJetpackMiniBossGroundProjectiles",
"MPSJetpackMiniBossFloatingProjectiles",
"MPSJetpackFloatingOrbitingProjectile",
"MPSJetpackMiniBossOverdriveProjectiles",
"MPSJetpackMiniBossFloatingOverdriveProjectiles",
"GSJetpackMiniBossDeceleratingProjectileExplosion",
"GSJetpackMiniBossDeceleratingProjectileExplosionTick",
"GSJetpackMiniBossFloatingDeceleratingProjectileExplosionTick",
"GSJetpackMiniBossBombardSingle",
"GSJetpackMiniBossFloatingBombardSingle",
"GSJetpackMiniBossOverdriveFloatingSlam",
"GSJetpackBossBlackHoleExplode",
"EASJetpackMiniBossOverdrive",
"EASJetpackMiniBossFloatingOverdrive",
"EASJetpackMiniBossTeleport",
"EASJetpackMiniBossFloatingTeleport",
"MDJetpackMiniBossChargedCannon",
"MDJetpackMiniBossFloatingChargedCannon",
"MDJetpackMiniBossChargedCannonTriggered",
"MDJetpackMiniBossFloatingChargedCannonTriggered",
"GTJetpackMiniBossBombard",
"GTJetpackMiniBossFloatingBombard",
"GTJetpackMiniBossFloatingBombardTriggered",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMJetpackMiniBossSummonAliens"] = {
name = "SSMJetpackMiniBossSummonAliens",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1124, 8, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMJetpackMiniBossFloatingSummonAliens"] = {
name = "SSMJetpackMiniBossFloatingSummonAliens",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1125, 8, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSJetpackMiniBossGroundProjectiles"] = {
name = "MPSJetpackMiniBossGroundProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1459, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSJetpackMiniBossFloatingProjectiles"] = {
name = "MPSJetpackMiniBossFloatingProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1460, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSJetpackFloatingOrbitingProjectile"] = {
name = "MPSJetpackFloatingOrbitingProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1460, 5, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSJetpackMiniBossOverdriveProjectiles"] = {
name = "MPSJetpackMiniBossOverdriveProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"active_skill_base_cold_damage_%_to_convert_to_fire",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1475, 30, 5, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSJetpackMiniBossFloatingOverdriveProjectiles"] = {
name = "MPSJetpackMiniBossFloatingOverdriveProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1478, 5, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossDeceleratingProjectileExplosion"] = {
name = "GSJetpackMiniBossDeceleratingProjectileExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_cold_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossDeceleratingProjectileExplosionTick"] = {
name = "GSJetpackMiniBossDeceleratingProjectileExplosionTick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_cold_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossFloatingDeceleratingProjectileExplosionTick"] = {
name = "GSJetpackMiniBossFloatingDeceleratingProjectileExplosionTick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossBombardSingle"] = {
name = "GSJetpackMiniBossBombardSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_cold_damage_%_to_convert_to_fire",
"ground_ice_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 1015, 8000, 20, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossFloatingBombardSingle"] = {
name = "GSJetpackMiniBossFloatingBombardSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"ground_fire_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 1035, 8000, -20, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossOverdriveFloatingSlam"] = {
name = "GSJetpackMiniBossOverdriveFloatingSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackBossBlackHoleExplode"] = {
name = "GSJetpackBossBlackHoleExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_cold_damage_%_to_convert_to_fire",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASJetpackMiniBossOverdrive"] = {
name = "EASJetpackMiniBossOverdrive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASJetpackMiniBossFloatingOverdrive"] = {
name = "EASJetpackMiniBossFloatingOverdrive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASJetpackMiniBossTeleport"] = {
name = "EASJetpackMiniBossTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASJetpackMiniBossFloatingTeleport"] = {
name = "EASJetpackMiniBossFloatingTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDJetpackMiniBossChargedCannon"] = {
name = "MDJetpackMiniBossChargedCannon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDJetpackMiniBossFloatingChargedCannon"] = {
name = "MDJetpackMiniBossFloatingChargedCannon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDJetpackMiniBossChargedCannonTriggered"] = {
name = "MDJetpackMiniBossChargedCannonTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDJetpackMiniBossFloatingChargedCannonTriggered"] = {
name = "MDJetpackMiniBossFloatingChargedCannonTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTJetpackMiniBossBombard"] = {
name = "GTJetpackMiniBossBombard",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTJetpackMiniBossFloatingBombard"] = {
name = "GTJetpackMiniBossFloatingBombard",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTJetpackMiniBossFloatingBombardTriggered"] = {
name = "GTJetpackMiniBossFloatingBombardTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












