Serpent Clan
ด่าน: เค็ท, นครที่สาบสูญ, ที่หลบภัยซิกกุรัต
Spectre | Y |
---|---|
Area | เค็ท, นครที่สาบสูญ, ที่หลบภัยซิกกุรัต, เค็ท, นครที่สาบสูญ |
Tags | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
Packs |
พลังชีวิต
150%
Ailment Threshold
%
ค่าต้านทาน
0
30
0
0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
9 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
SerpentClan
Metadata
SerpentClan1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
13,074
ค่าเกราะ
3,877
การหลบหลีก
502
โล่พลังงาน
0
Damage
372
ความเสียหายเวท
372
ความแม่นยำ
0
Attack Time
1.005
ค่าประสบการณ์
51,959
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 297–446
โอกาสปะทะคริติคอล: 5%
Attack Time: 1.005 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SerpentClanTailWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 297–446
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 170%
Attack Time: 1.005 {วิ}
คูลดาวน์: 8 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 70%
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GSSerpentClanAcidSpit
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 1.5 {วิ}
สร้างความเสียหาย กายภาพ 18.01 ถึง 27.01
สร้างสถานะ พิษ ต่อศัตรูเมื่อปะทะ
is area damage [1]
สร้างสถานะ พิษ ต่อศัตรูเมื่อปะทะ
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 4067 } Actor { basic_action = "ChangeToStance3" } StateMachine { define_shared_state = "collidable = 1;" on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentClanMonster/SerpentClan1"] = { name = "Serpent Clan", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SerpentClanTailWhip", "GSSerpentClanAcidSpit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanTailWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentClanAcidSpit"] = { name = "GSSerpentClanAcidSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Serpent Clan
ด่าน: บททดสอบแห่งเซ็คเคมา
Spectre | Y |
---|---|
Area | บททดสอบแห่งเซ็คเคมา, บททดสอบแห่งเซ็คเคมา |
Tags | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
Packs |
พลังชีวิต
150%
Ailment Threshold
%
ค่าต้านทาน
0
30
0
0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
9 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
SerpentClanSanctumTrial
Metadata
SerpentClan1SanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
22
พลังชีวิต
609
ค่าเกราะ
152
การหลบหลีก
96
โล่พลังงาน
0
Damage
62
ความเสียหายเวท
62
ความแม่นยำ
0
Attack Time
1.005
ค่าประสบการณ์
1,194
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 50–74
โอกาสปะทะคริติคอล: 5%
Attack Time: 1.005 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SerpentClanTailWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 50–74
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 170%
Attack Time: 1.005 {วิ}
คูลดาวน์: 8 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 70%
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GSSerpentClanAcidSpit
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 1.5 {วิ}
สร้างความเสียหาย กายภาพ 7.83 ถึง 11.75
สร้างสถานะ พิษ ต่อศัตรูเมื่อปะทะ
is area damage [1]
สร้างสถานะ พิษ ต่อศัตรูเมื่อปะทะ
is area damage [1]
WalkEmergeSanctumPortal
walk emerge distance [225]
MAASSerpentClanEmerge
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 50–74
โอกาสปะทะคริติคอล: 5%
Attack Time: 1.005 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 4067 } Actor { basic_action = "ChangeToStance3" } StateMachine { define_shared_state = "collidable = 1;" on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentClanMonster/SerpentClan1SanctumTrial"] = { name = "Serpent Clan", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MAASSerpentClanEmerge", "WalkEmergeSanctumPortal", "SerpentClanTailWhip", "GSSerpentClanAcidSpit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASSerpentClanEmerge"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSanctumPortal"] = { name = "WalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanTailWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentClanAcidSpit"] = { name = "GSSerpentClanAcidSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Serpent Clan
Spectre | Y |
---|---|
Tags | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
พลังชีวิต
150%
Ailment Threshold
%
ค่าต้านทาน
0
30
0
0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
9 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
SerpentClan
Metadata
SerpentClanKeth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
11,636
ค่าเกราะ
3,451
การหลบหลีก
477
โล่พลังงาน
0
Damage
350
ความเสียหายเวท
350
ความแม่นยำ
0
Attack Time
1.005
ค่าประสบการณ์
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 280–420
โอกาสปะทะคริติคอล: 5%
Attack Time: 1.005 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SerpentClanTailWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 280–420
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 170%
Attack Time: 1.005 {วิ}
คูลดาวน์: 8 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 70%
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GSSerpentClanAcidSpit
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 1.5 {วิ}
สร้างความเสียหาย กายภาพ 17.39 ถึง 26.09
สร้างสถานะ พิษ ต่อศัตรูเมื่อปะทะ
is area damage [1]
สร้างสถานะ พิษ ต่อศัตรูเมื่อปะทะ
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 4067 } Actor { basic_action = "ChangeToStance3" } StateMachine { define_shared_state = "collidable = 1;" on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentClanMonster/SerpentClanKeth"] = { name = "Serpent Clan", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SerpentClanTailWhip", "GSSerpentClanAcidSpit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanTailWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentClanAcidSpit"] = { name = "GSSerpentClanAcidSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.