Schlangenclan
Gebiet: Keth, Die verlorene Stadt, Die Zikkurat-Zuflucht
Serpent Clan
Spectre | Y |
---|---|
Area | Keth, Die verlorene Stadt, Die Zikkurat-Zuflucht, Keth, Die verlorene Stadt |
Tags | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
Packs |
Leben
150%
Ailment Threshold
%
Widerstand
0
30
0
0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
9 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
SerpentClan
Metadata
SerpentClan1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
13,074
Rüstung
3,877
Ausweichen
502
Energieschild
0
Damage
372
Zauberschaden
372
Genauigkeit
0
Attack Time
1.005
Erfahrung
51,959
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 297–446
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SerpentClanTailWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 297–446
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 170%
Attack Time: 1.005 Sek.
Abklingzeit: 8 Sek.
Verursacht 70% mehr Angriffsschaden
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GSSerpentClanAcidSpit
Triggerable, Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 1.5 Sek.
Verursacht 18.01 bis 27.01 physischen Schaden
Vergiftet Gegner bei Treffer
is area damage [1]
Vergiftet Gegner bei Treffer
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 4067 } Actor { basic_action = "ChangeToStance3" } StateMachine { define_shared_state = "collidable = 1;" on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentClanMonster/SerpentClan1"] = { name = "Serpent Clan", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SerpentClanTailWhip", "GSSerpentClanAcidSpit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanTailWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentClanAcidSpit"] = { name = "GSSerpentClanAcidSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Schlangenclan
Gebiet: Prüfung der Sekhemas
Serpent Clan
Spectre | Y |
---|---|
Area | Prüfung der Sekhemas, Prüfung der Sekhemas |
Tags | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
Packs |
Leben
150%
Ailment Threshold
%
Widerstand
0
30
0
0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
9 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
SerpentClanSanctumTrial
Metadata
SerpentClan1SanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
609
Rüstung
152
Ausweichen
96
Energieschild
0
Damage
62
Zauberschaden
62
Genauigkeit
0
Attack Time
1.005
Erfahrung
1,194
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 50–74
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SerpentClanTailWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 50–74
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 170%
Attack Time: 1.005 Sek.
Abklingzeit: 8 Sek.
Verursacht 70% mehr Angriffsschaden
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GSSerpentClanAcidSpit
Triggerable, Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 1.5 Sek.
Verursacht 7.83 bis 11.75 physischen Schaden
Vergiftet Gegner bei Treffer
is area damage [1]
Vergiftet Gegner bei Treffer
is area damage [1]
WalkEmergeSanctumPortal
walk emerge distance [225]
MAASSerpentClanEmerge
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 50–74
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 4067 } Actor { basic_action = "ChangeToStance3" } StateMachine { define_shared_state = "collidable = 1;" on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentClanMonster/SerpentClan1SanctumTrial"] = { name = "Serpent Clan", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MAASSerpentClanEmerge", "WalkEmergeSanctumPortal", "SerpentClanTailWhip", "GSSerpentClanAcidSpit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASSerpentClanEmerge"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSanctumPortal"] = { name = "WalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanTailWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentClanAcidSpit"] = { name = "GSSerpentClanAcidSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Schlangenclan
Serpent Clan
Spectre | Y |
---|---|
Tags | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
Leben
150%
Ailment Threshold
%
Widerstand
0
30
0
0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
9 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
SerpentClan
Metadata
SerpentClanKeth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
11,636
Rüstung
3,451
Ausweichen
477
Energieschild
0
Damage
350
Zauberschaden
350
Genauigkeit
0
Attack Time
1.005
Erfahrung
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 280–420
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SerpentClanTailWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 280–420
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 170%
Attack Time: 1.005 Sek.
Abklingzeit: 8 Sek.
Verursacht 70% mehr Angriffsschaden
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GSSerpentClanAcidSpit
Triggerable, Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 1.5 Sek.
Verursacht 17.39 bis 26.09 physischen Schaden
Vergiftet Gegner bei Treffer
is area damage [1]
Vergiftet Gegner bei Treffer
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 4067 } Actor { basic_action = "ChangeToStance3" } StateMachine { define_shared_state = "collidable = 1;" on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/SerpentClanMonster/SerpentClanAggroSmallAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentClanMonster/SerpentClanKeth"] = { name = "Serpent Clan", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SerpentClanTailWhip", "GSSerpentClanAcidSpit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanTailWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentClanAcidSpit"] = { name = "GSSerpentClanAcidSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }