Bloodthief Queen
Spectre | Y |
---|---|
Area | Sandswept Marsh, The Ziggurat Refuge, Sandswept Marsh |
Tags | allows_inc_aoe, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Packs |
Life
250%
Resistance
-30
0
0
0
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
7 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
SwarmHost
Metadata
SwarmHost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
70
Life
21,790
Armour
3,877
Evasion Rating
502
Damage
496
Spell Damage
496
Accuracy
2,328
Attack Time
1.5
Experience
86,598
Minion Life
30,665
Minion Damage
4,325
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 397–595
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASSwarmHostDroneSpawn
Cooldown Time: 30 sec
action attack or cast time uses animation length [1]
action do not face target [1]
EDSSwarmHostGasSpray
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 10 sec
Deals 2232 to 3347 Physical Damage
Poisons Enemies on Hit
action attack or cast time uses animation length [1]
base skill can be blocked [1]
base skill cannot be avoided by dodge roll [1]
is area damage [1]
spell maximum action distance +% [-50]
visual hit effect chaos is green [1]
TranslateRotateSwarmHostRight90
Cooldown Time: 2 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [5]
translate rotate curvature scale [45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostLeft90
Cooldown Time: 2 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [5]
translate rotate curvature scale [-45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostRight180
Cooldown Time: 2 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [5]
translate rotate curvature scale [5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostLeft180
Cooldown Time: 2 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [5]
translate rotate curvature scale [-5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostForward
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [40]
translate rotate curvature scale [0]
translate rotate rotation angle rate [0]
translate rotate translate speed +% [0]
EASSwarmHostViolentLeftTurn
action attack or cast time uses animation length [1]
EASSwarmHostViolentRightTurn
action attack or cast time uses animation length [1]
GSSwarmHostDeathExplode
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 105777505 to 158666261 Physical Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MonsterRotate" Actor { basic_action = "MoveForced" } StateMachine { define_shared_state = "pod_pop;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MonsterRotate" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/ao/pustule_explode.ao" preload_animated_object = "Metadata/Monsters/SwarmHost/attachments/Sack.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk" } Render { selection_size_override = "240, 240, 150" selection_position_offset = "0, -50, 0" } Life { on_spawned_alive = " HideMeshSegmentsBySubstring( dead ); HideMeshSegmentsBySubstring( Dead ); " on_spawned_dead = "HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape );" } Animated { on_event_pop_for_host_death_01 = " ShowAllMeshSegments(); HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao' ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao' ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao' ); " } Actor { on_effect_start_EASSwarmHostViolentLeftTurn = " AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " on_effect_start_EASSwarmHostViolentRightTurn = " AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } BaseEvents { on_construction_complete = " IfAlive( { DoRandom( () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_1 ); }, () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_1 ); }, () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_1 ); } ); pod1.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_2 ); }, () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_2 ); }, () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_2 ); } ); pod2.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_3 ); }, () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_3 ); }, () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_3 ); } ); pod3.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_4 ); }, () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_4 ); }, () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_4 ); } ); pod4.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_5 ); }, () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_5 ); }, () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_5 ); } ); pod5.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_6 ); }, () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_6 ); }, () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_6 ); } ); pod6.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_7 ); }, () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_7 ); }, () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_7 ); } ); pod7.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_8 ); }, () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_8 ); }, () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_8 ); } ); pod8.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_9 ); }, () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_9 ); }, () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_9 ); } ); pod9.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_10 ); }, () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_10 ); }, () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_10 ); } ); pod10.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_11 ); }, () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_11 ); }, () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_11 ); } ); pod11.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_12 ); }, () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_12 ); }, () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_12 ); } ); pod12.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_13 ); }, () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_13 ); }, () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_13 ); } ); pod13.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_14 ); }, () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_14 ); }, () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_14 ); } ); pod14.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_15 ); }, () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_15 ); }, () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_15 ); } ); pod15.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_16 ); }, () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_16 ); }, () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_16 ); } ); pod16.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_17 ); }, () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_17 ); }, () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_17 ); } ); pod17.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_18 ); }, () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_18 ); }, () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_18 ); } ); pod18.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_19 ); }, () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_19 ); }, () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_19 ); } ); pod19.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_20 ); }, () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_20 ); }, () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_20 ); } ); pod20.PlayAnimation( egg_idle_full_01 ); } ); " } StateMachine { on_state_pod_pop_1 = " pod1.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_2 = " pod2.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_3 = " pod3.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_4 = " pod4.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_5 = " pod5.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_6 = " pod6.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_7 = " pod7.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_8 = " pod8.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_9 = " pod9.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_10 = " pod10.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_11 = " pod11.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_12 = " pod12.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_13 = " pod13.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_14 = " pod14.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_15 = " pod15.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_16 = " pod16.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_17 = " pod17.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_18 = " pod18.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_19 = " pod19.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_20 = " pod20.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SwarmHost/SwarmHost"] = { name = "Bloodthief Queen", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSSwarmHostDeathExplode", "EASSwarmHostDroneSpawn", "EASSwarmHostViolentLeftTurn", "EASSwarmHostViolentRightTurn", "TranslateRotateSwarmHostRight90", "TranslateRotateSwarmHostLeft90", "TranslateRotateSwarmHostRight180", "TranslateRotateSwarmHostLeft180", "TranslateRotateSwarmHostForward", "EDSSwarmHostGasSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSwarmHostDeathExplode"] = { name = "GSSwarmHostDeathExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostDroneSpawn"] = { name = "EASSwarmHostDroneSpawn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostViolentLeftTurn"] = { name = "EASSwarmHostViolentLeftTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostViolentRightTurn"] = { name = "EASSwarmHostViolentRightTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostRight90"] = { name = "TranslateRotateSwarmHostRight90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostLeft90"] = { name = "TranslateRotateSwarmHostLeft90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostRight180"] = { name = "TranslateRotateSwarmHostRight180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostLeft180"] = { name = "TranslateRotateSwarmHostLeft180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostForward"] = { name = "TranslateRotateSwarmHostForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSwarmHostGasSpray"] = { name = "EDSSwarmHostGasSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "visual_hit_effect_chaos_is_green", "global_poison_on_hit", "base_skill_can_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.