กัปตันฮาร์ทลิน
อันเดดด่าน: สิ้นทางสิ้นซาก, ด่านตะลุยบอส 1
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Captain Hartlin
| Spectre | N |
|---|---|
| Area | สิ้นทางสิ้นซาก, ด่านตะลุยบอส 1 |
| Tags | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
พลังชีวิต
288%
Energy Shield From Life
5%
+50%
ค่าต้านทาน
Damage
283%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
5 ~ 27
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
CaptainRoth
Metadata
CaptainRothBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
47
พลังชีวิต
6,051
999
303
Damage
330
ความเสียหายเวท
330
ความแม่นยำ
1,066
1.5
ค่าประสบการณ์
17,273
Minion Life
9,524
Minion Energy Shield
476
Minion Damage
875
Minion Armour
1,665
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GACaptainRothSlam
Triggerable, Attack, AttackInPlace
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 235%
คูลดาวน์: 16 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 135%
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [30]
ignite art variation [33]
is area damage [1]
voll slam damage +% final at centre [20]
MPWCaptainRothGhostCannonball
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
คูลดาวน์: 7 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster projectile variation [1046]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-22]
use scaled contact offset [1]
GTCaptainRothMinionBeam
Spell, Triggerable, AttackInPlace
คูลดาวน์: 6 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainRothSoulMortar
คูลดาวน์: 10 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainRothCannonBarrage
คูลดาวน์: 6 {วิ}
action attack or cast time uses animation length [1]
ignite art variation [33]
spell maximum action distance +% [-30]
EASCaptainRothAnchorDrop
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
EASCaptainRothWheelSpin
คูลดาวน์: 7 {วิ}
action attack or cast time uses animation length [1]
GSCaptainRothGhostAnchor
Triggerable, Attack, AttackInPlace
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 300%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 200%
action attack or cast time uses animation length [1]
base cannot be blocked [1]
ignite art variation [33]
is area damage [1]
voll slam damage +% final at centre [33]
SSMCaptainRothDrownedCrew
Spell, Multicastable, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
alternate minion [1035]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TBCaptainRothMinionBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 264—396
MMSCaptainRothSoulMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
คูลดาวน์: 0.01 {วิ}
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
MPWCaptainRothGhostCannonballBarrage
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster projectile variation [1081]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [2]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GACaptainRothGhostCannonImpact
Triggerable, Attack, AttackInPlace
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
GACaptainRothGhostCannonImpactWall
Triggerable, Attack, AttackInPlace
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
GACaptainRothGhostCannonImpactFloor
Triggerable, Attack, AttackInPlace
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
GACaptainRothNormalCannonImpactWall
Triggerable, Attack, AttackInPlace
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
GACaptainRothNormalCannonImpactFloor
Triggerable, Attack, AttackInPlace
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
GACaptainRothSlamAnchorImpact
Triggerable, Attack, AttackInPlace
Base Damage: 264—396
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 400%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 300%
action attack or cast time uses animation length [1]
attack maximum action distance + [2]
base skill cannot be avoided by dodge roll or blocked [1]
ignite art variation [33]
is area damage [1]
voll slam damage +% final at centre [20]
GTCaptainHartlinGhostCannonBarrage
Spell, Triggerable, AttackInPlace
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
SSMCaptainHartlinGhostCannonBarrage
Spell, Multicastable, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
alternate minion [1045]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSCaptainHarlinWaveImpacts
Triggerable, Spell, Damage, AttackInPlace
base is projectile [1]
is area damage [1]
skill can be active blocked from all directions [1]
MDCaptainRothWave
Multicastable, Triggerable, AttackInPlace
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
StateMachine
{
define_shared_state = "current_skill; dead;"
}
ControlZone {}
Stats
{
/* how_stunning = 75 */
set_base_heavy_stun_duration_ms = 5000
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/ao/AnchorSlam_Marker.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Life
{
on_death = "PlayTextAudio( CaptainRothDeath, 'Metadata/Monsters/Pirates/CaptainRoth' );"
}
Render
{
use_ao_lights = true
}
Animated
{
on_cannon_barrage_01 =
"
PlayTextAudio( CaptainRothCannonBarrageRandom, 'Metadata/Monsters/Pirates/CaptainRoth' );
PlayCharacterAudioEvent( CaptainHartlinCannon );
"
on_drop_anchor_01 = "PlayTextAudio( CaptainRothSlamRandom, 'Metadata/Monsters/Pirates/CaptainRoth' );"
on_emerge_01 = "PlayTextAudio( CaptainRothIntro, 'Metadata/Monsters/Pirates/CaptainRoth' );"
on_mortar_01 =
"
Roll( 1, 2,
{
PlayTextAudio( CaptainRothSoulMortarRandom, 'Metadata/Monsters/Pirates/CaptainRoth' );
} );
"
on_summon_01 = "PlayTextAudio( CaptainRothSummonMinionsRandom, 'Metadata/Monsters/Pirates/CaptainRoth' );"
on_tidal_wave_01 =
"
Roll( 1, 4,
{
PlayTextAudio( CaptainRothSummonWaveRandom, 'Metadata/Monsters/Pirates/CaptainRoth' );
} );
"
}
GlobalAudioParamEvents
{
player_in_range_param = "CaptainRothInRange"
life_percent_param = "CaptainRothLifePercentage"
range = 130
life_percent_value_max = 1.0
life_percent_is_boolean = true
}
/* ControlZone
{
condition = "local_player"
radius = 0
required_quest_flag = "Act4KalguuranVerisiumHeld"
on_enter = "ShowNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn', 0 );"
on_exit = "HideNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn' );"
} */
StateMachine
{
/* on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );" */
/*
current_skill_1: soul mortar barrage
current_skill_2: minion summon
current_skill_3: anchor drop
current_skill_4: cannon barrage
*/
on_or_create_state_current_skill_1 =
"
DoRandom(
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_1Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_7Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_3Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
} );
"
on_or_create_state_current_skill_2 =
"
DoRandom(
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_4Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_2Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
} );
"
on_or_create_state_current_skill_3 =
"
DoRandom(
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_6Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_8Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
} );
"
on_or_create_state_current_skill_4 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_5Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );"
}
Functions
{
remove_wheel_epks =
"
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_1Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_2Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_3Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_4Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_5Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_6Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_7Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_8Array.epk' );
"
}
Preload
{
preload_environment = "G4_2_2_boss"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Pirates/CaptainRothBoss"] = {
name = "Captain Hartlin",
life = 2.88,
energyShield = 0.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.83,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 27,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"SSMCaptainRothDrownedCrew",
"SSMCaptainHartlinGhostCannonBarrage",
"MPWCaptainRothGhostCannonball",
"MPWCaptainRothGhostCannonballBarrage",
"MMSCaptainRothSoulMortar",
"GACaptainRothSlam",
"GACaptainRothGhostCannonImpact",
"GSCaptainRothGhostAnchor",
"GACaptainRothGhostCannonImpactWall",
"GACaptainRothGhostCannonImpactFloor",
"GACaptainRothNormalCannonImpactWall",
"GACaptainRothNormalCannonImpactFloor",
"GACaptainRothSlamAnchorImpact",
"GSCaptainHarlinWaveImpacts",
"EASCaptainRothSoulMortar",
"EASCaptainRothCannonBarrage",
"EASCaptainRothAnchorDrop",
"EASCaptainRothWheelSpin",
"MDCaptainRothWave",
"TBCaptainRothMinionBeam",
"GTCaptainRothMinionBeam",
"GTCaptainHartlinGhostCannonBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMCaptainRothDrownedCrew"] = {
name = "SSMCaptainRothDrownedCrew",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"generic_skill_trigger_id",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1035, 1, -99, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMCaptainHartlinGhostCannonBarrage"] = {
name = "SSMCaptainHartlinGhostCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1045, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWCaptainRothGhostCannonball"] = {
name = "MPWCaptainRothGhostCannonball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_maximum_range_override",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {1046, -22, 500, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWCaptainRothGhostCannonballBarrage"] = {
name = "MPWCaptainRothGhostCannonballBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_maximum_range_override",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {1081, -30, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSCaptainRothSoulMortar"] = {
name = "MMSCaptainRothSoulMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -30, 50, 33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothSlam"] = {
name = "GACaptainRothSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 30, 25, 33, 20, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothGhostCannonImpact"] = {
name = "GACaptainRothGhostCannonImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCaptainRothGhostAnchor"] = {
name = "GSCaptainRothGhostAnchor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
},
levels = {
[1] = {30, 33, 33, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothGhostCannonImpactWall"] = {
name = "GACaptainRothGhostCannonImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothGhostCannonImpactFloor"] = {
name = "GACaptainRothGhostCannonImpactFloor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothNormalCannonImpactWall"] = {
name = "GACaptainRothNormalCannonImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothNormalCannonImpactFloor"] = {
name = "GACaptainRothNormalCannonImpactFloor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothSlamAnchorImpact"] = {
name = "GACaptainRothSlamAnchorImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {2, 30, 33, 20, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCaptainHarlinWaveImpacts"] = {
name = "GSCaptainHarlinWaveImpacts",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"base_is_projectile",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothSoulMortar"] = {
name = "EASCaptainRothSoulMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothCannonBarrage"] = {
name = "EASCaptainRothCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.03,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"ignite_art_variation",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothAnchorDrop"] = {
name = "EASCaptainRothAnchorDrop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothWheelSpin"] = {
name = "EASCaptainRothWheelSpin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDCaptainRothWave"] = {
name = "MDCaptainRothWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBCaptainRothMinionBeam"] = {
name = "TBCaptainRothMinionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCaptainRothMinionBeam"] = {
name = "GTCaptainRothMinionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCaptainHartlinGhostCannonBarrage"] = {
name = "GTCaptainHartlinGhostCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
กัปตันฮาร์ทลิน Text Audio /29
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.