Bloodthief Queen
ด่าน: บึงพัดทราย, ที่หลบภัยซิกกุรัต
Spectre | Y |
---|---|
Area | บึงพัดทราย, ที่หลบภัยซิกกุรัต, บึงพัดทราย |
Tags | allows_inc_aoe, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Packs |
พลังชีวิต
250%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
7 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
SwarmHost
Metadata
SwarmHost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
21,790
เกราะ
3,877
การหลบหลีก
502
Energy Shield
0
Damage
496
ความเสียหายเวท
496
ความแม่นยำ
1,164
Attack Time
1.5
ค่าประสบการณ์
86,598
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 397–595
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASSwarmHostDroneSpawn
คูลดาวน์: 30 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EDSSwarmHostGasSpray
Triggerable, Spell, Damage
โอกาสคริติคอล: 5%
คูลดาวน์: 10 {วิ}
สร้างความเสียหาย กายภาพ 10.29 ถึง 15.43
สร้างสถานะ พิษ ต่อศัตรูเมื่อปะทะ
action attack or cast time uses animation length [1]
base skill can be blocked [1]
base skill cannot be avoided by dodge roll [1]
is area damage [1]
spell maximum action distance +% [-50]
visual hit effect chaos is green [1]
สร้างสถานะ พิษ ต่อศัตรูเมื่อปะทะ
action attack or cast time uses animation length [1]
base skill can be blocked [1]
base skill cannot be avoided by dodge roll [1]
is area damage [1]
spell maximum action distance +% [-50]
visual hit effect chaos is green [1]
TranslateRotateSwarmHostRight90
คูลดาวน์: 2 {วิ}
ไม่ถูก ผลักออกไป
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
translate rotate curvature path distance [5]
translate rotate curvature scale [45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
translate rotate curvature path distance [5]
translate rotate curvature scale [45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostLeft90
คูลดาวน์: 2 {วิ}
ไม่ถูก ผลักออกไป
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
translate rotate curvature path distance [5]
translate rotate curvature scale [-45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
translate rotate curvature path distance [5]
translate rotate curvature scale [-45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostRight180
คูลดาวน์: 2 {วิ}
ไม่ถูก ผลักออกไป
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
translate rotate curvature path distance [5]
translate rotate curvature scale [5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
translate rotate curvature path distance [5]
translate rotate curvature scale [5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostLeft180
คูลดาวน์: 2 {วิ}
ไม่ถูก ผลักออกไป
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
translate rotate curvature path distance [5]
translate rotate curvature scale [-5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
translate rotate curvature path distance [5]
translate rotate curvature scale [-5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostForward
ไม่ถูก ผลักออกไป
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
translate rotate curvature path distance [40]
translate rotate curvature scale [0]
translate rotate rotation angle rate [0]
translate rotate translate speed +% [0]
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
translate rotate curvature path distance [40]
translate rotate curvature scale [0]
translate rotate rotation angle rate [0]
translate rotate translate speed +% [0]
EASSwarmHostViolentLeftTurn
action attack or cast time uses animation length [1]
EASSwarmHostViolentRightTurn
action attack or cast time uses animation length [1]
GSSwarmHostDeathExplode
Triggerable, Spell, Damage
โอกาสคริติคอล: 5%
สร้างความเสียหาย กายภาพ 40.37 ถึง 60.56
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MonsterRotate" Actor { basic_action = "MoveForced" } StateMachine { define_shared_state = "pod_pop;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MonsterRotate" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/ao/pustule_explode.ao" preload_animated_object = "Metadata/Monsters/SwarmHost/attachments/Sack.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk" } Render { selection_size_override = "240, 240, 150" selection_position_offset = "0, -50, 0" } Life { on_spawned_alive = " HideMeshSegmentsBySubstring( dead ); HideMeshSegmentsBySubstring( Dead ); " on_spawned_dead = "HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape );" } Animated { on_event_pop_for_host_death_01 = " ShowAllMeshSegments(); HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao' ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao' ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao' ); " } Actor { on_effect_start_EASSwarmHostViolentLeftTurn = " AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " on_effect_start_EASSwarmHostViolentRightTurn = " AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } BaseEvents { on_construction_complete = " IfAlive( { DoRandom( () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_1 ); }, () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_1 ); }, () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_1 ); } ); pod1.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_2 ); }, () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_2 ); }, () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_2 ); } ); pod2.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_3 ); }, () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_3 ); }, () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_3 ); } ); pod3.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_4 ); }, () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_4 ); }, () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_4 ); } ); pod4.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_5 ); }, () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_5 ); }, () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_5 ); } ); pod5.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_6 ); }, () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_6 ); }, () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_6 ); } ); pod6.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_7 ); }, () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_7 ); }, () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_7 ); } ); pod7.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_8 ); }, () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_8 ); }, () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_8 ); } ); pod8.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_9 ); }, () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_9 ); }, () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_9 ); } ); pod9.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_10 ); }, () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_10 ); }, () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_10 ); } ); pod10.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_11 ); }, () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_11 ); }, () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_11 ); } ); pod11.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_12 ); }, () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_12 ); }, () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_12 ); } ); pod12.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_13 ); }, () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_13 ); }, () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_13 ); } ); pod13.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_14 ); }, () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_14 ); }, () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_14 ); } ); pod14.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_15 ); }, () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_15 ); }, () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_15 ); } ); pod15.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_16 ); }, () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_16 ); }, () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_16 ); } ); pod16.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_17 ); }, () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_17 ); }, () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_17 ); } ); pod17.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_18 ); }, () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_18 ); }, () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_18 ); } ); pod18.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_19 ); }, () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_19 ); }, () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_19 ); } ); pod19.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_20 ); }, () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_20 ); }, () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_20 ); } ); pod20.PlayAnimation( egg_idle_full_01 ); } ); " } StateMachine { on_state_pod_pop_1 = " pod1.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_2 = " pod2.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_3 = " pod3.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_4 = " pod4.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_5 = " pod5.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_6 = " pod6.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_7 = " pod7.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_8 = " pod8.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_9 = " pod9.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_10 = " pod10.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_11 = " pod11.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_12 = " pod12.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_13 = " pod13.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_14 = " pod14.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_15 = " pod15.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_16 = " pod16.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_17 = " pod17.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_18 = " pod18.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_19 = " pod19.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_20 = " pod20.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SwarmHost/SwarmHost"] = { name = "Bloodthief Queen", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSSwarmHostDeathExplode", "EASSwarmHostDroneSpawn", "EASSwarmHostViolentLeftTurn", "EASSwarmHostViolentRightTurn", "TranslateRotateSwarmHostRight90", "TranslateRotateSwarmHostLeft90", "TranslateRotateSwarmHostRight180", "TranslateRotateSwarmHostLeft180", "TranslateRotateSwarmHostForward", "EDSSwarmHostGasSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSwarmHostDeathExplode"] = { name = "GSSwarmHostDeathExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostDroneSpawn"] = { name = "EASSwarmHostDroneSpawn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostViolentLeftTurn"] = { name = "EASSwarmHostViolentLeftTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostViolentRightTurn"] = { name = "EASSwarmHostViolentRightTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostRight90"] = { name = "TranslateRotateSwarmHostRight90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostLeft90"] = { name = "TranslateRotateSwarmHostLeft90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostRight180"] = { name = "TranslateRotateSwarmHostRight180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostLeft180"] = { name = "TranslateRotateSwarmHostLeft180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostForward"] = { name = "TranslateRotateSwarmHostForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSwarmHostGasSpray"] = { name = "EDSSwarmHostGasSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "visual_hit_effect_chaos_is_green", "global_poison_on_hit", "base_skill_can_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }