| Spectre | N |
|---|---|
| Area | 風沙沼澤, 奇瑪, 高地神塔庇護所 |
| Tags | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| Packs |
生命
250%
抗性
傷害
200%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
7 ~ 20
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
SwarmHost
Metadata
SwarmHost
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 340–510
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASSwarmHostDroneSpawn
冷卻時間: 30 秒
action attack or cast time uses animation length [1]
action do not face target [1]
EDSSwarmHostGasSpray
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
base skill can be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
visual hit effect chaos is green [1]
TranslateRotateSwarmHostRight90
冷卻時間: 2 秒
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [5]
translate rotate curvature scale [45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostLeft90
冷卻時間: 2 秒
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [5]
translate rotate curvature scale [-45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostRight180
冷卻時間: 2 秒
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [5]
translate rotate curvature scale [5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostLeft180
冷卻時間: 2 秒
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [5]
translate rotate curvature scale [-5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostForward
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [40]
translate rotate curvature scale [0]
translate rotate rotation angle rate [0]
translate rotate translate speed +% [0]
EASSwarmHostViolentLeftTurn
action attack or cast time uses animation length [1]
EASSwarmHostViolentRightTurn
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/MonsterRotate"
Actor
{
basic_action = "MoveForced"
}
StateMachine
{
define_shared_state = "pod_pop;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/MonsterRotate"
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/ao/pustule_explode.ao"
preload_animated_object = "Metadata/Monsters/SwarmHost/attachments/Sack.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk"
}
Render
{
selection_size_override = "240, 240, 150"
selection_position_offset = "0, -50, 0"
}
Life
{
on_spawned_alive =
"
HideMeshSegmentsBySubstring( dead );
HideMeshSegmentsBySubstring( Dead );
"
on_spawned_dead = "HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape );"
}
Animated
{
on_event_pop_for_host_death_01 =
"
ShowAllMeshSegments();
HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape );
DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao' );
DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao' );
DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao' );
"
}
Actor
{
on_effect_start_EASSwarmHostViolentLeftTurn =
"
AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true );
"
on_effect_start_EASSwarmHostViolentRightTurn =
"
AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true );
"
}
BaseEvents
{
on_construction_complete =
"
IfAlive(
{
DoRandom( ()
{
this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_1, 1.0, 1, false, true );
}, ()
{
this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_1, 1.0, 1, false, true );
}, ()
{
this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_1, 1.0, 1, false, true );
} );
pod1.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_2, 1.0, 1, false, true );
}, ()
{
this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_2, 1.0, 1, false, true );
}, ()
{
this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_2, 1.0, 1, false, true );
} );
pod2.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_3, 1.0, 1, false, true );
}, ()
{
this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_3, 1.0, 1, false, true );
}, ()
{
this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_3, 1.0, 1, false, true );
} );
pod3.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_4, 1.0, 1, false, true );
}, ()
{
this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_4, 1.0, 1, false, true );
}, ()
{
this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_4, 1.0, 1, false, true );
} );
pod4.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_5, 1.0, 1, false, true );
}, ()
{
this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_5, 1.0, 1, false, true );
}, ()
{
this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_5, 1.0, 1, false, true );
} );
pod5.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_6, 1.0, 1, false, true );
}, ()
{
this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_6, 1.0, 1, false, true );
}, ()
{
this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_6, 1.0, 1, false, true );
} );
pod6.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_7, 1.0, 1, false, true );
}, ()
{
this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_7, 1.0, 1, false, true );
}, ()
{
this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_7, 1.0, 1, false, true );
} );
pod7.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_8, 1.0, 1, false, true );
}, ()
{
this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_8, 1.0, 1, false, true );
}, ()
{
this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_8, 1.0, 1, false, true );
} );
pod8.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_9, 1.0, 1, false, true );
}, ()
{
this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_9, 1.0, 1, false, true );
}, ()
{
this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_9, 1.0, 1, false, true );
} );
pod9.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_10, 1.0, 1, false, true );
}, ()
{
this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_10, 1.0, 1, false, true );
}, ()
{
this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_10, 1.0, 1, false, true );
} );
pod10.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_11, 1.0, 1, false, true );
}, ()
{
this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_11, 1.0, 1, false, true );
}, ()
{
this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_11, 1.0, 1, false, true );
} );
pod11.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_12, 1.0, 1, false, true );
}, ()
{
this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_12, 1.0, 1, false, true );
}, ()
{
this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_12, 1.0, 1, false, true );
} );
pod12.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_13, 1.0, 1, false, true );
}, ()
{
this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_13, 1.0, 1, false, true );
}, ()
{
this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_13, 1.0, 1, false, true );
} );
pod13.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_14, 1.0, 1, false, true );
}, ()
{
this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_14, 1.0, 1, false, true );
}, ()
{
this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_14, 1.0, 1, false, true );
} );
pod14.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_15, 1.0, 1, false, true );
}, ()
{
this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_15, 1.0, 1, false, true );
}, ()
{
this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_15, 1.0, 1, false, true );
} );
pod15.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_16, 1.0, 1, false, true );
}, ()
{
this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_16, 1.0, 1, false, true );
}, ()
{
this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_16, 1.0, 1, false, true );
} );
pod16.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_17, 1.0, 1, false, true );
}, ()
{
this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_17, 1.0, 1, false, true );
}, ()
{
this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_17, 1.0, 1, false, true );
} );
pod17.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_18, 1.0, 1, false, true );
}, ()
{
this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_18, 1.0, 1, false, true );
}, ()
{
this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_18, 1.0, 1, false, true );
} );
pod18.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_19, 1.0, 1, false, true );
}, ()
{
this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_19, 1.0, 1, false, true );
}, ()
{
this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_19, 1.0, 1, false, true );
} );
pod19.PlayAnimation( egg_idle_full_01 );
DoRandom( ()
{
this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_20, 1.0, 1, false, true );
}, ()
{
this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_20, 1.0, 1, false, true );
}, ()
{
this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_20, 1.0, 1, false, true );
} );
pod20.PlayAnimation( egg_idle_full_01 );
} );
"
}
StateMachine
{
on_state_pod_pop_1 =
"
pod1.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_2 =
"
pod2.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_3 =
"
pod3.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_4 =
"
pod4.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_5 =
"
pod5.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_6 =
"
pod6.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_7 =
"
pod7.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_8 =
"
pod8.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_9 =
"
pod9.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_10 =
"
pod10.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_11 =
"
pod11.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_12 =
"
pod12.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_13 =
"
pod13.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_14 =
"
pod14.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_15 =
"
pod15.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_16 =
"
pod16.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_17 =
"
pod17.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_18 =
"
pod18.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_19 =
"
pod19.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
on_state_pod_pop_20 =
"
pod20.Do(
{
PlayAnimation( egg_grow_01 );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
QueueAnimation( egg_idle_full_01 );
} );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SwarmHost/SwarmHost"] = {
name = "Bloodthief Queen",
life = 2.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GSSwarmHostDeathExplode",
"EASSwarmHostDroneSpawn",
"EASSwarmHostViolentLeftTurn",
"EASSwarmHostViolentRightTurn",
"TranslateRotateSwarmHostRight90",
"TranslateRotateSwarmHostLeft90",
"TranslateRotateSwarmHostRight180",
"TranslateRotateSwarmHostLeft180",
"TranslateRotateSwarmHostForward",
"EDSSwarmHostGasSpray",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSwarmHostDeathExplode"] = {
name = "GSSwarmHostDeathExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostDroneSpawn"] = {
name = "EASSwarmHostDroneSpawn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostViolentLeftTurn"] = {
name = "EASSwarmHostViolentLeftTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostViolentRightTurn"] = {
name = "EASSwarmHostViolentRightTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostRight90"] = {
name = "TranslateRotateSwarmHostRight90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostLeft90"] = {
name = "TranslateRotateSwarmHostLeft90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostRight180"] = {
name = "TranslateRotateSwarmHostRight180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostLeft180"] = {
name = "TranslateRotateSwarmHostLeft180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostForward"] = {
name = "TranslateRotateSwarmHostForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSwarmHostGasSpray"] = {
name = "EDSSwarmHostGasSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"visual_hit_effect_chaos_is_green",
"global_poison_on_hit",
"base_skill_can_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Actor.basic_action | MoveForced |
| StateMachine.define_shared_state | pod_pop; |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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