Blutdieb-Königin

Gebiet: Sandgetränkte Sümpfe, Qimah, Die Zikkurat-Zuflucht
Bloodthief Queen
Spectre | Y |
---|---|
Area | Sandgetränkte Sümpfe, Qimah, Die Zikkurat-Zuflucht |
Tags | allows_inc_aoe, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Packs |
Leben
250%
Widerstand




Damage
200%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
7 ~ 20
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
SwarmHost
Metadata
SwarmHost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
16,283
2,023
663
Damage
425
Zauberschaden
425
Genauigkeit
2,214
Angriffszeit
1.5
Erfahrung
53,768
Minion Life
15,705
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 340–510
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASSwarmHostDroneSpawn
Abklingzeit: 30 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
EDSSwarmHostGasSpray
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
Vergiftet Gegner bei Treffer
action attack or cast time uses animation length [1]
base skill can be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
visual hit effect chaos is green [1]
TranslateRotateSwarmHostRight90
Abklingzeit: 2 Sek.
Kann nicht zurückgestoßen werden
Eure Treffer können Gegner nicht betäuben
translate rotate curvature path distance [5]
translate rotate curvature scale [45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostLeft90
Abklingzeit: 2 Sek.
Kann nicht zurückgestoßen werden
Eure Treffer können Gegner nicht betäuben
translate rotate curvature path distance [5]
translate rotate curvature scale [-45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostRight180
Abklingzeit: 2 Sek.
Kann nicht zurückgestoßen werden
Eure Treffer können Gegner nicht betäuben
translate rotate curvature path distance [5]
translate rotate curvature scale [5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostLeft180
Abklingzeit: 2 Sek.
Kann nicht zurückgestoßen werden
Eure Treffer können Gegner nicht betäuben
translate rotate curvature path distance [5]
translate rotate curvature scale [-5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostForward
Kann nicht zurückgestoßen werden
Eure Treffer können Gegner nicht betäuben
translate rotate curvature path distance [40]
translate rotate curvature scale [0]
translate rotate rotation angle rate [0]
translate rotate translate speed +% [0]
EASSwarmHostViolentLeftTurn
action attack or cast time uses animation length [1]
EASSwarmHostViolentRightTurn
action attack or cast time uses animation length [1]
GSSwarmHostDeathExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MonsterRotate" Actor { basic_action = "MoveForced" } StateMachine { define_shared_state = "pod_pop;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MonsterRotate" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/ao/pustule_explode.ao" preload_animated_object = "Metadata/Monsters/SwarmHost/attachments/Sack.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk" } Render { selection_size_override = "240, 240, 150" selection_position_offset = "0, -50, 0" } Life { on_spawned_alive = " HideMeshSegmentsBySubstring( dead ); HideMeshSegmentsBySubstring( Dead ); " on_spawned_dead = "HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape );" } Animated { on_event_pop_for_host_death_01 = " ShowAllMeshSegments(); HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao' ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao' ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao' ); " } Actor { on_effect_start_EASSwarmHostViolentLeftTurn = " AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " on_effect_start_EASSwarmHostViolentRightTurn = " AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } BaseEvents { on_construction_complete = " IfAlive( { DoRandom( () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_1, 1.0, 1, false, true ); }, () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_1, 1.0, 1, false, true ); }, () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_1, 1.0, 1, false, true ); } ); pod1.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_2, 1.0, 1, false, true ); }, () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_2, 1.0, 1, false, true ); }, () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_2, 1.0, 1, false, true ); } ); pod2.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_3, 1.0, 1, false, true ); }, () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_3, 1.0, 1, false, true ); }, () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_3, 1.0, 1, false, true ); } ); pod3.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_4, 1.0, 1, false, true ); }, () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_4, 1.0, 1, false, true ); }, () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_4, 1.0, 1, false, true ); } ); pod4.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_5, 1.0, 1, false, true ); }, () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_5, 1.0, 1, false, true ); }, () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_5, 1.0, 1, false, true ); } ); pod5.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_6, 1.0, 1, false, true ); }, () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_6, 1.0, 1, false, true ); }, () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_6, 1.0, 1, false, true ); } ); pod6.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_7, 1.0, 1, false, true ); }, () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_7, 1.0, 1, false, true ); }, () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_7, 1.0, 1, false, true ); } ); pod7.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_8, 1.0, 1, false, true ); }, () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_8, 1.0, 1, false, true ); }, () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_8, 1.0, 1, false, true ); } ); pod8.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_9, 1.0, 1, false, true ); }, () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_9, 1.0, 1, false, true ); }, () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_9, 1.0, 1, false, true ); } ); pod9.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_10, 1.0, 1, false, true ); }, () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_10, 1.0, 1, false, true ); }, () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_10, 1.0, 1, false, true ); } ); pod10.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_11, 1.0, 1, false, true ); }, () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_11, 1.0, 1, false, true ); }, () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_11, 1.0, 1, false, true ); } ); pod11.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_12, 1.0, 1, false, true ); }, () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_12, 1.0, 1, false, true ); }, () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_12, 1.0, 1, false, true ); } ); pod12.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_13, 1.0, 1, false, true ); }, () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_13, 1.0, 1, false, true ); }, () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_13, 1.0, 1, false, true ); } ); pod13.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_14, 1.0, 1, false, true ); }, () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_14, 1.0, 1, false, true ); }, () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_14, 1.0, 1, false, true ); } ); pod14.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_15, 1.0, 1, false, true ); }, () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_15, 1.0, 1, false, true ); }, () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_15, 1.0, 1, false, true ); } ); pod15.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_16, 1.0, 1, false, true ); }, () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_16, 1.0, 1, false, true ); }, () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_16, 1.0, 1, false, true ); } ); pod16.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_17, 1.0, 1, false, true ); }, () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_17, 1.0, 1, false, true ); }, () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_17, 1.0, 1, false, true ); } ); pod17.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_18, 1.0, 1, false, true ); }, () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_18, 1.0, 1, false, true ); }, () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_18, 1.0, 1, false, true ); } ); pod18.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_19, 1.0, 1, false, true ); }, () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_19, 1.0, 1, false, true ); }, () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_19, 1.0, 1, false, true ); } ); pod19.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_20, 1.0, 1, false, true ); }, () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_20, 1.0, 1, false, true ); }, () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_20, 1.0, 1, false, true ); } ); pod20.PlayAnimation( egg_idle_full_01 ); } ); " } StateMachine { on_state_pod_pop_1 = " pod1.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_2 = " pod2.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_3 = " pod3.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_4 = " pod4.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_5 = " pod5.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_6 = " pod6.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_7 = " pod7.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_8 = " pod8.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_9 = " pod9.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_10 = " pod10.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_11 = " pod11.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_12 = " pod12.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_13 = " pod13.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_14 = " pod14.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_15 = " pod15.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_16 = " pod16.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_17 = " pod17.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_18 = " pod18.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_19 = " pod19.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_20 = " pod20.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SwarmHost/SwarmHost"] = { name = "Bloodthief Queen", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSSwarmHostDeathExplode", "EASSwarmHostDroneSpawn", "EASSwarmHostViolentLeftTurn", "EASSwarmHostViolentRightTurn", "TranslateRotateSwarmHostRight90", "TranslateRotateSwarmHostLeft90", "TranslateRotateSwarmHostRight180", "TranslateRotateSwarmHostLeft180", "TranslateRotateSwarmHostForward", "EDSSwarmHostGasSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSwarmHostDeathExplode"] = { name = "GSSwarmHostDeathExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostDroneSpawn"] = { name = "EASSwarmHostDroneSpawn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostViolentLeftTurn"] = { name = "EASSwarmHostViolentLeftTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostViolentRightTurn"] = { name = "EASSwarmHostViolentRightTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostRight90"] = { name = "TranslateRotateSwarmHostRight90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostLeft90"] = { name = "TranslateRotateSwarmHostLeft90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostRight180"] = { name = "TranslateRotateSwarmHostRight180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostLeft180"] = { name = "TranslateRotateSwarmHostLeft180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostForward"] = { name = "TranslateRotateSwarmHostForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSwarmHostGasSpray"] = { name = "EDSSwarmHostGasSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "visual_hit_effect_chaos_is_green", "global_poison_on_hit", "base_skill_can_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.