เธรเวน ปีกเหมันต์
สัตว์ร้ายด่าน: Frozen Falls
stance movement speed +% final [-50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Thraeven, Wing of Winter
| Spectre | N |
|---|---|
| Area | Frozen Falls |
| Tags | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
พลังชีวิต
250%
Energy Shield From Life
11%
การหลบหลีก
+22%
ค่าต้านทาน
Damage
333%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
9 ~ 18
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
IceOwlBossMap
Metadata
IcyOwlBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
16,283
2,023
1,791
Damage
707
ความเสียหายเวท
707
ความแม่นยำ
2,228
1.5
ค่าประสบการณ์
53,768
Minion Life
15,705
Minion Energy Shield
1,728
Minion Damage
2,760
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 566—849
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAIceOwlBossBlizzard
คูลดาวน์: 30 {วิ}
EAAIceOwlBossDashKick
คูลดาวน์: 15 {วิ}
ลดความเร็วในการโจมตี 10%
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDiveBomb
คูลดาวน์: 10 {วิ}
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAIceOwlBossFeatherSwipeLeft
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 180%
คูลดาวน์: 9 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
ยิงโพรเจกไทล์ เพิ่มเติม 8 ลูก
เพิ่มการสะสมค่าสตัน อีก 150%
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAIceOwlBossFeatherSwipeRight
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 180%
คูลดาวน์: 9 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
ยิงโพรเจกไทล์ เพิ่มเติม 8 ลูก
เพิ่มการสะสมค่าสตัน อีก 150%
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
CTS3IceOwlBossBecomeIce
คูลดาวน์: 45 {วิ}
action attack or cast time uses animation length [1]
CTS1IceOwlBossExitIceForm
action attack or cast time uses animation length [1]
MDIceOwlBossSnowball
Multicastable, Triggerable, AttackInPlace
คูลดาวน์: 25 {วิ}
action attack or cast time uses animation length [1]
EAAIceOwlBossDashLeftShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDashRightShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAIceOwlBossDashKickLacerateLeft
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 220%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 120%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDashKickLacerateRight
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 215%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 115%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDiveBombImpact
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 250%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSIceOwlBossIceSpikeDamage
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground ice art variation [1010]
GTIceOwlBossBecomeIce
Spell, Triggerable, AttackInPlace
SOIceOwlBossIceSpikeMarker
Triggerable, AttackInPlace
GSIceOwlBossIceCubePulse
Triggerable, Spell, Damage, AttackInPlace
action attack or cast time uses animation length [1]
is area damage [1]
GSIceOwlBossSnowballFallingIce
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 7%
action attack or cast time uses animation length [1]
is area damage [1]
GSIceOwlBossSnowballColdSnap
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 7%
เพิ่มการสะสมค่าแช่แข็ง 300%
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Stats
{
has_quadruped_head_control = 1
quadruped_head_turn_duration_ms = 200
}
Actor
{
leveled_starting_effects = "DoLiterallyNothing"
}
StateMachine
{
// used to disable/enable blocking for various skills
define_shared_state = "non_collidable; paused_emerge;"
on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
on_or_create_state_non_collidable_0 = { MakeCollidable(); }
}
Functions
{
update_emerge_target = { SetTarget( arg1 ); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Dashes */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "instant_turning;"
on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Ice Cube Form */
/* ------------------------------------------------------------------------------------------------------------------- */
BaseEvents
{
post_generation = { this.og_size = GetObjectSize(); }
}
StateMachine
{
define_shared_state = "am_ice;"
on_or_create_state_am_ice_0 = { If( VariableExists( og_size ), (){ SetObjectCollisionSize( og_size ); } ); }
on_or_create_state_am_ice_1 = { SetObjectCollisionSize( 25 ); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Dive Bomb */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
update_dive_target_loc = { SetTarget( arg1 ); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Blizzard */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "fog_active;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Render
{
use_ao_lights = true
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Ice Cube Form */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
on_state_am_ice_1 =
{
this.ice_cube = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/glacial_prison_crystal.ao', );
ice_cube.PlayAnimation( Summon );
}
create_state_am_ice_1 =
{
this.ice_cube = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/glacial_prison_crystal.ao', );
ice_cube.PlayAnimation( Summon );
ice_cube.GoToAnimationEnd();
}
on_state_am_ice_0 =
{
// ice_cube.PlayAnimation( End );
Delay( 0.0,
{
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/glacial_prison_crystal.ao' );
} );
}
}
Functions
{
do_pulse =
{
ice_cube.PlayAnimation( StabPulse );
// if existing EPK exists remove it before adding the new one
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/epk/glacial_prison_surge.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/epk/glacial_prison_surge.epk', 2.0 );
}
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Blizzard */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
on_state_fog_active_1 =
{
// TODO does this even work in multiplayer, theoretically the same effect will exist on each character locally so it should
// also check resuming when a player is already in the arena
local victim = GetLocalPlayer();
this.my_fog = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/d_fog.ao' );
my_fog.AttachToGameObject( victim, root_jntBnd, false );
my_fog.SetDynamicFloat( 'BlizzardFog', 1.0, 0, Eval( this.GetTimeToNextEvent( darkness_end ) - this.GetCurrentAnimationPosition( false ) ) * this.GetCurrentAnimationSpeed() );
}
create_state_fog_active_1 =
{
local victim = GetLocalPlayer();
this.my_fog = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/d_fog.ao' );
my_fog.AttachToGameObject( victim, root_jntBnd, false );
my_fog.SetDynamicFloat( 'BlizzardFog', 1.0, 0, 0.0 );
}
on_state_fog_active_0 = { my_fog.SetDynamicFloat( 'BlizzardFog', 0.0, 0, 1.0 ); Delay( 1.0, { my_fog.Delete(); } ); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */
Preload {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMap"] = {
name = "Thraeven, Wing of Winter",
life = 2.5,
energyShield = 0.11,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.33,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GPAIceOwlBossFeatherSwipeLeft",
"GPAIceOwlBossFeatherSwipeRight",
"CTS1IceOwlBossExitIceForm",
"CTS3IceOwlBossBecomeIce",
"GAIceOwlBossDashKickLacerateLeft",
"GAIceOwlBossDashKickLacerateRight",
"GAIceOwlBossDiveBombImpact",
"GSIceOwlBossIceSpikeDamage",
"GSIceOwlBossIceCubePulse",
"GSIceOwlBossSnowballFallingIce",
"GSIceOwlBossSnowballColdSnap",
"EAAIceOwlBossBlizzard",
"EAAIceOwlBossDashKick",
"EAAIceOwlBossDashLeftShort",
"EAAIceOwlBossDashRightShort",
"EAAIceOwlBossDiveBomb",
"MDIceOwlBossSnowball",
"SOIceOwlBossIceSpikeMarker",
"GTIceOwlBossBecomeIce",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAIceOwlBossFeatherSwipeLeft"] = {
name = "GPAIceOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAIceOwlBossFeatherSwipeRight"] = {
name = "GPAIceOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1IceOwlBossExitIceForm"] = {
name = "CTS1IceOwlBossExitIceForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3IceOwlBossBecomeIce"] = {
name = "CTS3IceOwlBossBecomeIce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDashKickLacerateLeft"] = {
name = "GAIceOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDashKickLacerateRight"] = {
name = "GAIceOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDiveBombImpact"] = {
name = "GAIceOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossIceSpikeDamage"] = {
name = "GSIceOwlBossIceSpikeDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ground_ice_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossIceCubePulse"] = {
name = "GSIceOwlBossIceCubePulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossSnowballFallingIce"] = {
name = "GSIceOwlBossSnowballFallingIce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossSnowballColdSnap"] = {
name = "GSIceOwlBossSnowballColdSnap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"hit_damage_freeze_multiplier_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossBlizzard"] = {
name = "EAAIceOwlBossBlizzard",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashKick"] = {
name = "EAAIceOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashLeftShort"] = {
name = "EAAIceOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashRightShort"] = {
name = "EAAIceOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDiveBomb"] = {
name = "EAAIceOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIceOwlBossSnowball"] = {
name = "MDIceOwlBossSnowball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOIceOwlBossIceSpikeMarker"] = {
name = "SOIceOwlBossIceSpikeMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTIceOwlBossBecomeIce"] = {
name = "GTIceOwlBossBecomeIce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.