Reine vole-sang
Bloodthief Queen
| Spectre | |
|---|---|
| Area | Le Marécage ensablé, Qimah, Le Refuge de la Ziggourat |
| Tags | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| Packs |
Vie
250%
Résistance
Damage
200%
Précision
100%
Touches critiques Chance
5%
Attack Distance
7 ~ 20
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
SwarmHost
Metadata
SwarmHost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
16,388
2,023
Damage
425
Dégâts des sorts
425
Précision
2,228
Temps d'attaque
1.5
Expérience
53,768
Minion Life
15,705
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 340—510
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASSwarmHostDroneSpawn
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 30 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
EDSSwarmHostGasSpray
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
Empoisonne les Ennemis au Toucher
action attack or cast time uses animation length [1]
base skill can be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
visual hit effect chaos is green [1]
EASSwarmHostViolentLeftTurn
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
EASSwarmHostViolentRightTurn
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
GSSwarmHostDeathExplode
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/MonsterRotate"
Actor
{
basic_action = "MoveForced"
}
StateMachine
{
define_shared_state = "pod_pop;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SwarmHost/SwarmHost"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bloodthief Queen",
life = 2.5,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GSSwarmHostDeathExplode",
"EASSwarmHostDroneSpawn",
"EASSwarmHostViolentLeftTurn",
"EASSwarmHostViolentRightTurn",
"TranslateRotateSwarmHostRight90",
"TranslateRotateSwarmHostLeft90",
"TranslateRotateSwarmHostRight180",
"TranslateRotateSwarmHostLeft180",
"TranslateRotateSwarmHostForward",
"EDSSwarmHostGasSpray",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSwarmHostDeathExplode"] = {
name = "GSSwarmHostDeathExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostDroneSpawn"] = {
name = "EASSwarmHostDroneSpawn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostViolentLeftTurn"] = {
name = "EASSwarmHostViolentLeftTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostViolentRightTurn"] = {
name = "EASSwarmHostViolentRightTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostRight90"] = {
name = "TranslateRotateSwarmHostRight90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostLeft90"] = {
name = "TranslateRotateSwarmHostLeft90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostRight180"] = {
name = "TranslateRotateSwarmHostRight180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostLeft180"] = {
name = "TranslateRotateSwarmHostLeft180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostForward"] = {
name = "TranslateRotateSwarmHostForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSwarmHostGasSpray"] = {
name = "EDSSwarmHostGasSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"visual_hit_effect_chaos_is_green",
"global_poison_on_hit",
"base_skill_can_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Actor.basic_action | MoveForced |
| StateMachine.define_shared_state | pod_pop; |
Reine vole-sang
Bête
Bloodthief Queen
| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Vie
250%
Résistance
Damage
200%
Précision
100%
Touches critiques Chance
5%
Attack Distance
7 ~ 20
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
SwarmHost
Metadata
SwarmHostRunemarked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
20,643
2,413
Damage
466
Dégâts des sorts
466
Précision
2,502
Temps d'attaque
1.5
Expérience
71,585
Minion Life
17,325
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 373—559
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASSwarmHostDroneSpawn
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 30 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
EDSSwarmHostGasSpray
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
Empoisonne les Ennemis au Toucher
action attack or cast time uses animation length [1]
base skill can be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
visual hit effect chaos is green [1]
EASSwarmHostViolentLeftTurn
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
EASSwarmHostViolentRightTurn
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
GSSwarmHostDeathExplode
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SwarmHost/Runemarked/SwarmHostRunemarked"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bloodthief Queen",
life = 2.5,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GSSwarmHostDeathExplode",
"EASSwarmHostDroneSpawn",
"EASSwarmHostViolentLeftTurn",
"EASSwarmHostViolentRightTurn",
"TranslateRotateSwarmHostRight90",
"TranslateRotateSwarmHostLeft90",
"TranslateRotateSwarmHostRight180",
"TranslateRotateSwarmHostLeft180",
"TranslateRotateSwarmHostForward",
"EDSSwarmHostGasSpray",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSwarmHostDeathExplode"] = {
name = "GSSwarmHostDeathExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostDroneSpawn"] = {
name = "EASSwarmHostDroneSpawn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostViolentLeftTurn"] = {
name = "EASSwarmHostViolentLeftTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSwarmHostViolentRightTurn"] = {
name = "EASSwarmHostViolentRightTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostRight90"] = {
name = "TranslateRotateSwarmHostRight90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostLeft90"] = {
name = "TranslateRotateSwarmHostLeft90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostRight180"] = {
name = "TranslateRotateSwarmHostRight180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostLeft180"] = {
name = "TranslateRotateSwarmHostLeft180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateSwarmHostForward"] = {
name = "TranslateRotateSwarmHostForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSwarmHostGasSpray"] = {
name = "EDSSwarmHostGasSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"visual_hit_effect_chaos_is_green",
"global_poison_on_hit",
"base_skill_can_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












