寒冬之翼.瑟雷文




地區: 冰凍瀑布
stance movement speed +% final [-50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Thraeven, Wing of Winter
Spectre | N |
---|---|
Area | 冰凍瀑布 |
Tags | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
生命
250%
Energy Shield From Life
11%
閃避
+22%
抗性




傷害
333%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
9 ~ 18
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
IceOwlBossMap
Metadata
IcyOwlBossMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
14,491
2,023
809
1,791
傷害
707
法術傷害
707
命中
2,228
攻擊時間
1.5
經驗值
53,768
召喚物生命
13,977
Minion Energy Shield
1,728
召喚物傷害
2,760
召喚物護甲
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 566–849
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAAIceOwlBossBlizzard
冷卻時間: 30 秒
EAAIceOwlBossDashKick
冷卻時間: 15 秒
減少 10% 攻擊速度
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDiveBomb
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAIceOwlBossFeatherSwipeLeft
可觸發, 攻擊
Base Damage: 566–849
暴擊率: 5%
攻擊傷害: 180%
攻擊時間: 1.5 秒
冷卻時間: 9 秒
造成 80% 更多攻擊傷害
發射 個額外投射物
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAIceOwlBossFeatherSwipeRight
可觸發, 攻擊
Base Damage: 566–849
暴擊率: 5%
攻擊傷害: 180%
攻擊時間: 1.5 秒
冷卻時間: 9 秒
造成 80% 更多攻擊傷害
發射 個額外投射物
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
CTS3IceOwlBossBecomeIce
冷卻時間: 45 秒
action attack or cast time uses animation length [1]
CTS1IceOwlBossExitIceForm
action attack or cast time uses animation length [1]
MDIceOwlBossSnowball
法術可重複, 可觸發
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
EAAIceOwlBossDashLeftShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDashRightShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GTIceOwlBossBecomeIce
可觸發
SOIceOwlBossIceSpikeMarker
可觸發
GSIceOwlBossIceCubePulse
可觸發, 法術, 傷害
施放時間: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Stats { has_quadruped_head_control = 1 quadruped_head_turn_duration_ms = 200 } Actor { leveled_starting_effects = "DoLiterallyNothing" } StateMachine { // used to disable/enable blocking for various skills define_shared_state = "non_collidable; paused_emerge;" on_or_create_state_non_collidable_1 = { RemoveCollidability(); } on_or_create_state_non_collidable_0 = { MakeCollidable(); } } Functions { update_emerge_target = { SetTarget( arg1 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dashes */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "instant_turning;" on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); } on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Ice Cube Form */ /* ------------------------------------------------------------------------------------------------------------------- */ BaseEvents { post_generation = { this.og_size = GetObjectSize(); } } StateMachine { define_shared_state = "am_ice;" on_or_create_state_am_ice_0 = { If( VariableExists( og_size ), (){ SetObjectCollisionSize( og_size ); } ); } on_or_create_state_am_ice_1 = { SetObjectCollisionSize( 25 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dive Bomb */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { update_dive_target_loc = { SetTarget( arg1 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Blizzard */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "fog_active;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } /* ------------------------------------------------------------------------------------------------------------------- */ /* Ice Cube Form */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_state_am_ice_1 = { this.ice_cube = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/glacial_prison_crystal.ao',); ice_cube.PlayAnimation( Summon ); } create_state_am_ice_1 = { this.ice_cube = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/glacial_prison_crystal.ao', ); ice_cube.PlayAnimation( Summon ); ice_cube.GoToAnimationEnd(); } on_state_am_ice_0 = { // ice_cube.PlayAnimation( End ); Delay( 0.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/glacial_prison_crystal.ao' ); } ); } } Functions { do_pulse = { ice_cube.PlayAnimation( StabPulse ); // if existing EPK exists remove it before adding the new one RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/epk/glacial_prison_surge.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/epk/glacial_prison_surge.epk', 2.0 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Blizzard */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_state_fog_active_1 = { // TODO does this even work in multiplayer, theoretically the same effect will exist on each character locally so it should // also check resuming when a player is already in the arena local victim = GetLocalPlayer(); this.my_fog = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/d_fog.ao' ); my_fog.AttachToGameObject( victim, root_jntBnd, false ); my_fog.SetDynamicFloat( 'BlizzardFog', 1.0, 0, Eval( this.GetTimeToNextEvent( darkness_end ) - this.GetCurrentAnimationPosition( false ) ) * this.GetCurrentAnimationSpeed() ); } create_state_fog_active_1 = { local victim = GetLocalPlayer(); this.my_fog = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/d_fog.ao' ); my_fog.AttachToGameObject( victim, root_jntBnd, false ); my_fog.SetDynamicFloat( 'BlizzardFog', 1.0, 0, 0.0 ); } on_state_fog_active_0 = { my_fog.SetDynamicFloat( 'BlizzardFog', 0.0, 0, 1.0 ); Delay( 1.0, { my_fog.Delete(); } ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMap"] = { name = "Thraeven, Wing of Winter", life = 2.5, energyShield = 0.11, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.33, damageSpread = 0.2, attackTime = 1.5, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "GPAIceOwlBossFeatherSwipeLeft", "GPAIceOwlBossFeatherSwipeRight", "CTS1IceOwlBossExitIceForm", "CTS3IceOwlBossBecomeIce", "GAIceOwlBossDashKickLacerateLeft", "GAIceOwlBossDashKickLacerateRight", "GAIceOwlBossDiveBombImpact", "GSIceOwlBossIceSpikeDamage", "GSIceOwlBossIceCubePulse", "GSIceOwlBossSnowballFallingIce", "GSIceOwlBossSnowballColdSnap", "EAAIceOwlBossBlizzard", "EAAIceOwlBossDashKick", "EAAIceOwlBossDashLeftShort", "EAAIceOwlBossDashRightShort", "EAAIceOwlBossDiveBomb", "MDIceOwlBossSnowball", "SOIceOwlBossIceSpikeMarker", "GTIceOwlBossBecomeIce", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAIceOwlBossFeatherSwipeLeft"] = { name = "GPAIceOwlBossFeatherSwipeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "projectile_speed_variation_+%", "projectile_speed_variation_+%", "active_skill_hit_damage_stun_multiplier_+%_final", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAIceOwlBossFeatherSwipeRight"] = { name = "GPAIceOwlBossFeatherSwipeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "projectile_speed_variation_+%", "projectile_speed_variation_+%", "active_skill_hit_damage_stun_multiplier_+%_final", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS1IceOwlBossExitIceForm"] = { name = "CTS1IceOwlBossExitIceForm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3IceOwlBossBecomeIce"] = { name = "CTS3IceOwlBossBecomeIce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAIceOwlBossDashKickLacerateLeft"] = { name = "GAIceOwlBossDashKickLacerateLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAIceOwlBossDashKickLacerateRight"] = { name = "GAIceOwlBossDashKickLacerateRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAIceOwlBossDiveBombImpact"] = { name = "GAIceOwlBossDiveBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceOwlBossIceSpikeDamage"] = { name = "GSIceOwlBossIceSpikeDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ground_ice_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceOwlBossIceCubePulse"] = { name = "GSIceOwlBossIceCubePulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceOwlBossSnowballFallingIce"] = { name = "GSIceOwlBossSnowballFallingIce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceOwlBossSnowballColdSnap"] = { name = "GSIceOwlBossSnowballColdSnap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "hit_damage_freeze_multiplier_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAIceOwlBossBlizzard"] = { name = "EAAIceOwlBossBlizzard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAIceOwlBossDashKick"] = { name = "EAAIceOwlBossDashKick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAIceOwlBossDashLeftShort"] = { name = "EAAIceOwlBossDashLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAIceOwlBossDashRightShort"] = { name = "EAAIceOwlBossDashRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAIceOwlBossDiveBomb"] = { name = "EAAIceOwlBossDiveBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceOwlBossSnowball"] = { name = "MDIceOwlBossSnowball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIceOwlBossIceSpikeMarker"] = { name = "SOIceOwlBossIceSpikeMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceOwlBossBecomeIce"] = { name = "GTIceOwlBossBecomeIce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Family | Stance |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.