苦悩する者、コンナル
エリア:
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Connal, the Tormented
SpectreY
Area
Tags2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
ライフ
250%
アーマー
+75%
耐性
-30 75 0 0
Damage
300%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 14
Attack Time
1.785 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
BitterGuyGhostMap
Metadata
BitterGuyBossMap
レベル
65
ライフ
16,283
アーマー
5,063
回避力
440
Damage
637
スペルダメージ
637
命中
1,974
Attack Time
1.785
経験値
53,768
Minion Life
24,830
Minion Damage
4,666
Minion Armour
9,402
BitterGuyMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 510–764
クリティカルヒット率: 5%
Attack Time: 1.785 秒
monster penalty against minions damage +% final vs player minions [100]
BitterGuySlam
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 290%
Attack Time: 1.785 秒
クールダウン時間: 7 秒
アタックダメージが190%上昇する
近接ストライク距離 +10
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuySweepMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 510–764
クリティカルヒット率: 5%
Attack Time: 1.785 秒
近接ストライク距離 +12
monster penalty against minions damage +% final vs player minions [80]
BitterGuySwipe
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 113%
Attack Time: 1.785 秒
アタックダメージが13%上昇する
is area damage [1]
BitterGuySlamBack
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 290%
Attack Time: 1.785 秒
アタックダメージが190%上昇する
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuyEmptyActionChildSummon
クールダウン時間: 30 秒
BitterGuySummonWife
Spell, Multicastable, Triggerable
キャストタイム: 2 秒
クールダウン時間: 30 秒
alternate minion [1004]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [60]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuySummonSwarm
Spell, Multicastable, Triggerable
キャストタイム: 3 秒
クールダウン時間: 20 秒
alternate minion [1007]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [80]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuyChildFirestormLeft
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell, Nonpathing, Limit, Sustained, SkillConsumesIgnite
ファイヤーストーム
クリティカルヒット率: 5%
キャストタイム: 1 秒
炎のボルトを対象の範囲に降り注がせる。プレイヤーの前方にいる敵に付与された発火消費されファイヤーストームの炎を激しくし、消費された発火ごとに一本のボルトを向上させる。
8452から12678物理ダメージを与える
物理ダメージの40%を冷気ダメージに変換する
嵐の持続時間は0.05
0.1秒ごとに一回の衝撃
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
BitterGuyChildFirestormRight
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell, Nonpathing, Limit, Sustained, SkillConsumesIgnite
ファイヤーストーム
クリティカルヒット率: 5%
キャストタイム: 1 秒
炎のボルトを対象の範囲に降り注がせる。プレイヤーの前方にいる敵に付与された発火消費されファイヤーストームの炎を激しくし、消費された発火ごとに一本のボルトを向上させる。
8452から12678物理ダメージを与える
物理ダメージの40%を冷気ダメージに変換する
嵐の持続時間は0.05
0.1秒ごとに一回の衝撃
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
BitterGuyStomp
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
Attack Time: 1.785 秒
is area damage [1]
BitterGuyTransform
Triggerable
CGEBitterGuyColdGroundDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒3848.9の基礎冷気ダメージを与える
付与した冷却強度100%上昇する
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
GSBitterGuyStormUp
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
3464から5196物理ダメージを与える
物理ダメージの40%を冷気ダメージに変換する
base skill effect duration [1000]
is area damage [1]
GSBitterGuyStormDown
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
21200から31799物理ダメージを与える
物理ダメージの40%を冷気ダメージに変換する
BitterGuyBrutusSlam
Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 375%
Attack Time: 1.785 秒
クールダウン時間: 20 秒
アタックダメージが275%上昇する
active skill base area of effect radius [100]
attack maximum action distance + [40]
brutus ground slam effect step [400]
brutus ground slam number of effects at max [5]
brutus ground slam number of effects at min [3]
ground slam cone angle override [60]
ground slam wave duration override ms [1000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
BitterGuySlamIntro
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 290%
Attack Time: 1.785 秒
クールダウン時間: 7 秒
アタックダメージが190%上昇する
近接ストライク距離 +10
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuyTransformQuick
Triggerable

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
	define_shared_state = "fight"
	define_shared_state = "generic1"
	define_shared_state = "generic2"
	define_shared_state = "generic3"

	on_state_fight_1 =
	"
		SetImmobile( false );
		MakeCollidable();
	"
}

Positioned
{
	force_placement = true
}

Stats
{
	set_scale_melee_range_to_actor_scale = 0
	set_monster_delay_item_drops_millis = 5500
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	create_state_fight_0 =
	"
		DisableTargetable();
		SetImmobile( true );
		RemoveCollidability();
		PlayAnimation( idle );
		PauseAnimation();
		SetRangeCheckingForGlobalAudioParams( False );
	"

	create_state_fight_1 =
	"
		ShowAllMeshSegments( );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' );
		IfAlive(
		{
			SetRangeCheckingForGlobalAudioParams( True );
		} );
	"

	on_exit_state_fight_0 =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk' );
		ShowAllMeshSegments( );
		EnableTargetable();
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' );
		SetRangeCheckingForGlobalAudioParams( True );
	"
}

/* Actor
{
	on_event_ripples_for_EmptyActionSpell =
	"
		PlayEffect( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao, 6, 1, 1, inherit, inherit, 240, -40, inherit );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao, 16, 1, 1, inherit, inherit, 160, 40, inherit );
	"

	on_event_contact_for_EmptyActionSpell =
	"
		PlayEffect( Metadata/Monsters/BitterGuy/BitterGuyChildGhost1.ao, 6, 1, 1, inherit, inherit, 200, 0, inherit );
		PlayEffect( Metadata/Monsters/BitterGuy/BitterGuyChildGhost2.ao, 16, 1, 1, inherit, inherit, 200, 0, inherit );
	"
} */

Animated
{
	on_event_adddesaturateepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk' );"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/WarHero/caster/revive/rig.ao"
	on_slam_01 = "PlayTextAudio( LachlannSlamRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );"
	on_stomp_01 = "PlayTextAudio( LachlannStompRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );"

	on_event_contact_for_slam_01 = "RemoveEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk');"
}

Render
{
	has_light = false
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/invisible.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/disintegrate.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green_player.epk"
	preload_environment = "G1_7_boss"
	preload_environment = "G1_7_boss_defeat"
}

GlobalAudioParamEvents
{
	player_in_range_param = "LachlannInRange"
	life_percent_param = "LachlannLifePercentage"
	range = 130
	life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BitterGuy/BitterGuyBossMap"] = {
    name = "Connal, the Tormented",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "CGEBitterGuyColdGroundDegen",
        "GSBitterGuyStormUp",
        "GSBitterGuyStormDown",
        "BitterGuySlam",
        "BitterGuySlamIntro",
        "BitterGuySlamBack",
        "BitterGuySwipe",
        "BitterGuySummonWife",
        "BitterGuySummonSwarm",
        "BitterGuyEmptyActionChildSummon",
        "BitterGuyChildFirestormLeft",
        "BitterGuyChildFirestormRight",
        "BitterGuyStomp",
        "BitterGuyMelee",
        "BitterGuySweepMelee",
        "BitterGuyTransform",
        "BitterGuyTransformQuick",
        "BitterGuyBrutusSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEBitterGuyColdGroundDegen"] = {
    name = "CGEBitterGuyColdGroundDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_chill_effect_+%_final",
    },
    levels = {
        [1] = {1, 1010, 30000, -30, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBitterGuyStormUp"] = {
    name = "GSBitterGuyStormUp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBitterGuyStormDown"] = {
    name = "GSBitterGuyStormDown",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlam"] = {
    name = "BitterGuySlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlamIntro"] = {
    name = "BitterGuySlamIntro",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlamBack"] = {
    name = "BitterGuySlamBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySwipe"] = {
    name = "BitterGuySwipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySummonWife"] = {
    name = "BitterGuySummonWife",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySummonSwarm"] = {
    name = "BitterGuySummonSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyEmptyActionChildSummon"] = {
    name = "BitterGuyEmptyActionChildSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildFirestormLeft"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rains flaming bolts over the targeted area. [Ignite|Ignites] on enemies in front of you are [Consume|Consumed] to fuel the Firestorm, causing one bolt to be improved for each [Ignite] [Consume|Consumed].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nonpathing] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.SkillConsumesIgnite] = true,
    },
    statDescriptionScope = "fire_storm",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildFirestormRight"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rains flaming bolts over the targeted area. [Ignite|Ignites] on enemies in front of you are [Consume|Consumed] to fuel the Firestorm, causing one bolt to be improved for each [Ignite] [Consume|Consumed].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nonpathing] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.SkillConsumesIgnite] = true,
    },
    statDescriptionScope = "fire_storm",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyStomp"] = {
    name = "BitterGuyStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySweepMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {12, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransform"] = {
    name = "BitterGuyTransform",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransformQuick"] = {
    name = "BitterGuyTransformQuick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyBrutusSlam"] = {
    name = "BitterGuyBrutusSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_area_of_effect_radius",
        "ground_slam_cone_angle_override",
        "ground_slam_wave_duration_override_ms",
        "brutus_ground_slam_effect_step",
        "brutus_ground_slam_number_of_effects_at_max",
        "brutus_ground_slam_number_of_effects_at_min",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
IdMonsterUniqueT2Boss
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [4000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT2
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 4000 Max: 4000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Edit

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