Spectre | Y |
---|---|
Area | 砂原の沼地, ジッグラトの避難所, 砂原の沼地 |
Tags | allows_inc_aoe, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Packs |
ライフ
250%
耐性




Damage
200%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
7 ~ 20
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
SwarmHost
Metadata
SwarmHost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
16,283
アーマー
2,023
回避力
440
Damage
425
スペルダメージ
425
命中力
1,974
アタックタイム
1.5
経験値
53,768
Minion Life
15,705
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 340–510
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASSwarmHostDroneSpawn
クールダウン時間: 30 秒
action attack or cast time uses animation length [1]
action do not face target [1]
EDSSwarmHostGasSpray
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 10 秒
69.81から104.7の物理ダメージを与える
ヒット時に敵に毒を付与する
action attack or cast time uses animation length [1]
base skill can be blocked [1]
base skill cannot be avoided by dodge roll [1]
is area damage [1]
spell maximum action distance +% [-50]
visual hit effect chaos is green [1]
TranslateRotateSwarmHostRight90
クールダウン時間: 2 秒
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
translate rotate curvature path distance [5]
translate rotate curvature scale [45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostLeft90
クールダウン時間: 2 秒
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
translate rotate curvature path distance [5]
translate rotate curvature scale [-45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostRight180
クールダウン時間: 2 秒
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
translate rotate curvature path distance [5]
translate rotate curvature scale [5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostLeft180
クールダウン時間: 2 秒
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
translate rotate curvature path distance [5]
translate rotate curvature scale [-5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateSwarmHostForward
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
translate rotate curvature path distance [40]
translate rotate curvature scale [0]
translate rotate rotation angle rate [0]
translate rotate translate speed +% [0]
EASSwarmHostViolentLeftTurn
action attack or cast time uses animation length [1]
EASSwarmHostViolentRightTurn
action attack or cast time uses animation length [1]
GSSwarmHostDeathExplode
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
656.3から984.4の物理ダメージを与える
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MonsterRotate" Actor { basic_action = "MoveForced" } StateMachine { define_shared_state = "pod_pop;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MonsterRotate" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/ao/pustule_explode.ao" preload_animated_object = "Metadata/Monsters/SwarmHost/attachments/Sack.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk" } Render { selection_size_override = "240, 240, 150" selection_position_offset = "0, -50, 0" } Life { on_spawned_alive = " HideMeshSegmentsBySubstring( dead ); HideMeshSegmentsBySubstring( Dead ); " on_spawned_dead = "HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape );" } Animated { on_event_pop_for_host_death_01 = " ShowAllMeshSegments(); HideMeshSegments( mesh|antennae|antennaeShape, bodyShape, mesh|legs|legsShape ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao' ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao' ); DetachAllOfType( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao' ); " } Actor { on_effect_start_EASSwarmHostViolentLeftTurn = " AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " on_effect_start_EASSwarmHostViolentRightTurn = " AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } BaseEvents { on_construction_complete = " IfAlive( { DoRandom( () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_1, 1.0, 1, false, true ); }, () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_1, 1.0, 1, false, true ); }, () { this.pod1 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_1, 1.0, 1, false, true ); } ); pod1.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_2, 1.0, 1, false, true ); }, () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_2, 1.0, 1, false, true ); }, () { this.pod2 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_2, 1.0, 1, false, true ); } ); pod2.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_3, 1.0, 1, false, true ); }, () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_3, 1.0, 1, false, true ); }, () { this.pod3 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_3, 1.0, 1, false, true ); } ); pod3.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_4, 1.0, 1, false, true ); }, () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_4, 1.0, 1, false, true ); }, () { this.pod4 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_4, 1.0, 1, false, true ); } ); pod4.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_5, 1.0, 1, false, true ); }, () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_5, 1.0, 1, false, true ); }, () { this.pod5 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_5, 1.0, 1, false, true ); } ); pod5.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_6, 1.0, 1, false, true ); }, () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_6, 1.0, 1, false, true ); }, () { this.pod6 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_6, 1.0, 1, false, true ); } ); pod6.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_7, 1.0, 1, false, true ); }, () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_7, 1.0, 1, false, true ); }, () { this.pod7 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_7, 1.0, 1, false, true ); } ); pod7.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_8, 1.0, 1, false, true ); }, () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_8, 1.0, 1, false, true ); }, () { this.pod8 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_8, 1.0, 1, false, true ); } ); pod8.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_9, 1.0, 1, false, true ); }, () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_9, 1.0, 1, false, true ); }, () { this.pod9 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_9, 1.0, 1, false, true ); } ); pod9.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_10, 1.0, 1, false, true ); }, () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_10, 1.0, 1, false, true ); }, () { this.pod10 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_10, 1.0, 1, false, true ); } ); pod10.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_11, 1.0, 1, false, true ); }, () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_11, 1.0, 1, false, true ); }, () { this.pod11 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_11, 1.0, 1, false, true ); } ); pod11.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_12, 1.0, 1, false, true ); }, () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_12, 1.0, 1, false, true ); }, () { this.pod12 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_12, 1.0, 1, false, true ); } ); pod12.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_13, 1.0, 1, false, true ); }, () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_13, 1.0, 1, false, true ); }, () { this.pod13 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_13, 1.0, 1, false, true ); } ); pod13.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_14, 1.0, 1, false, true ); }, () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_14, 1.0, 1, false, true ); }, () { this.pod14 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_14, 1.0, 1, false, true ); } ); pod14.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_15, 1.0, 1, false, true ); }, () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_15, 1.0, 1, false, true ); }, () { this.pod15 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_15, 1.0, 1, false, true ); } ); pod15.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_16, 1.0, 1, false, true ); }, () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_16, 1.0, 1, false, true ); }, () { this.pod16 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_16, 1.0, 1, false, true ); } ); pod16.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_17, 1.0, 1, false, true ); }, () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_17, 1.0, 1, false, true ); }, () { this.pod17 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_17, 1.0, 1, false, true ); } ); pod17.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_18, 1.0, 1, false, true ); }, () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_18, 1.0, 1, false, true ); }, () { this.pod18 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_18, 1.0, 1, false, true ); } ); pod18.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_19, 1.0, 1, false, true ); }, () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_19, 1.0, 1, false, true ); }, () { this.pod19 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_19, 1.0, 1, false, true ); } ); pod19.PlayAnimation( egg_idle_full_01 ); DoRandom( () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_01.ao', aux_aux_sack_20, 1.0, 1, false, true ); }, () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_02.ao', aux_aux_sack_20, 1.0, 1, false, true ); }, () { this.pod20 = AddAttached( 'Metadata/Monsters/SwarmHost/attachments/SackVariant_03.ao', aux_aux_sack_20, 1.0, 1, false, true ); } ); pod20.PlayAnimation( egg_idle_full_01 ); } ); " } StateMachine { on_state_pod_pop_1 = " pod1.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_2 = " pod2.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_3 = " pod3.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_4 = " pod4.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_5 = " pod5.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_6 = " pod6.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_7 = " pod7.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_8 = " pod8.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_9 = " pod9.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_10 = " pod10.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_11 = " pod11.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_12 = " pod12.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_13 = " pod13.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_14 = " pod14.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_15 = " pod15.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_16 = " pod16.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_17 = " pod17.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_18 = " pod18.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_19 = " pod19.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " on_state_pod_pop_20 = " pod20.Do( { PlayAnimation( egg_grow_01 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SwarmHost/epk/pustule_glow_time.epk', 8.9 ); QueueAnimation( egg_idle_full_01 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SwarmHost/SwarmHost"] = { name = "Bloodthief Queen", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSSwarmHostDeathExplode", "EASSwarmHostDroneSpawn", "EASSwarmHostViolentLeftTurn", "EASSwarmHostViolentRightTurn", "TranslateRotateSwarmHostRight90", "TranslateRotateSwarmHostLeft90", "TranslateRotateSwarmHostRight180", "TranslateRotateSwarmHostLeft180", "TranslateRotateSwarmHostForward", "EDSSwarmHostGasSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSwarmHostDeathExplode"] = { name = "GSSwarmHostDeathExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostDroneSpawn"] = { name = "EASSwarmHostDroneSpawn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostViolentLeftTurn"] = { name = "EASSwarmHostViolentLeftTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwarmHostViolentRightTurn"] = { name = "EASSwarmHostViolentRightTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostRight90"] = { name = "TranslateRotateSwarmHostRight90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostLeft90"] = { name = "TranslateRotateSwarmHostLeft90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostRight180"] = { name = "TranslateRotateSwarmHostRight180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostLeft180"] = { name = "TranslateRotateSwarmHostLeft180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateSwarmHostForward"] = { name = "TranslateRotateSwarmHostForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSwarmHostGasSpray"] = { name = "EDSSwarmHostGasSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "visual_hit_effect_chaos_is_green", "global_poison_on_hit", "base_skill_can_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.