То-Что-Преследует
It That Stalks
Spectre | Y |
---|---|
Area | Искажённые владения |
Tags | animal_claw_weapon, bone_armour, Чародейский, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Packs |
Здоровье
180%
Уклонение
+33%
Сопротивление




Damage
180%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
4 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
80%
Type
BreachElitePaleElite2
Metadata
BreachElitePaleElite2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
80
Здоровье
28,096
Броня
4,803
Уклонение
857
Damage
601
Урон от чар
601
Меткость
3,204
Время атаки
1.5
Опыт
180,000
Minion Life
18,151
Minion Damage
3,198
Minion Armour
4,803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GABreachEliteHellscapeStabWeb
Triggerable, Attack
Base Damage: 481–721
Шанс крит. попадания: 5%
Урон от атаки: 125%
Время атаки: 1.5 сек.
Наносит на 25% больше урона атаками
40% физического урона становится уроном от молнии
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill effect duration [4000]
is area damage [1]
GABreachEliteHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 481–721
Шанс крит. попадания: 5%
Урон от атаки: 150%
Время атаки: 1.5 сек.
Наносит на 50% больше урона атаками
60% физического урона становится уроном от молнии
action attack or cast time uses animation length [1]
is area damage [1]
EAABreachEliteHellscapeStabbyStab
action attack or cast time uses animation length [1]
DTTBreachEliteHellscapeStabbySkyStab
Spell, Movement
Время применения: 2.5 сек.
Перезарядка: 8 сек.
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTBreachEliteHellscapeStabWeb
Spell, Movement
Время применения: 2 сек.
Перезарядка: 6 сек.
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
DTTBreachEliteHellscapeStabCombo
Spell, Movement
Время применения: 2 сек.
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GABreachEliteHellscapeStabWebNoSlow
Triggerable, Attack
Base Damage: 481–721
Шанс крит. попадания: 5%
Урон от атаки: 125%
Время атаки: 1.5 сек.
Наносит на 25% больше урона атаками
40% физического урона становится уроном от молнии
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
MAASBreachPaleElite2LightningStabs
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 481–721
Шанс крит. попадания: 5%
Урон от атаки: 35%
Время атаки: 1.5 сек.
Наносит на 65% меньше урона атаками
70% физического урона становится уроном от молнии
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 481–721
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
40% физического урона становится уроном от молнии
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Actor { basic_action = "ChangeToStance1" } Stats { set_base_heavy_stun_duration_ms = 2900 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Breach/Monsters/HellscapePaleElite2/HellscapePaleElite2AggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Breach/Monsters/HellscapePaleElite2/HellscapePaleElite2AggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachElitePaleElite2"] = { name = "It That Stalks", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedLightning", "MAASBreachPaleElite2LightningStabs", "GABreachEliteHellscapeStabWeb", "GABreachEliteHellscapeStabWebNoSlow", "GABreachEliteHellscapePaleEliteSkyStab", "EAABreachEliteHellscapeStabbyStab", "DTTBreachEliteHellscapeStabbySkyStab", "DTTBreachEliteHellscapeStabWeb", "DTTBreachEliteHellscapeStabCombo", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedLightning"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBreachPaleElite2LightningStabs"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "skill_does_not_pathfind", }, levels = { [1] = {70, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachEliteHellscapeStabWeb"] = { name = "GABreachEliteHellscapeStabWeb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {4000, 40, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachEliteHellscapeStabWebNoSlow"] = { name = "GABreachEliteHellscapeStabWebNoSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {40, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachEliteHellscapePaleEliteSkyStab"] = { name = "GABreachEliteHellscapePaleEliteSkyStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABreachEliteHellscapeStabbyStab"] = { name = "EAABreachEliteHellscapeStabbyStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBreachEliteHellscapeStabbySkyStab"] = { name = "DTTBreachEliteHellscapeStabbySkyStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBreachEliteHellscapeStabWeb"] = { name = "DTTBreachEliteHellscapeStabWeb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBreachEliteHellscapeStabCombo"] = { name = "DTTBreachEliteHellscapeStabCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.