Porte-étendard embaumé vaal
Mort-vivantstance movement speed +% final [-80]
Vaal Embalmed Bearer
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/Procession/ProcessionBannerSpectre |
| Area | La Chambre forte magmatique, Le Refuge de la Ziggourat |
| Tags | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| Packs |
Vie
120%
Energy Shield From Life
25%
Résistance
Damage
120%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
120%
Model Size
110%
Type
ProcessionBanner
Metadata
ProcessionBanner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
7,816
2,023
1,954
Damage
255
Dégâts des sorts
255
Précision
2,228
Temps d'attaque
1.5
Expérience
25,808
Minion Life
7,538
Minion Energy Shield
1,885
Minion Damage
995
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ABTTProcessionBannerInactive
Buff, Duration, Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
ABTTProcessionBannerRegen
Buff, Duration, Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
ABTTProcessionBannerDrain
Buff, Duration, Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
base physical damage taken per minute [10908]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
ControlZone {}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 2888
strafe_distance_+% = 60
}
StateMachine
{
define_shared_state = "lock_on;"
on_or_create_state_lock_on_0 = "SetUsesDirectionalRunAnimations( false );"
on_or_create_state_lock_on_1 = "SetUsesDirectionalRunAnimations( true );"
}
Preload
{
// Buffs applied in .ots
preload_buff_visual = "procession_banner_life_drain_regen"
preload_buff_visual = "procession_banner_life_drain_active"
preload_buff_visual = "procession_banner_life_drain_inactive"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' );"
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer_out.epk', 1 );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Procession/ProcessionBanner"] = {
name = "Vaal Embalmed Bearer",
life = 1.2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"ABTTProcessionBannerInactive",
"ABTTProcessionBannerRegen",
"ABTTProcessionBannerDrain",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerInactive"] = {
name = "ABTTProcessionBannerInactive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerRegen"] = {
name = "ABTTProcessionBannerRegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerDrain"] = {
name = "ABTTProcessionBannerDrain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_taken_per_minute",
"is_area_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [-80]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2888 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.strafe_distance_+% | 60 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2 |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state | lock_on; |
| StateMachine.on_or_create_state_lock_on_0 | SetUsesDirectionalRunAnimations( false ); |
| StateMachine.on_or_create_state_lock_on_1 | SetUsesDirectionalRunAnimations( true ); |
| Preload.preload_buff_visual | procession_banner_life_drain_regen, procession_banner_life_drain_active, procession_banner_life_drain_inactive |
Porte-étendard embaumé vaal
Mort-vivantstance movement speed +% final [-80]
Vaal Embalmed Bearer
| Spectre | Y |
|---|---|
| Tags | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Vie
120%
Energy Shield From Life
25%
Résistance
Damage
120%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
120%
Model Size
110%
Type
ProcessionBanner
Metadata
ProcessionBannerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,308
2,413
2,327
Damage
280
Dégâts des sorts
280
Précision
2,502
Temps d'attaque
1.5
Expérience
34,361
Minion Life
8,316
Minion Energy Shield
2,079
Minion Damage
1,163
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ABTTProcessionBannerInactive
Buff, Duration, Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
ABTTProcessionBannerRegenSpectre
Buff, Duration, Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
ABTTProcessionBannerDrain
Buff, Duration, Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
base physical damage taken per minute [11957]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
ControlZone {}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 2888
strafe_distance_+% = 60
}
StateMachine
{
define_shared_state = "lock_on;"
on_state_lock_on_0 = "SetUsesDirectionalRunAnimations( false );"
on_state_lock_on_1 = "SetUsesDirectionalRunAnimations( true );"
}
Preload
{
// Buffs applied in .ots
preload_buff_visual = "procession_banner_life_drain_regen"
preload_buff_visual = "procession_banner_life_drain_active"
preload_buff_visual = "procession_banner_life_drain_inactive"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' );"
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer_out.epk', 1 );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Procession/ProcessionBannerSpectre"] = {
name = "Vaal Embalmed Bearer",
life = 1.2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"ABTTProcessionBannerInactive",
"ABTTProcessionBannerDrain",
"ABTTProcessionBannerRegenSpectre",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerInactive"] = {
name = "ABTTProcessionBannerInactive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerDrain"] = {
name = "ABTTProcessionBannerDrain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_taken_per_minute",
"is_area_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerRegenSpectre"] = {
name = "ABTTProcessionBannerRegenSpectre",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [-80]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2888 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.strafe_distance_+% | 60 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2 |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state | lock_on; |
| StateMachine.on_state_lock_on_0 | SetUsesDirectionalRunAnimations( false ); |
| StateMachine.on_state_lock_on_1 | SetUsesDirectionalRunAnimations( true ); |
| Preload.preload_buff_visual | procession_banner_life_drain_regen, procession_banner_life_drain_active, procession_banner_life_drain_inactive |
Porte-étendard embaumé vaal
Mort-vivantstance movement speed +% final [-80]
Vaal Embalmed Bearer
| Spectre | Y |
|---|---|
| Tags | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Vie
120%
Energy Shield From Life
25%
Résistance
Damage
120%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
120%
Model Size
110%
Type
ProcessionBanner
Metadata
ProcessionBannerIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,308
2,413
2,327
Damage
280
Dégâts des sorts
280
Précision
2,502
Temps d'attaque
1.5
Expérience
34,361
Minion Life
8,316
Minion Energy Shield
2,079
Minion Damage
1,163
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ABTTProcessionBannerInactive
Buff, Duration, Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
ABTTProcessionBannerRegen
Buff, Duration, Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
ABTTProcessionBannerDrain
Buff, Duration, Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
base physical damage taken per minute [11957]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Smithy/ProcessionBannerIncursion"] = {
name = "Vaal Embalmed Bearer",
life = 1.2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"ABTTProcessionBannerInactive",
"ABTTProcessionBannerRegen",
"ABTTProcessionBannerDrain",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerInactive"] = {
name = "ABTTProcessionBannerInactive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerRegen"] = {
name = "ABTTProcessionBannerRegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerDrain"] = {
name = "ABTTProcessionBannerDrain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_taken_per_minute",
"is_area_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [-80]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.