Reina robasangre
Bloodthief Queen
| Spectre | |
|---|---|
| Area | Ciénaga de arena, Qimah, El refugio del zigurat |
| Tags | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| Packs |
Vida
250%
Resistencia
Damage
200%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
7 ~ 20
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
100%
Type
SwarmHost
Metadata
SwarmHost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
16,388
2,023
663
Damage
425
Daño de hechizos
425
Precisión
2,228
Tiempo de ataque
1.5
Experiencia
53,768
Minion Life
15,705
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 340—510
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASSwarmHostDroneSpawn
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
action do not face target [1]
EDSSwarmHostGasSpray
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
base skill can be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
visual hit effect chaos is green [1]
EASSwarmHostViolentLeftTurn
Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
EASSwarmHostViolentRightTurn
Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GSSwarmHostDeathExplode
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/MonsterRotate"
Actor
{
basic_action = "MoveForced"
}
StateMachine
{
define_shared_state = "pod_pop;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SwarmHost/SwarmHost"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bloodthief Queen",
life = 2.5,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GSSwarmHostDeathExplode",
"EASSwarmHostDroneSpawn",
"EASSwarmHostViolentLeftTurn",
"EASSwarmHostViolentRightTurn",
"TranslateRotateSwarmHostRight90",
"TranslateRotateSwarmHostLeft90",
"TranslateRotateSwarmHostRight180",
"TranslateRotateSwarmHostLeft180",
"TranslateRotateSwarmHostForward",
"EDSSwarmHostGasSpray",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSwarmHostDeathExplode"] = {
name = "GSSwarmHostDeathExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostDroneSpawn"] = {
name = "EASSwarmHostDroneSpawn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostViolentLeftTurn"] = {
name = "EASSwarmHostViolentLeftTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostViolentRightTurn"] = {
name = "EASSwarmHostViolentRightTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostRight90"] = {
name = "TranslateRotateSwarmHostRight90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostLeft90"] = {
name = "TranslateRotateSwarmHostLeft90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostRight180"] = {
name = "TranslateRotateSwarmHostRight180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostLeft180"] = {
name = "TranslateRotateSwarmHostLeft180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostForward"] = {
name = "TranslateRotateSwarmHostForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSwarmHostGasSpray"] = {
name = "EDSSwarmHostGasSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"visual_hit_effect_chaos_is_green",
"global_poison_on_hit",
"base_skill_can_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Actor.basic_action | MoveForced |
| StateMachine.define_shared_state | pod_pop; |
Reina robasangre
Bestia
Bloodthief Queen
| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Vida
250%
Resistencia
Damage
200%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
7 ~ 20
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
100%
Type
SwarmHost
Metadata
SwarmHostRunemarked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
20,643
2,413
708
Damage
466
Daño de hechizos
466
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
71,585
Minion Life
17,325
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASSwarmHostDroneSpawn
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
action do not face target [1]
EDSSwarmHostGasSpray
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
base skill can be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
visual hit effect chaos is green [1]
EASSwarmHostViolentLeftTurn
Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
EASSwarmHostViolentRightTurn
Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GSSwarmHostDeathExplode
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SwarmHost/Runemarked/SwarmHostRunemarked"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bloodthief Queen",
life = 2.5,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GSSwarmHostDeathExplode",
"EASSwarmHostDroneSpawn",
"EASSwarmHostViolentLeftTurn",
"EASSwarmHostViolentRightTurn",
"TranslateRotateSwarmHostRight90",
"TranslateRotateSwarmHostLeft90",
"TranslateRotateSwarmHostRight180",
"TranslateRotateSwarmHostLeft180",
"TranslateRotateSwarmHostForward",
"EDSSwarmHostGasSpray",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSwarmHostDeathExplode"] = {
name = "GSSwarmHostDeathExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostDroneSpawn"] = {
name = "EASSwarmHostDroneSpawn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostViolentLeftTurn"] = {
name = "EASSwarmHostViolentLeftTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostViolentRightTurn"] = {
name = "EASSwarmHostViolentRightTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostRight90"] = {
name = "TranslateRotateSwarmHostRight90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostLeft90"] = {
name = "TranslateRotateSwarmHostLeft90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostRight180"] = {
name = "TranslateRotateSwarmHostRight180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostLeft180"] = {
name = "TranslateRotateSwarmHostLeft180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostForward"] = {
name = "TranslateRotateSwarmHostForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSwarmHostGasSpray"] = {
name = "EDSSwarmHostGasSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"visual_hit_effect_chaos_is_green",
"global_poison_on_hit",
"base_skill_can_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












