| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/Procession/ProcessionBannerSpectre |
| Area | 녹아내린 금고, 지구라트 피난처 |
| Tags | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| Packs |
생명력
120%
Energy Shield From Life
25%
저항
Damage
120%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
4 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
120%
Model Size
110%
Type
ProcessionBanner
Metadata
ProcessionBanner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
5,862
2,023
663
1,954
Damage
255
주문 피해
255
정확도
2,228
공격 속도
1.5
경험치
25,808
Minion Life
5,654
Minion Energy Shield
1,885
Minion Damage
995
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ABTTProcessionBannerInactive
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
ABTTProcessionBannerRegen
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
ABTTProcessionBannerDrain
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
base physical damage taken per minute [10908]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
ControlZone {}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 2888
strafe_distance_+% = 60
}
StateMachine
{
define_shared_state = "lock_on;"
on_or_create_state_lock_on_0 = "SetUsesDirectionalRunAnimations( false );"
on_or_create_state_lock_on_1 = "SetUsesDirectionalRunAnimations( true );"
}
Preload
{
// Buffs applied in .ots
preload_buff_visual = "procession_banner_life_drain_regen"
preload_buff_visual = "procession_banner_life_drain_active"
preload_buff_visual = "procession_banner_life_drain_inactive"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' );"
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer_out.epk', 1 );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Procession/ProcessionBanner"] = {
name = "Vaal Embalmed Bearer",
life = 1.2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"ABTTProcessionBannerInactive",
"ABTTProcessionBannerRegen",
"ABTTProcessionBannerDrain",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerInactive"] = {
name = "ABTTProcessionBannerInactive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerRegen"] = {
name = "ABTTProcessionBannerRegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerDrain"] = {
name = "ABTTProcessionBannerDrain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_taken_per_minute",
"is_area_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
stance movement speed +% final [-80]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 속도 |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2888 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.strafe_distance_+% | 60 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2 |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state | lock_on; |
| StateMachine.on_or_create_state_lock_on_0 | SetUsesDirectionalRunAnimations( false ); |
| StateMachine.on_or_create_state_lock_on_1 | SetUsesDirectionalRunAnimations( true ); |
| Preload.preload_buff_visual | procession_banner_life_drain_regen, procession_banner_life_drain_active, procession_banner_life_drain_inactive |
바알 미라 운반자
언데드stance movement speed +% final [-80]
Vaal Embalmed Bearer
| Spectre | Y |
|---|---|
| Tags | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
생명력
120%
Energy Shield From Life
25%
저항
Damage
120%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
4 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
120%
Model Size
110%
Type
ProcessionBanner
Metadata
ProcessionBannerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,981
2,413
708
2,327
Damage
280
주문 피해
280
정확도
2,502
공격 속도
1.5
경험치
34,361
Minion Life
6,237
Minion Energy Shield
2,079
Minion Damage
1,163
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ABTTProcessionBannerInactive
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
ABTTProcessionBannerRegenSpectre
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
ABTTProcessionBannerDrain
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
base physical damage taken per minute [11957]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
ControlZone {}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 2888
strafe_distance_+% = 60
}
StateMachine
{
define_shared_state = "lock_on;"
on_state_lock_on_0 = "SetUsesDirectionalRunAnimations( false );"
on_state_lock_on_1 = "SetUsesDirectionalRunAnimations( true );"
}
Preload
{
// Buffs applied in .ots
preload_buff_visual = "procession_banner_life_drain_regen"
preload_buff_visual = "procession_banner_life_drain_active"
preload_buff_visual = "procession_banner_life_drain_inactive"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' );"
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ProcessionFollower/epk/degen_heal_bannerbearer_out.epk', 1 );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Procession/ProcessionBannerSpectre"] = {
name = "Vaal Embalmed Bearer",
life = 1.2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"ABTTProcessionBannerInactive",
"ABTTProcessionBannerDrain",
"ABTTProcessionBannerRegenSpectre",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerInactive"] = {
name = "ABTTProcessionBannerInactive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerDrain"] = {
name = "ABTTProcessionBannerDrain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_taken_per_minute",
"is_area_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTProcessionBannerRegenSpectre"] = {
name = "ABTTProcessionBannerRegenSpectre",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
stance movement speed +% final [-80]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 속도 |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2888 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.strafe_distance_+% | 60 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2 |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state | lock_on; |
| StateMachine.on_state_lock_on_0 | SetUsesDirectionalRunAnimations( false ); |
| StateMachine.on_state_lock_on_1 | SetUsesDirectionalRunAnimations( true ); |
| Preload.preload_buff_visual | procession_banner_life_drain_regen, procession_banner_life_drain_active, procession_banner_life_drain_inactive |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.