IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
The Improbable Spawn
CategoryHumanoidHumanoïde
Spectre
Tagsexpedition_monster, flying, humanoid, medium_movement
Vie
100%
Résistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Précision
100%
Attack Distance
6 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
JetpackMiniBoss
Metadata
JetpackMiniBoss
Niveau
68
Vie
8,257
2,413
Damage
233
Dégâts des sorts
233
Précision
2,502
Temps d'attaque
1.5
Expérience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
MPSJetpackMiniBossGroundProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 191.3 à 287 Dégâts de Froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1459]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MaceNotable2
MPSJetpackMiniBossFloatingProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Inflige 191.3 à 287 Dégâts de Feu
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1460]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
MaceNotable2
MDJetpackMiniBossChargedCannon
Multicastable, Triggerable, AttackInPlace, Spell
Temps d'incantation: 1 sec.
Temps de recharge: 25 sec.
GSJetpackMiniBossDeceleratingProjectileExplosion
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 252.5 à 378.8 Dégâts de Froid
Convertit 30% des Dégâts de Froid En Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
GSJetpackMiniBossDeceleratingProjectileExplosionTick
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 95.66 à 143.5 Dégâts de Froid
Convertit 30% des Dégâts de Froid En Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
GSJetpackMiniBossFloatingDeceleratingProjectileExplosionTick
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 95.66 à 143.5 Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
MDJetpackMiniBossFloatingChargedCannon
Multicastable, Triggerable, AttackInPlace, Spell
Temps d'incantation: 1 sec.
Temps de recharge: 25 sec.
MPSJetpackFloatingOrbitingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 95.66 à 143.5 Dégâts de Feu
Tire Projectiles supplémentaires
Fires Projectiles in a circle
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1460]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MaceNotable2
SSMJetpackMiniBossSummonAliens
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 30 sec.
alternate minion [1124]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [10]
summoned monsters are minions [1]
GSJetpackMiniBossBombardSingle
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 466.8 à 700.2 Dégâts de Froid
Convertit 30% des Dégâts de Froid En Dégâts de Feu
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base skill effect duration [8000]
ground ice art variation [1015]
is area damage [1]
GTJetpackMiniBossBombard
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 28 sec.
action attack or cast time uses animation length [1]
SSMJetpackMiniBossFloatingSummonAliens
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 30 sec.
alternate minion [1125]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
GSJetpackMiniBossFloatingBombardSingle
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 466.8 à 700.2 Dégâts de Feu
Inflige 162.1 Dégâts de Feu par seconde
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base skill effect duration [8000]
ground fire art variation [1035]
is area damage [1]
GTJetpackMiniBossFloatingBombard
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 28 sec.
action attack or cast time uses animation length [1]
EASJetpackMiniBossOverdrive
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 40 sec.
action attack or cast time uses animation length [1]
EASJetpackMiniBossFloatingOverdrive
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 40 sec.
action attack or cast time uses animation length [1]
EASJetpackMiniBossTeleport
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 18 sec.
action attack or cast time uses animation length [1]
EASJetpackMiniBossFloatingTeleport
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 18 sec.
action attack or cast time uses animation length [1]
MDJetpackMiniBossChargedCannonTriggered
Multicastable, Triggerable, AttackInPlace, Spell
Temps d'incantation: 1 sec.
MDJetpackMiniBossFloatingChargedCannonTriggered
Multicastable, Triggerable, AttackInPlace, Spell
Temps d'incantation: 1 sec.
MPSJetpackMiniBossOverdriveProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 191.3 à 287 Dégâts de Froid
Convertit 30% des Dégâts de Froid En Dégâts de Feu
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1475]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MaceNotable2
GTJetpackMiniBossFloatingBombardTriggered
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
MPSJetpackMiniBossFloatingOverdriveProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 191.3 à 287 Dégâts de Feu
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1478]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
MaceNotable2
GSJetpackMiniBossOverdriveFloatingSlam
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 252.5 à 378.8 Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
GSJetpackBossBlackHoleExplode
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
Inflige 252.5 à 378.8 Dégâts de Feu
Convertit 30% des Dégâts de Froid En Dégâts de Feu
action attack or cast time uses animation length [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/Minibosses/JetpackMiniBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Improbable Spawn",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "SSMJetpackMiniBossSummonAliens",
        "SSMJetpackMiniBossFloatingSummonAliens",
        "MPSJetpackMiniBossGroundProjectiles",
        "MPSJetpackMiniBossFloatingProjectiles",
        "MPSJetpackFloatingOrbitingProjectile",
        "MPSJetpackMiniBossOverdriveProjectiles",
        "MPSJetpackMiniBossFloatingOverdriveProjectiles",
        "GSJetpackMiniBossDeceleratingProjectileExplosion",
        "GSJetpackMiniBossDeceleratingProjectileExplosionTick",
        "GSJetpackMiniBossFloatingDeceleratingProjectileExplosionTick",
        "GSJetpackMiniBossBombardSingle",
        "GSJetpackMiniBossFloatingBombardSingle",
        "GSJetpackMiniBossOverdriveFloatingSlam",
        "GSJetpackBossBlackHoleExplode",
        "EASJetpackMiniBossOverdrive",
        "EASJetpackMiniBossFloatingOverdrive",
        "EASJetpackMiniBossTeleport",
        "EASJetpackMiniBossFloatingTeleport",
        "MDJetpackMiniBossChargedCannon",
        "MDJetpackMiniBossFloatingChargedCannon",
        "MDJetpackMiniBossChargedCannonTriggered",
        "MDJetpackMiniBossFloatingChargedCannonTriggered",
        "GTJetpackMiniBossBombard",
        "GTJetpackMiniBossFloatingBombard",
        "GTJetpackMiniBossFloatingBombardTriggered",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMJetpackMiniBossSummonAliens"] = {
    name = "SSMJetpackMiniBossSummonAliens",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1124, 8, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMJetpackMiniBossFloatingSummonAliens"] = {
    name = "SSMJetpackMiniBossFloatingSummonAliens",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1125, 8, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSJetpackMiniBossGroundProjectiles"] = {
    name = "MPSJetpackMiniBossGroundProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1459, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSJetpackMiniBossFloatingProjectiles"] = {
    name = "MPSJetpackMiniBossFloatingProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1460, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSJetpackFloatingOrbitingProjectile"] = {
    name = "MPSJetpackFloatingOrbitingProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_travel_at_fixed_height",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1460, 5, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSJetpackMiniBossOverdriveProjectiles"] = {
    name = "MPSJetpackMiniBossOverdriveProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "active_skill_base_cold_damage_%_to_convert_to_fire",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1475, 30, 5, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSJetpackMiniBossFloatingOverdriveProjectiles"] = {
    name = "MPSJetpackMiniBossFloatingOverdriveProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1478, 5, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossDeceleratingProjectileExplosion"] = {
    name = "GSJetpackMiniBossDeceleratingProjectileExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_cold_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossDeceleratingProjectileExplosionTick"] = {
    name = "GSJetpackMiniBossDeceleratingProjectileExplosionTick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_cold_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossFloatingDeceleratingProjectileExplosionTick"] = {
    name = "GSJetpackMiniBossFloatingDeceleratingProjectileExplosionTick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossBombardSingle"] = {
    name = "GSJetpackMiniBossBombardSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_cold_damage_%_to_convert_to_fire",
        "ground_ice_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, 1015, 8000, 20, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossFloatingBombardSingle"] = {
    name = "GSJetpackMiniBossFloatingBombardSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 1035, 8000, -20, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackMiniBossOverdriveFloatingSlam"] = {
    name = "GSJetpackMiniBossOverdriveFloatingSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSJetpackBossBlackHoleExplode"] = {
    name = "GSJetpackBossBlackHoleExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_base_cold_damage_%_to_convert_to_fire",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASJetpackMiniBossOverdrive"] = {
    name = "EASJetpackMiniBossOverdrive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASJetpackMiniBossFloatingOverdrive"] = {
    name = "EASJetpackMiniBossFloatingOverdrive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASJetpackMiniBossTeleport"] = {
    name = "EASJetpackMiniBossTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASJetpackMiniBossFloatingTeleport"] = {
    name = "EASJetpackMiniBossFloatingTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDJetpackMiniBossChargedCannon"] = {
    name = "MDJetpackMiniBossChargedCannon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDJetpackMiniBossFloatingChargedCannon"] = {
    name = "MDJetpackMiniBossFloatingChargedCannon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDJetpackMiniBossChargedCannonTriggered"] = {
    name = "MDJetpackMiniBossChargedCannonTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDJetpackMiniBossFloatingChargedCannonTriggered"] = {
    name = "MDJetpackMiniBossFloatingChargedCannonTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTJetpackMiniBossBombard"] = {
    name = "GTJetpackMiniBossBombard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTJetpackMiniBossFloatingBombard"] = {
    name = "GTJetpackMiniBossFloatingBombard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTJetpackMiniBossFloatingBombardTriggered"] = {
    name = "GTJetpackMiniBossFloatingBombardTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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