Vaal Embalmed Bearer
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Procession/ProcessionBannerSpectre |
Area | พระคลังหลอมเหลว, ที่หลบภัยซิกกุรัต, พระคลังหลอมเหลว |
Tags | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Packs |
พลังชีวิต
120%
Energy Shield From Life
25%
ค่าต้านทาน




Damage
120%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
4 ~ 14
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
ProcessionBanner
Metadata
ProcessionBanner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
5,862
ค่าเกราะ
2,023
อัตราการหลบหลีก
440
โล่พลังงาน
1,954
Damage
255
ความเสียหายเวท
255
ความแม่นยำ
1,974
1.5
ค่าประสบการณ์
25,808
Minion Life
5,379
Minion Energy Shield
1,793
Minion Damage
542
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ABTTProcessionBannerInactive
Buff, Duration, Spell, Triggerable
ABTTProcessionBannerRegen
Buff, Duration, Spell, Triggerable
ABTTProcessionBannerDrain
Buff, Duration, Spell, Triggerable
base physical damage taken per minute [10908]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" ControlZone {} Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_base_heavy_stun_duration_ms = 2888 strafe_distance_+% = 60 } StateMachine { define_shared_state = "lock_on;" on_or_create_state_lock_on_0 = "SetUsesDirectionalRunAnimations( false );" on_or_create_state_lock_on_1 = "SetUsesDirectionalRunAnimations( true );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/ao/DegenHeal_Aura_Inactive.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/ao/DegenHeal_Aura_Active.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer_out.epk', 1 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Procession/ProcessionBanner"] = { name = "Vaal Embalmed Bearer", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "ABTTProcessionBannerInactive", "ABTTProcessionBannerRegen", "ABTTProcessionBannerDrain", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ABTTProcessionBannerInactive"] = { name = "ABTTProcessionBannerInactive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTProcessionBannerRegen"] = { name = "ABTTProcessionBannerRegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTProcessionBannerDrain"] = { name = "ABTTProcessionBannerDrain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_taken_per_minute", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-80]
Id | StanceProcessionBannerWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Vaal Embalmed Bearer
Vaal
stance movement speed +% final [-80]
Spectre | Y |
---|---|
Tags | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
พลังชีวิต
120%
Energy Shield From Life
25%
ค่าต้านทาน




Damage
120%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
4 ~ 14
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
ProcessionBanner
Metadata
ProcessionBannerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,981
ค่าเกราะ
2,413
อัตราการหลบหลีก
477
โล่พลังงาน
2,327
Damage
280
ความเสียหายเวท
280
ความแม่นยำ
2,180
1.5
ค่าประสบการณ์
34,361
Minion Life
5,968
Minion Energy Shield
1,989
Minion Damage
623
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ABTTProcessionBannerInactive
Buff, Duration, Spell, Triggerable
ABTTProcessionBannerRegenSpectre
Buff, Duration, Spell, Triggerable
ABTTProcessionBannerDrain
Buff, Duration, Spell, Triggerable
base physical damage taken per minute [11957]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" ControlZone {} Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_base_heavy_stun_duration_ms = 2888 strafe_distance_+% = 60 } StateMachine { define_shared_state = "lock_on;" on_state_lock_on_0 = "SetUsesDirectionalRunAnimations( false );" on_state_lock_on_1 = "SetUsesDirectionalRunAnimations( true );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer_out.epk', 1 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Procession/ProcessionBannerSpectre"] = { name = "Vaal Embalmed Bearer", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "ABTTProcessionBannerInactive", "ABTTProcessionBannerDrain", "ABTTProcessionBannerRegenSpectre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ABTTProcessionBannerInactive"] = { name = "ABTTProcessionBannerInactive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTProcessionBannerDrain"] = { name = "ABTTProcessionBannerDrain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_taken_per_minute", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTProcessionBannerRegenSpectre"] = { name = "ABTTProcessionBannerRegenSpectre", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-80]
Id | StanceProcessionBannerWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.