Captain Hartlin

monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
Vida
180%
Energy Shield From Life
5%
Armadura
+50%
Resistencia




Damage
255%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
5 ~ 27
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
225%
Model Size
100%
Type
CaptainRoth
Metadata
CaptainRothBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
13,264
Armadura
3,620
Evasión
477
Escudo de energía
698
Damage
594
Daño de hechizos
594
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
64,427
Minion Life
11,339
Minion Energy Shield
597
Minion Damage
1,324
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GACaptainRothSlam
Triggerable, Attack
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Daño de ataque: 160%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 16 seg
Inflige un 60% más de daño de ataques
Convierte el 25% del daño físico en daño de fuego
+50 al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [30]
ignite art variation [33]
is area damage [1]
voll slam damage +% final at centre [20]
MPWCaptainRothGhostCannonball
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Daño de ataque: 120%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 7 seg
Inflige un 20% más de daño de ataques
Convierte el 40% del daño físico en daño de fuego
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1046]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-22]
use scaled contact offset [1]
GTCaptainRothMinionBeam
Triggerable
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainRothSoulMortar
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainRothCannonBarrage
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
ignite art variation [33]
spell maximum action distance +% [-30]
EASCaptainRothAnchorDrop
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
EASCaptainRothWheelSpin
Tiempo de recarga: 7 seg
action attack or cast time uses animation length [1]
GSCaptainRothGhostAnchor
Triggerable, Attack
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Daño de ataque: 300%
Tiempo de ataque: 1.5 seg
Inflige un 200% más de daño de ataques
Convierte el 30% del daño físico en daño de fuego
action attack or cast time uses animation length [1]
base skill cannot be blocked [1]
ignite art variation [33]
is area damage [1]
voll slam damage +% final at centre [25]
SSMCaptainRothDrownedCrew
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
alternate minion [1035]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TBCaptainRothMinionBeam
Spell, Triggerable, Attack, Damage
Base Damage: 476–713
Tiempo de lanzamiento: 1 seg
Tiempo de ataque: 1.5 seg
MMSCaptainRothSoulMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 0.01 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
Inflige de 210.4 a 315.7 de daño físico
Convierte el 50% del daño físico en daño de fuego
base is projectile [1]
ignite art variation [33]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
MPWCaptainRothGhostCannonballBarrage
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1081]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [2]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GACaptainRothGhostCannonImpact
Triggerable, Attack
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Daño de ataque: 133%
Tiempo de ataque: 1.5 seg
Inflige un 33% más de daño de ataques
Convierte el 50% del daño físico en daño de fuego
base is projectile [1]
ignite art variation [33]
is area damage [1]
GACaptainRothGhostCannonImpactWall
Triggerable, Attack
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Daño de ataque: 133%
Tiempo de ataque: 1.5 seg
Inflige un 33% más de daño de ataques
Convierte el 50% del daño físico en daño de fuego
base is projectile [1]
ignite art variation [33]
is area damage [1]
GACaptainRothGhostCannonImpactFloor
Triggerable, Attack
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Daño de ataque: 133%
Tiempo de ataque: 1.5 seg
Inflige un 33% más de daño de ataques
Convierte el 50% del daño físico en daño de fuego
base is projectile [1]
ignite art variation [33]
is area damage [1]
GACaptainRothNormalCannonImpactWall
Triggerable, Attack
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Daño de ataque: 133%
Tiempo de ataque: 1.5 seg
Inflige un 33% más de daño de ataques
Convierte el 50% del daño físico en daño de fuego
base is projectile [1]
ignite art variation [33]
is area damage [1]
GACaptainRothNormalCannonImpactFloor
Triggerable, Attack
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Daño de ataque: 133%
Tiempo de ataque: 1.5 seg
Inflige un 33% más de daño de ataques
Convierte el 50% del daño físico en daño de fuego
base is projectile [1]
ignite art variation [33]
is area damage [1]
GACaptainRothSlamAnchorImpact
Triggerable, Attack
Base Damage: 476–713
Probabilidad de impacto crítico: 5%
Daño de ataque: 160%
Tiempo de ataque: 1.5 seg
Inflige un 60% más de daño de ataques
Convierte el 30% del daño físico en daño de fuego
action attack or cast time uses animation length [1]
attack maximum action distance + [2]
ignite art variation [33]
is area damage [1]
voll slam damage +% final at centre [20]
GTCaptainHartlinGhostCannonBarrage
Triggerable
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
SSMCaptainHartlinGhostCannonBarrage
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
alternate minion [1045]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSCaptainHarlinWaveImpacts
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 91.83 a 137.7 de daño de hielo
base is projectile [1]
is area damage [1]
MDCaptainRothWave
Multicastable, Triggerable
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = "current_skill; dead;" } ControlZone {} Stats { /* how_stunning = 75 */ set_base_heavy_stun_duration_ms = 5000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Life { on_death = "PlayTextAudio( CaptainRothDeath, 'Metadata/Monsters/Pirates/CaptainRoth' );" } Render { use_ao_lights = true } Animated { on_cannon_barrage_01 = " PlayTextAudio( CaptainRothCannonBarrageRandom, 'Metadata/Monsters/Pirates/CaptainRoth' ); PlayCharacterAudioEvent( CaptainHartlinCannon ); " on_drop_anchor_01 = "PlayTextAudio( CaptainRothSlamRandom, 'Metadata/Monsters/Pirates/CaptainRoth' );" on_emerge_01 = "PlayTextAudio( CaptainRothIntro, 'Metadata/Monsters/Pirates/CaptainRoth' );" on_mortar_01 = " Roll( 1, 2, { PlayTextAudio( CaptainRothSoulMortarRandom, 'Metadata/Monsters/Pirates/CaptainRoth' ); } ); " on_summon_01 = "PlayTextAudio( CaptainRothSummonMinionsRandom, 'Metadata/Monsters/Pirates/CaptainRoth' );" on_tidal_wave_01 = " Roll( 1, 4, { PlayTextAudio( CaptainRothSummonWaveRandom, 'Metadata/Monsters/Pirates/CaptainRoth' ); } ); " } GlobalAudioParamEvents { player_in_range_param = "CaptainRothInRange" life_percent_param = "CaptainRothLifePercentage" range = 130 life_percent_value_max = 1.0 life_percent_is_boolean = true } /* ControlZone { condition = "local_player" radius = 0 required_quest_flag = "Act4KalguuranVerisiumHeld" on_enter = "ShowNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn', 0 );" on_exit = "HideNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn' );" } */ StateMachine { /* on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );" */ /* current_skill_1: soul mortar barrage current_skill_2: minion summon current_skill_3: anchor drop current_skill_4: cannon barrage */ on_or_create_state_current_skill_1 = " DoRandom( { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_1Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' ); }, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_7Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' ); }, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_3Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' ); } ); " on_or_create_state_current_skill_2 = " DoRandom( { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_4Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' ); }, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_2Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' ); } ); " on_or_create_state_current_skill_3 = " DoRandom( { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_6Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' ); }, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_8Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' ); } ); " on_or_create_state_current_skill_4 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_5Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );" } Functions { remove_wheel_epks = " RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_1Array.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_2Array.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_3Array.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_4Array.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_5Array.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_6Array.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_7Array.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_8Array.epk' ); " } Preload { preload_environment = "G4_2_2_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Pirates/CaptainRothBoss"] = { name = "Captain Hartlin", life = 1.8, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 27, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "SSMCaptainRothDrownedCrew", "SSMCaptainHartlinGhostCannonBarrage", "MPWCaptainRothGhostCannonball", "MPWCaptainRothGhostCannonballBarrage", "MMSCaptainRothSoulMortar", "GACaptainRothSlam", "GACaptainRothGhostCannonImpact", "GSCaptainRothGhostAnchor", "GACaptainRothGhostCannonImpactWall", "GACaptainRothGhostCannonImpactFloor", "GACaptainRothNormalCannonImpactWall", "GACaptainRothNormalCannonImpactFloor", "GACaptainRothSlamAnchorImpact", "GSCaptainHarlinWaveImpacts", "EASCaptainRothSoulMortar", "EASCaptainRothCannonBarrage", "EASCaptainRothAnchorDrop", "EASCaptainRothWheelSpin", "MDCaptainRothWave", "TBCaptainRothMinionBeam", "GTCaptainRothMinionBeam", "GTCaptainHartlinGhostCannonBarrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCaptainRothDrownedCrew"] = { name = "SSMCaptainRothDrownedCrew", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "generic_skill_trigger_id", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1035, 1, -99, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCaptainHartlinGhostCannonBarrage"] = { name = "SSMCaptainHartlinGhostCannonBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1045, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCaptainRothGhostCannonball"] = { name = "MPWCaptainRothGhostCannonball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_maximum_range_override", "active_skill_base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {1046, -22, 500, 40, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCaptainRothGhostCannonballBarrage"] = { name = "MPWCaptainRothGhostCannonballBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_maximum_range_override", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", }, levels = { [1] = {1081, -30, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCaptainRothSoulMortar"] = { name = "MMSCaptainRothSoulMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_art_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -30, 50, 33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainRothSlam"] = { name = "GACaptainRothSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_art_variation", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, 30, 25, 33, 20, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainRothGhostCannonImpact"] = { name = "GACaptainRothGhostCannonImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_art_variation", "is_area_damage", "base_is_projectile", }, levels = { [1] = {50, 33, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainRothGhostAnchor"] = { name = "GSCaptainRothGhostAnchor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_art_variation", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", }, levels = { [1] = {30, 33, 25, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainRothGhostCannonImpactWall"] = { name = "GACaptainRothGhostCannonImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_art_variation", "is_area_damage", "base_is_projectile", }, levels = { [1] = {50, 33, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainRothGhostCannonImpactFloor"] = { name = "GACaptainRothGhostCannonImpactFloor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_art_variation", "is_area_damage", "base_is_projectile", }, levels = { [1] = {50, 33, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainRothNormalCannonImpactWall"] = { name = "GACaptainRothNormalCannonImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_art_variation", "is_area_damage", "base_is_projectile", }, levels = { [1] = {50, 33, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainRothNormalCannonImpactFloor"] = { name = "GACaptainRothNormalCannonImpactFloor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_art_variation", "is_area_damage", "base_is_projectile", }, levels = { [1] = {50, 33, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainRothSlamAnchorImpact"] = { name = "GACaptainRothSlamAnchorImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_art_variation", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2, 30, 33, 20, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainHarlinWaveImpacts"] = { name = "GSCaptainHarlinWaveImpacts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainRothSoulMortar"] = { name = "EASCaptainRothSoulMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainRothCannonBarrage"] = { name = "EASCaptainRothCannonBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.03, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "ignite_art_variation", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainRothAnchorDrop"] = { name = "EASCaptainRothAnchorDrop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainRothWheelSpin"] = { name = "EASCaptainRothWheelSpin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDCaptainRothWave"] = { name = "MDCaptainRothWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBCaptainRothMinionBeam"] = { name = "TBCaptainRothMinionBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCaptainRothMinionBeam"] = { name = "GTCaptainRothMinionBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCaptainHartlinGhostCannonBarrage"] = { name = "GTCaptainHartlinGhostCannonBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Capitán Hartlin Text Audio /29
Nombre |
---|
¡Nadie puede abandonar esta isla maldita! — CaptainRothIntro |
¡Todos a cubierta! — CaptainRothSummonMinionsRandom |
¡Todos a cubierta! — CaptainRothSummonMinions2 |
¡A su capitán! — CaptainRothSummonMinions3 |
¡A su capitán! — CaptainRothSummonMinions4 |
¡Ahógate en tus penas! — CaptainRothSummonWaveRandom |
¡Ahógate en tus penas! — CaptainRothSummonWave2 |
¡Prueba la sal! — CaptainRothSummonWave3 |
¡Prueba la sal! — CaptainRothSummonWave4 |
¡Miseria eterna! — CaptainRothSoulMortarRandom |
¡Miseria eterna! — CaptainRothSoulMortar2 |
¡Dolor eterno! — CaptainRothSoulMortar3 |
¡Dolor eterno! — CaptainRothSoulMortar4 |
¡Disparen los cañones! — CaptainRothCannonBarrageRandom |
¡Disparen los cañones! — CaptainRothCannonBarrage2 |
¡Disparen los cañones! — CaptainRothCannonBarrage3 |
¡Andanada! — CaptainRothCannonBarrage4 |
¡Andanada! — CaptainRothCannonBarrage5 |
¡Andanada! — CaptainRothCannonBarrage6 |
¡Disciplina! — CaptainRothSlamRandom |
¡Disciplina! — CaptainRothSlam2 |
¡Disciplina! — CaptainRothSlam3 |
— CaptainRothSlam4 |
— CaptainRothSlam5 |
¡Fuego! — CaptainRothCannonballRandom |
¡Fuego! — CaptainRothCannonball2 |
¡Fuego! — CaptainRothCannonball3 |
¡Fuego! — CaptainRothCannonball4 |
No... creas sus mentiras... — CaptainRothDeath |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.