Thraeven, Aile de l'Hiver
Bête
stance movement speed +% final [-50]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Thraeven, Wing of Winter
SpectreN
AreaChutes gelées
Tagsbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Vie
250%
Energy Shield From Life
11%
Évasion
+22%
Résistance
-30 0 75 0
Damage
333%
Précision
100%
Attack Distance
9 ~ 18
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
IceOwlBossMap
Metadata
IcyOwlBossMap
Niveau
65
Vie
14,491
2,023
Damage
707
Dégâts des sorts
707
Précision
2,214
Temps d'attaque
1.5
Expérience
53,768
Minion Life
13,977
Minion Energy Shield
1,728
Minion Damage
2,760
Minion Armour
2,023
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 566–849
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAIceOwlBossBlizzard
Temps de recharge: 30 sec.
EAAIceOwlBossDashKick
Temps de recharge: 15 sec.
10% de Réduction de la Vitesse d'Attaque
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDiveBomb
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAIceOwlBossFeatherSwipeLeft
Triggerable, Attack
Base Damage: 566–849
Chances de Touche critique: 5%
Dégâts d'Attaque: 180%
Temps d'attaque: 1.5 sec.
Temps de recharge: 9 sec.
80% Davantage de Dégâts d'Attaque
Tire Projectiles supplémentaires
150% Davantage d'Accumulation d'Étourdissement
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAIceOwlBossFeatherSwipeRight
Triggerable, Attack
Base Damage: 566–849
Chances de Touche critique: 5%
Dégâts d'Attaque: 180%
Temps d'attaque: 1.5 sec.
Temps de recharge: 9 sec.
80% Davantage de Dégâts d'Attaque
Tire Projectiles supplémentaires
150% Davantage d'Accumulation d'Étourdissement
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
CTS3IceOwlBossBecomeIce
Temps de recharge: 45 sec.
action attack or cast time uses animation length [1]
CTS1IceOwlBossExitIceForm
action attack or cast time uses animation length [1]
MDIceOwlBossSnowball
Multicastable, Triggerable
Temps de recharge: 25 sec.
action attack or cast time uses animation length [1]
EAAIceOwlBossDashLeftShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDashRightShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAIceOwlBossDashKickLacerateLeft
Triggerable, Attack
Base Damage: 566–849
Chances de Touche critique: 5%
Dégâts d'Attaque: 220%
Temps d'attaque: 1.5 sec.
120% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDashKickLacerateRight
Triggerable, Attack
Base Damage: 566–849
Chances de Touche critique: 5%
Dégâts d'Attaque: 215%
Temps d'attaque: 1.5 sec.
115% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDiveBombImpact
Triggerable, Attack
Base Damage: 566–849
Chances de Touche critique: 5%
Dégâts d'Attaque: 250%
Temps d'attaque: 1.5 sec.
150% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSIceOwlBossIceSpikeDamage
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 384 à 576 Dégâts de Froid
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground ice art variation [1010]
GTIceOwlBossBecomeIce
Triggerable
SOIceOwlBossIceSpikeMarker
Triggerable
GSIceOwlBossIceCubePulse
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
is area damage [1]
GSIceOwlBossSnowballFallingIce
Triggerable, Spell, Damage
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 935.5 à 1403 Dégâts de Froid
action attack or cast time uses animation length [1]
is area damage [1]
GSIceOwlBossSnowballColdSnap
Triggerable, Spell, Damage
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
300% d'Augmentation d'Accumulation de Gel
Inflige 935.5 à 1403 Dégâts de Froid
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMap"] = {
    name = "Thraeven, Wing of Winter",
    life = 2.5,
    energyShield = 0.11,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3.33,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GPAIceOwlBossFeatherSwipeLeft",
        "GPAIceOwlBossFeatherSwipeRight",
        "CTS1IceOwlBossExitIceForm",
        "CTS3IceOwlBossBecomeIce",
        "GAIceOwlBossDashKickLacerateLeft",
        "GAIceOwlBossDashKickLacerateRight",
        "GAIceOwlBossDiveBombImpact",
        "GSIceOwlBossIceSpikeDamage",
        "GSIceOwlBossIceCubePulse",
        "GSIceOwlBossSnowballFallingIce",
        "GSIceOwlBossSnowballColdSnap",
        "EAAIceOwlBossBlizzard",
        "EAAIceOwlBossDashKick",
        "EAAIceOwlBossDashLeftShort",
        "EAAIceOwlBossDashRightShort",
        "EAAIceOwlBossDiveBomb",
        "MDIceOwlBossSnowball",
        "SOIceOwlBossIceSpikeMarker",
        "GTIceOwlBossBecomeIce",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAIceOwlBossFeatherSwipeLeft"] = {
    name = "GPAIceOwlBossFeatherSwipeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAIceOwlBossFeatherSwipeRight"] = {
    name = "GPAIceOwlBossFeatherSwipeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1IceOwlBossExitIceForm"] = {
    name = "CTS1IceOwlBossExitIceForm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3IceOwlBossBecomeIce"] = {
    name = "CTS3IceOwlBossBecomeIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDashKickLacerateLeft"] = {
    name = "GAIceOwlBossDashKickLacerateLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDashKickLacerateRight"] = {
    name = "GAIceOwlBossDashKickLacerateRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDiveBombImpact"] = {
    name = "GAIceOwlBossDiveBombImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossIceSpikeDamage"] = {
    name = "GSIceOwlBossIceSpikeDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ground_ice_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossIceCubePulse"] = {
    name = "GSIceOwlBossIceCubePulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossSnowballFallingIce"] = {
    name = "GSIceOwlBossSnowballFallingIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossSnowballColdSnap"] = {
    name = "GSIceOwlBossSnowballColdSnap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossBlizzard"] = {
    name = "EAAIceOwlBossBlizzard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashKick"] = {
    name = "EAAIceOwlBossDashKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashLeftShort"] = {
    name = "EAAIceOwlBossDashLeftShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashRightShort"] = {
    name = "EAAIceOwlBossDashRightShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDiveBomb"] = {
    name = "EAAIceOwlBossDiveBomb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDIceOwlBossSnowball"] = {
    name = "MDIceOwlBossSnowball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOIceOwlBossIceSpikeMarker"] = {
    name = "SOIceOwlBossIceSpikeMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTIceOwlBossBecomeIce"] = {
    name = "GTIceOwlBossBecomeIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
stance movement speed +% final [-50]
FamilyStance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Edit

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