拉卡,冰冻利爪




区域: 冰封瀑布
stance movement speed +% final [-50]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Thraeven, Wing of Winter
Spectre | N |
---|---|
Area | 冰封瀑布 |
Tags | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
生命
250%
Energy Shield From Life
11%
闪避
+22%
抗性




伤害
333%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
9 ~ 18
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
IceOwlBossMap
Metadata
IcyOwlBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
65
生命
14,491
2,023
809
1,791
伤害
707
法术伤害
707
命中
2,214
攻击间隔
1.5
经验值
53,768
召唤物生命
13,977
Minion Energy Shield
1,728
召唤物伤害
2,760
召唤物护甲
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 566–849
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAAIceOwlBossBlizzard
冷却时间: 30 秒
EAAIceOwlBossDashKick
冷却时间: 15 秒
攻击速度减慢 10%
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDiveBomb
冷却时间: 10 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAIceOwlBossFeatherSwipeLeft
可触发, 攻击
Base Damage: 566–849
暴击率: 5%
攻击伤害: 180%
攻击间隔: 1.5 秒
冷却时间: 9 秒
攻击伤害总增 80%
发射 8 个额外投射物
晕眩积蓄总增 150%
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAIceOwlBossFeatherSwipeRight
可触发, 攻击
Base Damage: 566–849
暴击率: 5%
攻击伤害: 180%
攻击间隔: 1.5 秒
冷却时间: 9 秒
攻击伤害总增 80%
发射 8 个额外投射物
晕眩积蓄总增 150%
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
CTS3IceOwlBossBecomeIce
冷却时间: 45 秒
action attack or cast time uses animation length [1]
CTS1IceOwlBossExitIceForm
action attack or cast time uses animation length [1]
MDIceOwlBossSnowball
法术可重复, 可触发
冷却时间: 25 秒
action attack or cast time uses animation length [1]
EAAIceOwlBossDashLeftShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDashRightShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAIceOwlBossDashKickLacerateLeft
可触发, 攻击
Base Damage: 566–849
暴击率: 5%
攻击伤害: 220%
攻击间隔: 1.5 秒
攻击伤害总增 120%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDashKickLacerateRight
可触发, 攻击
Base Damage: 566–849
暴击率: 5%
攻击伤害: 215%
攻击间隔: 1.5 秒
攻击伤害总增 115%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDiveBombImpact
可触发, 攻击
Base Damage: 566–849
暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒
攻击伤害总增 150%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GTIceOwlBossBecomeIce
可触发
SOIceOwlBossIceSpikeMarker
可触发
GSIceOwlBossIceCubePulse
可触发, 法术, 伤害
施放间隔: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Stats { has_quadruped_head_control = 1 quadruped_head_turn_duration_ms = 200 } Actor { leveled_starting_effects = "DoLiterallyNothing" } StateMachine { // used to disable/enable blocking for various skills define_shared_state = "non_collidable; paused_emerge;" on_or_create_state_non_collidable_1 = { RemoveCollidability(); } on_or_create_state_non_collidable_0 = { MakeCollidable(); } } Functions { update_emerge_target = { SetTarget( arg1 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dashes */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "instant_turning;" on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); } on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Ice Cube Form */ /* ------------------------------------------------------------------------------------------------------------------- */ BaseEvents { post_generation = { this.og_size = GetObjectSize(); } } StateMachine { define_shared_state = "am_ice;" on_or_create_state_am_ice_0 = { If( VariableExists( og_size ), (){ SetObjectCollisionSize( og_size ); } ); } on_or_create_state_am_ice_1 = { SetObjectCollisionSize( 25 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dive Bomb */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { update_dive_target_loc = { SetTarget( arg1 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Blizzard */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "fog_active;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } /* ------------------------------------------------------------------------------------------------------------------- */ /* Ice Cube Form */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_state_am_ice_1 = { this.ice_cube = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/glacial_prison_crystal.ao',); ice_cube.PlayAnimation( Summon ); } create_state_am_ice_1 = { this.ice_cube = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/glacial_prison_crystal.ao', ); ice_cube.PlayAnimation( Summon ); ice_cube.GoToAnimationEnd(); } on_state_am_ice_0 = { // ice_cube.PlayAnimation( End ); Delay( 0.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/glacial_prison_crystal.ao' ); } ); } } Functions { do_pulse = { ice_cube.PlayAnimation( StabPulse ); // if existing EPK exists remove it before adding the new one RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/epk/glacial_prison_surge.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/epk/glacial_prison_surge.epk', 2.0 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Blizzard */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_state_fog_active_1 = { // TODO does this even work in multiplayer, theoretically the same effect will exist on each character locally so it should // also check resuming when a player is already in the arena local victim = GetLocalPlayer(); this.my_fog = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/d_fog.ao' ); my_fog.AttachToGameObject( victim, root_jntBnd, false ); my_fog.SetDynamicFloat( 'BlizzardFog', 1.0, 0, Eval( this.GetTimeToNextEvent( darkness_end ) - this.GetCurrentAnimationPosition( false ) ) * this.GetCurrentAnimationSpeed() ); } create_state_fog_active_1 = { local victim = GetLocalPlayer(); this.my_fog = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss_Cold/ao/d_fog.ao' ); my_fog.AttachToGameObject( victim, root_jntBnd, false ); my_fog.SetDynamicFloat( 'BlizzardFog', 1.0, 0, 0.0 ); } on_state_fog_active_0 = { my_fog.SetDynamicFloat( 'BlizzardFog', 0.0, 0, 1.0 ); Delay( 1.0, { my_fog.Delete(); } ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMap"] = { name = "Thraeven, Wing of Winter", life = 2.5, energyShield = 0.11, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.33, damageSpread = 0.2, attackTime = 1.5, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "GPAIceOwlBossFeatherSwipeLeft", "GPAIceOwlBossFeatherSwipeRight", "CTS1IceOwlBossExitIceForm", "CTS3IceOwlBossBecomeIce", "GAIceOwlBossDashKickLacerateLeft", "GAIceOwlBossDashKickLacerateRight", "GAIceOwlBossDiveBombImpact", "GSIceOwlBossIceSpikeDamage", "GSIceOwlBossIceCubePulse", "GSIceOwlBossSnowballFallingIce", "GSIceOwlBossSnowballColdSnap", "EAAIceOwlBossBlizzard", "EAAIceOwlBossDashKick", "EAAIceOwlBossDashLeftShort", "EAAIceOwlBossDashRightShort", "EAAIceOwlBossDiveBomb", "MDIceOwlBossSnowball", "SOIceOwlBossIceSpikeMarker", "GTIceOwlBossBecomeIce", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAIceOwlBossFeatherSwipeLeft"] = { name = "GPAIceOwlBossFeatherSwipeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "projectile_speed_variation_+%", "projectile_speed_variation_+%", "active_skill_hit_damage_stun_multiplier_+%_final", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAIceOwlBossFeatherSwipeRight"] = { name = "GPAIceOwlBossFeatherSwipeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "projectile_speed_variation_+%", "projectile_speed_variation_+%", "active_skill_hit_damage_stun_multiplier_+%_final", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS1IceOwlBossExitIceForm"] = { name = "CTS1IceOwlBossExitIceForm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3IceOwlBossBecomeIce"] = { name = "CTS3IceOwlBossBecomeIce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAIceOwlBossDashKickLacerateLeft"] = { name = "GAIceOwlBossDashKickLacerateLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAIceOwlBossDashKickLacerateRight"] = { name = "GAIceOwlBossDashKickLacerateRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAIceOwlBossDiveBombImpact"] = { name = "GAIceOwlBossDiveBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceOwlBossIceSpikeDamage"] = { name = "GSIceOwlBossIceSpikeDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ground_ice_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceOwlBossIceCubePulse"] = { name = "GSIceOwlBossIceCubePulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceOwlBossSnowballFallingIce"] = { name = "GSIceOwlBossSnowballFallingIce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceOwlBossSnowballColdSnap"] = { name = "GSIceOwlBossSnowballColdSnap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "hit_damage_freeze_multiplier_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAIceOwlBossBlizzard"] = { name = "EAAIceOwlBossBlizzard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAIceOwlBossDashKick"] = { name = "EAAIceOwlBossDashKick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAIceOwlBossDashLeftShort"] = { name = "EAAIceOwlBossDashLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAIceOwlBossDashRightShort"] = { name = "EAAIceOwlBossDashRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAIceOwlBossDiveBomb"] = { name = "EAAIceOwlBossDiveBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceOwlBossSnowball"] = { name = "MDIceOwlBossSnowball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIceOwlBossIceSpikeMarker"] = { name = "SOIceOwlBossIceSpikeMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceOwlBossBecomeIce"] = { name = "GTIceOwlBossBecomeIce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Family | Stance |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.