Reine vole-sang
Bloodthief Queen
SpectreY
AreaLe Marécage ensablé, Le Refuge de la Ziggourat, Le Marécage ensablé
Tagsallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Packs
  • Le Marécage ensablé, Le Marécage ensablé: Reine vole-sang, Guêpe vole-sang
  • Le Refuge de la Ziggourat: Reine vole-sang, Guêpe vole-sang
  • Vie
    250%
    Résistance
    -30 0 0 0
    Damage
    200%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    7 ~ 20
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    250%
    Model Size
    100%
    Type
    SwarmHost
    Metadata
    SwarmHost
    Niveau
    65
    Vie
    16,283
    Armure
    2,023
    Score d'Évasion
    440
    Damage
    425
    Dégâts des sorts
    425
    Précision
    1,974
    Temps d'attaque
    1.5
    Expérience
    53,768
    Minion Life
    14,943
    Minion Damage
    903
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 340–510
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASSwarmHostDroneSpawn
    Temps de recharge: 30 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EDSSwarmHostGasSpray
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 10 sec.
    Inflige 69.81 à 104.7 Dégâts Physiques
    Empoisonne les Ennemis au Toucher
    action attack or cast time uses animation length [1]
    base skill can be blocked [1]
    base skill cannot be avoided by dodge roll [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    visual hit effect chaos is green [1]
    TranslateRotateSwarmHostRight90
    Temps de recharge: 2 sec.
    Vous ne pouvez pas être Repoussé(e)
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    translate rotate curvature path distance [5]
    translate rotate curvature scale [45]
    translate rotate rotation angle rate [100]
    translate rotate translate speed +% [0]
    TranslateRotateSwarmHostLeft90
    Temps de recharge: 2 sec.
    Vous ne pouvez pas être Repoussé(e)
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    translate rotate curvature path distance [5]
    translate rotate curvature scale [-45]
    translate rotate rotation angle rate [100]
    translate rotate translate speed +% [0]
    TranslateRotateSwarmHostRight180
    Temps de recharge: 2 sec.
    Vous ne pouvez pas être Repoussé(e)
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    translate rotate curvature path distance [5]
    translate rotate curvature scale [5]
    translate rotate rotation angle rate [100]
    translate rotate translate speed +% [0]
    TranslateRotateSwarmHostLeft180
    Temps de recharge: 2 sec.
    Vous ne pouvez pas être Repoussé(e)
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    translate rotate curvature path distance [5]
    translate rotate curvature scale [-5]
    translate rotate rotation angle rate [100]
    translate rotate translate speed +% [0]
    TranslateRotateSwarmHostForward
    Vous ne pouvez pas être Repoussé(e)
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    translate rotate curvature path distance [40]
    translate rotate curvature scale [0]
    translate rotate rotation angle rate [0]
    translate rotate translate speed +% [0]
    EASSwarmHostViolentLeftTurn
    action attack or cast time uses animation length [1]
    EASSwarmHostViolentRightTurn
    action attack or cast time uses animation length [1]
    GSSwarmHostDeathExplode
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 656.3 à 984.4 Dégâts Physiques
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/MonsterRotate"
    
    Actor
    {
    	basic_action = "MoveForced"
    }
    
    StateMachine
    {
    	define_shared_state = "pod_pop;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/MonsterRotate"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/ao/pustule_explode.ao"
    	preload_animated_object = "Metadata/Monsters/SwarmHost/attachments/Sack.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk"
    }
    
    Render
    {
    	selection_size_override = "240,  240,  150"
    	selection_position_offset = "0,  -50,  0"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		HideMeshSegmentsBySubstring( dead );
    		HideMeshSegmentsBySubstring( Dead );
    	"
    
    	on_spawned_dead = "HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape );"
    }
    
    Animated
    {
    	on_event_pop_for_host_death_01 =
    	"
    		ShowAllMeshSegments();
    		HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape );
    		DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao' );
    		DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao' );
    		DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao' );
    	"
    }
    
    Actor
    {
    	on_effect_start_EASSwarmHostViolentLeftTurn =
    	"
    		AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true );
    	"
    
    	on_effect_start_EASSwarmHostViolentRightTurn =
    	"
    		AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true );
    	"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfAlive(
    		{
    			DoRandom( ()
    			{
    				this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_1, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_1, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_1, 1.0, 1, false, true );
    			} );
    			pod1.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_2, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_2, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_2, 1.0, 1, false, true );
    			} );
    			pod2.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_3, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_3, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_3, 1.0, 1, false, true );
    			} );
    			pod3.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_4, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_4, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_4, 1.0, 1, false, true );
    			} );
    			pod4.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_5, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_5, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_5, 1.0, 1, false, true );
    			} );
    			pod5.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_6, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_6, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_6, 1.0, 1, false, true );
    			} );
    			pod6.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_7, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_7, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_7, 1.0, 1, false, true );
    			} );
    			pod7.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_8, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_8, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_8, 1.0, 1, false, true );
    			} );
    			pod8.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_9, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_9, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_9, 1.0, 1, false, true );
    			} );
    			pod9.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_10, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_10, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_10, 1.0, 1, false, true );
    			} );
    			pod10.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_11, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_11, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_11, 1.0, 1, false, true );
    			} );
    			pod11.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_12, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_12, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_12, 1.0, 1, false, true );
    			} );
    			pod12.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_13, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_13, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_13, 1.0, 1, false, true );
    			} );
    			pod13.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_14, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_14, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_14, 1.0, 1, false, true );
    			} );
    			pod14.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_15, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_15, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_15, 1.0, 1, false, true );
    			} );
    			pod15.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_16, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_16, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_16, 1.0, 1, false, true );
    			} );
    			pod16.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_17, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_17, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_17, 1.0, 1, false, true );
    			} );
    			pod17.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_18, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_18, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_18, 1.0, 1, false, true );
    			} );
    			pod18.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_19, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_19, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_19, 1.0, 1, false, true );
    			} );
    			pod19.PlayAnimation( egg_idle_full_01 );
    			DoRandom( ()
    			{
    				this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_20, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_20, 1.0, 1, false, true );
    			}, ()
    			{
    				this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_20, 1.0, 1, false, true );
    			} );
    			pod20.PlayAnimation( egg_idle_full_01 );
    		} );
    	"
    }
    
    StateMachine
    {
    	on_state_pod_pop_1 =
    	"
    		pod1.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_2 =
    	"
    		pod2.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_3 =
    	"
    		pod3.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_4 =
    	"
    		pod4.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_5 =
    	"
    		pod5.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_6 =
    	"
    		pod6.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_7 =
    	"
    		pod7.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_8 =
    	"
    		pod8.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_9 =
    	"
    		pod9.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_10 =
    	"
    		pod10.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_11 =
    	"
    		pod11.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_12 =
    	"
    		pod12.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_13 =
    	"
    		pod13.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_14 =
    	"
    		pod14.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_15 =
    	"
    		pod15.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_16 =
    	"
    		pod16.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_17 =
    	"
    		pod17.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_18 =
    	"
    		pod18.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_19 =
    	"
    		pod19.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    
    	on_state_pod_pop_20 =
    	"
    		pod20.Do(
    		{
    			PlayAnimation( egg_grow_01 );
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 );
    			QueueAnimation( egg_idle_full_01 );
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SwarmHost/SwarmHost"] = {
        name = "Bloodthief Queen",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSSwarmHostDeathExplode",
            "EASSwarmHostDroneSpawn",
            "EASSwarmHostViolentLeftTurn",
            "EASSwarmHostViolentRightTurn",
            "TranslateRotateSwarmHostRight90",
            "TranslateRotateSwarmHostLeft90",
            "TranslateRotateSwarmHostRight180",
            "TranslateRotateSwarmHostLeft180",
            "TranslateRotateSwarmHostForward",
            "EDSSwarmHostGasSpray",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSwarmHostDeathExplode"] = {
        name = "GSSwarmHostDeathExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSwarmHostDroneSpawn"] = {
        name = "EASSwarmHostDroneSpawn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSwarmHostViolentLeftTurn"] = {
        name = "EASSwarmHostViolentLeftTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSwarmHostViolentRightTurn"] = {
        name = "EASSwarmHostViolentRightTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateSwarmHostRight90"] = {
        name = "TranslateRotateSwarmHostRight90",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateSwarmHostLeft90"] = {
        name = "TranslateRotateSwarmHostLeft90",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateSwarmHostRight180"] = {
        name = "TranslateRotateSwarmHostRight180",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateSwarmHostLeft180"] = {
        name = "TranslateRotateSwarmHostLeft180",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateSwarmHostForward"] = {
        name = "TranslateRotateSwarmHostForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSwarmHostGasSpray"] = {
        name = "EDSSwarmHostGasSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "visual_hit_effect_chaos_is_green",
            "global_poison_on_hit",
            "base_skill_can_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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