苦難之靈.康納爾
Connal, the Tormented
| Spectre | N |
|---|---|
| Area | 垂柳 |
| Tags | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
生命
250%
+75%
抗性
傷害
300%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 11
攻擊時間
1.785 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
BitterGuyGhostMap
Metadata
BitterGuyBossMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BitterGuyMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 510–764
暴擊率: 5%
攻擊時間: 1.785 秒
monster penalty against minions damage +% final vs player minions [100]
BitterGuyEmptyActionChildSummon
冷卻時間: 30 秒
BitterGuySummonWife
法術, 法術可重複, 可觸發
施放時間: 2 秒
冷卻時間: 30 秒
alternate minion [1004]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [60]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuySummonSwarm
法術, 法術可重複, 可觸發
施放時間: 3 秒
冷卻時間: 20 秒
alternate minion [1007]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [80]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuyChildFirestormLeft
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, Unleashable, 範圍法術, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
烈炎風暴
暴擊率: 5%
施放時間: 1 秒
風暴持續時間為 0.05 秒
每 0.1 秒撞擊一次
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
BitterGuyChildFirestormRight
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, Unleashable, 範圍法術, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
烈炎風暴
暴擊率: 5%
施放時間: 1 秒
風暴持續時間為 0.05 秒
每 0.1 秒撞擊一次
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
BitterGuyStomp
CGEBitterGuyColdGroundDegen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 193.9 基礎冰冷傷害
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
BitterGuyBrutusSlam
攻擊
Base Damage: 510–764
暴擊率: 5%
攻擊傷害: 375%
攻擊時間: 1.785 秒
冷卻時間: 20 秒
造成 275% 更多攻擊傷害
active skill base area of effect radius [100]
attack maximum action distance + [40]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
brutus ground slam effect step [400]
brutus ground slam number of effects at max [5]
brutus ground slam number of effects at min [3]
ground slam cone angle override [60]
ground slam wave duration override ms [1000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Actor
{
slow_animations_go_to_idle = false
}
StateMachine
{
define_shared_checkpoint_state = "fight"
define_shared_state = "generic1"
define_shared_state = "generic2"
define_shared_state = "generic3"
on_state_fight_1 =
"
SetImmobile( false );
MakeCollidable();
"
}
Positioned
{
force_placement = true
}
Stats
{
set_scale_melee_range_to_actor_scale = 0
set_monster_delay_item_drops_millis = 5500
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
StateMachine
{
create_state_fight_0 =
"
DisableTargetable();
SetImmobile( true );
RemoveCollidability();
PlayAnimation( idle );
PauseAnimation();
SetRangeCheckingForGlobalAudioParams( False );
"
create_state_fight_1 =
"
ShowAllMeshSegments( );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' );
IfAlive(
{
SetRangeCheckingForGlobalAudioParams( True );
} );
"
on_exit_state_fight_0 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk' );
ShowAllMeshSegments( );
EnableTargetable();
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' );
SetRangeCheckingForGlobalAudioParams( True );
"
}
Animated
{
on_event_adddesaturateepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk' );"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/WarHero/caster/revive/rig.ao"
on_slam_01 = "PlayTextAudio( LachlannSlamRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );"
on_stomp_01 = "PlayTextAudio( LachlannStompRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );"
on_event_contact_for_slam_01 = "RemoveEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk');"
}
Render
{
has_light = false
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/invisible.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/disintegrate.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green_player.epk"
preload_environment = "G1_7_boss"
preload_environment = "G1_7_boss_defeat"
}
GlobalAudioParamEvents
{
player_in_range_param = "LachlannInRange"
life_percent_param = "LachlannLifePercentage"
range = 130
life_percent_is_boolean = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BitterGuy/BitterGuyBossMap"] = {
name = "Connal, the Tormented",
life = 2.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 11,
accuracy = 1,
skillList = {
"CGEBitterGuyColdGroundDegen",
"GSBitterGuyStormUp",
"GSBitterGuyStormDown",
"BitterGuySlam",
"BitterGuySlamIntro",
"BitterGuySlamBack",
"BitterGuySwipe",
"BitterGuySummonWife",
"BitterGuySummonSwarm",
"BitterGuyEmptyActionChildSummon",
"BitterGuyChildFirestormLeft",
"BitterGuyChildFirestormRight",
"BitterGuyStomp",
"BitterGuyMelee",
"BitterGuySweepMelee",
"BitterGuyBrutusSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CGEBitterGuyColdGroundDegen"] = {
name = "CGEBitterGuyColdGroundDegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBitterGuyStormUp"] = {
name = "GSBitterGuyStormUp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBitterGuyStormDown"] = {
name = "GSBitterGuyStormDown",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlam"] = {
name = "BitterGuySlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlamIntro"] = {
name = "BitterGuySlamIntro",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlamBack"] = {
name = "BitterGuySlamBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySwipe"] = {
name = "BitterGuySwipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySummonWife"] = {
name = "BitterGuySummonWife",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_in_front_offset",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySummonSwarm"] = {
name = "BitterGuySummonSwarm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_in_front_offset",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyEmptyActionChildSummon"] = {
name = "BitterGuyEmptyActionChildSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildFirestormLeft"] = {
name = "Firestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Limit] = true,
[SkillType.Sustained] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "fire_storm/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildFirestormRight"] = {
name = "Firestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Limit] = true,
[SkillType.Sustained] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "fire_storm/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyStomp"] = {
name = "BitterGuyStomp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySweepMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {12, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyBrutusSlam"] = {
name = "BitterGuyBrutusSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_area_of_effect_radius",
"ground_slam_cone_angle_override",
"ground_slam_wave_duration_override_ms",
"brutus_ground_slam_effect_step",
"brutus_ground_slam_number_of_effects_at_max",
"brutus_ground_slam_number_of_effects_at_min",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
苦難之靈.康納爾
人形i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Connal, the Tormented
| Spectre | N |
|---|---|
| Tags | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
生命
250%
+75%
抗性
傷害
300%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 11
攻擊時間
1.785 Second
Damage Spread
±20%
經驗值
250%
Model Size
140%
Type
BitterGuyGhostSTANDALONE
Metadata
BitterGuyBossSTANDALONE
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BitterGuyMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 559–839
暴擊率: 5%
攻擊時間: 1.785 秒
monster penalty against minions damage +% final vs player minions [100]
BitterGuyEmptyActionChildSummon
冷卻時間: 30 秒
BitterGuySummonWife
法術, 法術可重複, 可觸發
施放時間: 2 秒
冷卻時間: 30 秒
alternate minion [1004]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [60]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuySummonSwarm
法術, 法術可重複, 可觸發
施放時間: 3 秒
冷卻時間: 20 秒
alternate minion [1007]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [80]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuyChildFirestormLeft
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, Unleashable, 範圍法術, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
烈炎風暴
暴擊率: 5%
施放時間: 1 秒
風暴持續時間為 0.05 秒
每 0.1 秒撞擊一次
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
BitterGuyChildFirestormRight
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, Unleashable, 範圍法術, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
烈炎風暴
暴擊率: 5%
施放時間: 1 秒
風暴持續時間為 0.05 秒
每 0.1 秒撞擊一次
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
BitterGuyStomp
CGEBitterGuyColdGroundDegen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 212.6 基礎冰冷傷害
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
BitterGuyBrutusSlam
攻擊
Base Damage: 559–839
暴擊率: 5%
攻擊傷害: 375%
攻擊時間: 1.785 秒
冷卻時間: 20 秒
造成 275% 更多攻擊傷害
active skill base area of effect radius [100]
attack maximum action distance + [40]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
brutus ground slam effect step [400]
brutus ground slam number of effects at max [5]
brutus ground slam number of effects at min [3]
ground slam cone angle override [60]
ground slam wave duration override ms [1000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBaseStandAlone"
StateMachine
{
define_shared_state = "fight"
define_shared_state = "generic1"
define_shared_state = "generic2"
define_shared_state = "generic3"
}
Stats
{
set_scale_melee_range_to_actor_scale = 0
set_monster_delay_item_drops_millis = 5500
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBaseStandAlone"
BaseEvents
{
/* on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk' );" */
}
StateMachine
{
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/WarHero/caster/revive/rig.ao"
on_slam_01 = "PlayTextAudio( LachlannSlamRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );"
on_stomp_01 = "PlayTextAudio( LachlannStompRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );"
on_event_contact_for_slam_01 = "RemoveEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk');"
}
Render
{
has_light = false
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/invisible.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/disintegrate.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green_player.epk"
preload_environment = "G1_7_boss"
preload_environment = "G1_7_boss_defeat"
}
GlobalAudioParamEvents
{
player_in_range_param = "LachlannInRange"
life_percent_param = "LachlannLifePercentage"
range = 130
life_percent_is_boolean = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BitterGuy/BitterGuyBossSTANDALONE"] = {
name = "Connal, the Tormented",
life = 2.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 11,
accuracy = 1,
skillList = {
"CGEBitterGuyColdGroundDegen",
"GSBitterGuyStormUp",
"GSBitterGuyStormDown",
"BitterGuySlam",
"BitterGuySlamIntro",
"BitterGuySlamBack",
"BitterGuySwipe",
"BitterGuySummonWife",
"BitterGuySummonSwarm",
"BitterGuyEmptyActionChildSummon",
"BitterGuyChildFirestormLeft",
"BitterGuyChildFirestormRight",
"BitterGuyStomp",
"BitterGuyMelee",
"BitterGuySweepMelee",
"BitterGuyBrutusSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CGEBitterGuyColdGroundDegen"] = {
name = "CGEBitterGuyColdGroundDegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBitterGuyStormUp"] = {
name = "GSBitterGuyStormUp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBitterGuyStormDown"] = {
name = "GSBitterGuyStormDown",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlam"] = {
name = "BitterGuySlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlamIntro"] = {
name = "BitterGuySlamIntro",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlamBack"] = {
name = "BitterGuySlamBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySwipe"] = {
name = "BitterGuySwipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySummonWife"] = {
name = "BitterGuySummonWife",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_in_front_offset",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySummonSwarm"] = {
name = "BitterGuySummonSwarm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_in_front_offset",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyEmptyActionChildSummon"] = {
name = "BitterGuyEmptyActionChildSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildFirestormLeft"] = {
name = "Firestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Limit] = true,
[SkillType.Sustained] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "fire_storm/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildFirestormRight"] = {
name = "Firestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Limit] = true,
[SkillType.Sustained] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "fire_storm/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyStomp"] = {
name = "BitterGuyStomp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySweepMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {12, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyBrutusSlam"] = {
name = "BitterGuyBrutusSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_area_of_effect_radius",
"ground_slam_cone_angle_override",
"ground_slam_wave_duration_override_ms",
"brutus_ground_slam_effect_step",
"brutus_ground_slam_number_of_effects_at_max",
"brutus_ground_slam_number_of_effects_at_min",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| StateMachine./* | |
| StateMachine.boss_life_bar - controls when to show the big life bar (also requires the checkbox in MonsterVarieties to be checked) | |
| StateMachine.0: Life bar is hidden | |
| StateMachine.1: Life bar is visible, will hide on death | |
| StateMachine.dont_hide_lifebar_on_unaggro - controls whether the boss life bar should be hidden when the boss unaggros | |
| StateMachine.0: Life bar is hidden after a short duration when the boss loses aggro | |
| StateMachine.1: Life bar remains visible the entire time, can still be controlled by setting the disable_life_bar state | |
| StateMachine.show_life_bar_when_in_range - delay the life bar from showing up, until the boss is on screen (for wild bosses) | |
| StateMachine.0: Life bar behaves as normal | |
| StateMachine.1: Life bar initially only shows up when a player can see the boss on screen, this doesn't make it get removed if the player goes off screen though | |
| StateMachine.light - controls the boss point light, attaches to head_light_attachment if it exists (otherwise uses the default) | |
| StateMachine.0: Light off, handles the fade out | |
| StateMachine.1: Light on, handles the fade in */ | |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.boss_life_bar; | |
| StateMachine.hidden; | |
| StateMachine.light; | |
| StateMachine.disable_life_bar; | |
| StateMachine.first_aggro; | |
| StateMachine.define_shared_state | fight, generic1, generic2, generic3 |
| Actor.slow_animations_go_to_idle | false |
| Stats.corpse_cannot_be_destroyed | 1 |
| Stats.base_heavy_stun_duration_ms | 4000 |
| Stats.scale_melee_range_to_actor_scale | 0 |
| Stats.monster_delay_item_drops_millis | 5500 |
| Life.corpse_usable | false |
| Monster.is_boss | true |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.