It That Stalks
ด่าน: แดนวิปลาส
Spectre | Y |
---|---|
Area | แดนวิปลาส |
Tags | animal_claw_weapon, bone_armour, นักเวท, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Packs |
พลังชีวิต
180%
การหลบหลีก
+33%
Ailment Threshold
%
ค่าต้านทาน
-30
0
75
0
Damage
180%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 18
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
180%
Model Size
80%
Type
BreachElitePaleElite2
Metadata
BreachElitePaleElite2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
80
พลังชีวิต
28,096
Minion Life
33,201
ค่าเกราะ
6,867
การหลบหลีก
644
โล่พลังงาน
0
Damage
601
Minion Damage
7,420
ความเสียหายเวท
601
ความแม่นยำ
0
Attack Time
1.5
ค่าประสบการณ์
180,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GABreachEliteHellscapeStabWeb
Triggerable, Attack
Base Damage: 481–721
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill effect duration [4000]
is area damage [1]
แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill effect duration [4000]
is area damage [1]
GABreachEliteHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 481–721
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 150%
Attack Time: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 50%
แปลงความเสียหาย กายภาพ 60% เป็น สายฟ้า
action attack or cast time uses animation length [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 60% เป็น สายฟ้า
action attack or cast time uses animation length [1]
is area damage [1]
EAABreachEliteHellscapeStabbyStab
action attack or cast time uses animation length [1]
DTTBreachEliteHellscapeStabbySkyStab
Spell, Movement
คูลดาวน์: 8 {วิ}
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTBreachEliteHellscapeStabWeb
Spell, Movement
คูลดาวน์: 6 {วิ}
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
DTTBreachEliteHellscapeStabCombo
Spell, Movement
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GABreachEliteHellscapeStabWebNoSlow
Triggerable, Attack
Base Damage: 481–721
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
MAASBreachPaleElite2LightningStabs
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 481–721
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 35%
Attack Time: 1.5 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 65%
แปลงความเสียหาย กายภาพ 70% เป็น สายฟ้า
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
แปลงความเสียหาย กายภาพ 70% เป็น สายฟ้า
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedLightning50
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 481–721
โอกาสปะทะคริติคอล: 5%
Attack Time: 1.5 {วิ}
แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Actor { basic_action = "ChangeToStance1" } Stats { set_base_heavy_stun_duration_ms = 2900 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Breach/Monsters/HellscapePaleElite2/HellscapePaleElite2AggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Breach/Monsters/HellscapePaleElite2/HellscapePaleElite2AggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachElitePaleElite2"] = { name = "It That Stalks", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 18, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedLightning50", "MAASBreachPaleElite2LightningStabs", "GABreachEliteHellscapeStabWeb", "GABreachEliteHellscapeStabWebNoSlow", "GABreachEliteHellscapePaleEliteSkyStab", "EAABreachEliteHellscapeStabbyStab", "DTTBreachEliteHellscapeStabbySkyStab", "DTTBreachEliteHellscapeStabWeb", "DTTBreachEliteHellscapeStabCombo", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedLightning50"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {40, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {40, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {40, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBreachPaleElite2LightningStabs"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "skill_does_not_pathfind", }, levels = { [1] = {70, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachEliteHellscapeStabWeb"] = { name = "GABreachEliteHellscapeStabWeb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {4000, 40, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachEliteHellscapeStabWebNoSlow"] = { name = "GABreachEliteHellscapeStabWebNoSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {40, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachEliteHellscapePaleEliteSkyStab"] = { name = "GABreachEliteHellscapePaleEliteSkyStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABreachEliteHellscapeStabbyStab"] = { name = "EAABreachEliteHellscapeStabbyStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBreachEliteHellscapeStabbySkyStab"] = { name = "DTTBreachEliteHellscapeStabbySkyStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBreachEliteHellscapeStabWeb"] = { name = "DTTBreachEliteHellscapeStabWeb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBreachEliteHellscapeStabCombo"] = { name = "DTTBreachEliteHellscapeStabCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.