Connal, le Tourmenté
Zone : Saule
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Connal, the Tormented
Spectre | Y |
---|---|
Area | Saule |
Tags | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Vie
250%
Armure
+75%
Ailment Threshold
%
Résistance
-30
75
0
0
Damage
300%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 14
Attack Time
1.785 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
BitterGuyGhostMap
Metadata
BitterGuyBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
16,283
Armure
2,893
Évasion
440
Bouclier d'énergie
0
Damage
637
Dégâts des sorts
637
Précision
0
Attack Time
1.785
Expérience
53,768
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BitterGuyMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.785 sec.
monster penalty against minions damage +% final vs player minions [100]
BitterGuySlam
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 290%
Attack Time: 1.785 sec.
Temps de recharge: 7 sec.
190% Davantage de Dégâts d'Attaque
+10 à l'Allonge
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
+10 à l'Allonge
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuySweepMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.785 sec.
+12 à l'Allonge
monster penalty against minions damage +% final vs player minions [80]
monster penalty against minions damage +% final vs player minions [80]
BitterGuySwipe
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 113%
Attack Time: 1.785 sec.
13% Davantage de Dégâts d'Attaque
is area damage [1]
is area damage [1]
BitterGuySlamBack
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 290%
Attack Time: 1.785 sec.
190% Davantage de Dégâts d'Attaque
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuyEmptyActionChildSummon
Temps de recharge: 30 sec.
BitterGuySummonWife
Spell, Multicastable, Triggerable
Temps d'incantation: 2 sec.
Temps de recharge: 30 sec.
alternate minion [1004]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [60]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [60]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuySummonSwarm
Spell, Multicastable, Triggerable
Temps d'incantation: 3 sec.
Temps de recharge: 20 sec.
alternate minion [1007]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [80]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [80]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuyChildFirestormLeft
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell, Nonpathing, Limit, Sustained, SkillConsumesIgnite
Tempête de feu
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Une pluie de globes de feu qui s'abat sur la zone ciblée. Consomme les Embrasements affectant les ennemis qui se trouvent devant vous afin d'alimenter la Tempête de feu. Chaque Embrasement Consommé permet d'optimiser un globe.
Inflige 57.55 à 86.32 Dégâts physiques
Convertit 40% des Dégâts Physiques en Dégâts de Froid
Durée de la tempête : 0.05 secondes
Un impact toutes les 0.1 secondes
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
Convertit 40% des Dégâts Physiques en Dégâts de Froid
Durée de la tempête : 0.05 secondes
Un impact toutes les 0.1 secondes
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
BitterGuyChildFirestormRight
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell, Nonpathing, Limit, Sustained, SkillConsumesIgnite
Tempête de feu
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Une pluie de globes de feu qui s'abat sur la zone ciblée. Consomme les Embrasements affectant les ennemis qui se trouvent devant vous afin d'alimenter la Tempête de feu. Chaque Embrasement Consommé permet d'optimiser un globe.
Inflige 57.55 à 86.32 Dégâts physiques
Convertit 40% des Dégâts Physiques en Dégâts de Froid
Durée de la tempête : 0.05 secondes
Un impact toutes les 0.1 secondes
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
Convertit 40% des Dégâts Physiques en Dégâts de Froid
Durée de la tempête : 0.05 secondes
Un impact toutes les 0.1 secondes
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
BitterGuyStomp
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.785 sec.
is area damage [1]
BitterGuyTransform
Triggerable
CGEBitterGuyColdGroundDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 1 sec.
Inflige 26.2 Dégâts de froid de base par seconde
Intensité de la Frigorification augmentée de 100 %
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
Intensité de la Frigorification augmentée de 100 %
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
GSBitterGuyStormUp
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 23.59 à 35.38 Dégâts physiques
Convertit 40% des Dégâts Physiques en Dégâts de Froid
base skill effect duration [1000]
is area damage [1]
Convertit 40% des Dégâts Physiques en Dégâts de Froid
base skill effect duration [1000]
is area damage [1]
GSBitterGuyStormDown
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 144.3 à 216.5 Dégâts physiques
Convertit 40% des Dégâts Physiques en Dégâts de Froid
Convertit 40% des Dégâts Physiques en Dégâts de Froid
BitterGuyBrutusSlam
Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 375%
Attack Time: 1.785 sec.
Temps de recharge: 20 sec.
275% Davantage de Dégâts d'Attaque
active skill base area of effect radius [100]
attack maximum action distance + [40]
brutus ground slam effect step [400]
brutus ground slam number of effects at max [5]
brutus ground slam number of effects at min [3]
ground slam cone angle override [60]
ground slam wave duration override ms [1000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
active skill base area of effect radius [100]
attack maximum action distance + [40]
brutus ground slam effect step [400]
brutus ground slam number of effects at max [5]
brutus ground slam number of effects at min [3]
ground slam cone angle override [60]
ground slam wave duration override ms [1000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
BitterGuySlamIntro
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 290%
Attack Time: 1.785 sec.
Temps de recharge: 7 sec.
190% Davantage de Dégâts d'Attaque
+10 à l'Allonge
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
+10 à l'Allonge
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuyTransformQuick
Triggerable
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { slow_animations_go_to_idle = false } StateMachine { define_shared_state = "fight" define_shared_state = "generic1" define_shared_state = "generic2" define_shared_state = "generic3" on_state_fight_1 = " SetImmobile( false ); MakeCollidable(); " } Positioned { force_placement = true } Stats { set_scale_melee_range_to_actor_scale = 0 set_monster_delay_item_drops_millis = 5500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { create_state_fight_0 = " DisableTargetable(); SetImmobile( true ); RemoveCollidability(); PlayAnimation( idle ); PauseAnimation(); SetRangeCheckingForGlobalAudioParams( False ); " create_state_fight_1 = " ShowAllMeshSegments( ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' ); IfAlive( { SetRangeCheckingForGlobalAudioParams( True ); } ); " on_exit_state_fight_0 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk' ); ShowAllMeshSegments( ); EnableTargetable(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' ); SetRangeCheckingForGlobalAudioParams( True ); " } /* Actor { on_event_ripples_for_EmptyActionSpell = " PlayEffect( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao, 6, 1, 1, inherit, inherit, 240, -40, inherit ); PlayEffect( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao, 16, 1, 1, inherit, inherit, 160, 40, inherit ); " on_event_contact_for_EmptyActionSpell = " PlayEffect( Metadata/Monsters/BitterGuy/BitterGuyChildGhost1.ao, 6, 1, 1, inherit, inherit, 200, 0, inherit ); PlayEffect( Metadata/Monsters/BitterGuy/BitterGuyChildGhost2.ao, 16, 1, 1, inherit, inherit, 200, 0, inherit ); " } */ Animated { on_event_adddesaturateepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk' );" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/WarHero/caster/revive/rig.ao" on_slam_01 = "PlayTextAudio( LachlannSlamRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );" on_stomp_01 = "PlayTextAudio( LachlannStompRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );" on_event_contact_for_slam_01 = "RemoveEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk');" } Render { has_light = false } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/invisible.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/disintegrate.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green_player.epk" preload_environment = "G1_7_boss" preload_environment = "G1_7_boss_defeat" } GlobalAudioParamEvents { player_in_range_param = "LachlannInRange" life_percent_param = "LachlannLifePercentage" range = 130 life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BitterGuy/BitterGuyBossMap"] = { name = "Connal, the Tormented", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.785, attackRange = 14, accuracy = 1, skillList = { "CGEBitterGuyColdGroundDegen", "GSBitterGuyStormUp", "GSBitterGuyStormDown", "BitterGuySlam", "BitterGuySlamIntro", "BitterGuySlamBack", "BitterGuySwipe", "BitterGuySummonWife", "BitterGuySummonSwarm", "BitterGuyEmptyActionChildSummon", "BitterGuyChildFirestormLeft", "BitterGuyChildFirestormRight", "BitterGuyStomp", "BitterGuyMelee", "BitterGuySweepMelee", "BitterGuyTransform", "BitterGuyTransformQuick", "BitterGuyBrutusSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CGEBitterGuyColdGroundDegen"] = { name = "CGEBitterGuyColdGroundDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", }, levels = { [1] = {1, 1010, 30000, -30, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBitterGuyStormUp"] = { name = "GSBitterGuyStormUp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBitterGuyStormDown"] = { name = "GSBitterGuyStormDown", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySlam"] = { name = "BitterGuySlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySlamIntro"] = { name = "BitterGuySlamIntro", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySlamBack"] = { name = "BitterGuySlamBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySwipe"] = { name = "BitterGuySwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySummonWife"] = { name = "BitterGuySummonWife", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_in_front_offset", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySummonSwarm"] = { name = "BitterGuySummonSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_in_front_offset", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyEmptyActionChildSummon"] = { name = "BitterGuyEmptyActionChildSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyChildFirestormLeft"] = { name = "Firestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Rains flaming bolts over the targeted area. [Ignite|Ignites] on enemies in front of you are [Consume|Consumed] to fuel the Firestorm, causing one bolt to be improved for each [Ignite] [Consume|Consumed].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, [SkillType.SkillConsumesIgnite] = true, }, statDescriptionScope = "fire_storm", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyChildFirestormRight"] = { name = "Firestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Rains flaming bolts over the targeted area. [Ignite|Ignites] on enemies in front of you are [Consume|Consumed] to fuel the Firestorm, causing one bolt to be improved for each [Ignite] [Consume|Consumed].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, [SkillType.SkillConsumesIgnite] = true, }, statDescriptionScope = "fire_storm", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyStomp"] = { name = "BitterGuyStomp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySweepMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {12, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransform"] = { name = "BitterGuyTransform", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransformQuick"] = { name = "BitterGuyTransformQuick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyBrutusSlam"] = { name = "BitterGuyBrutusSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_area_of_effect_radius", "ground_slam_cone_angle_override", "ground_slam_wave_duration_override_ms", "brutus_ground_slam_effect_step", "brutus_ground_slam_number_of_effects_at_max", "brutus_ground_slam_number_of_effects_at_min", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Id | MonsterMapBossT2 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |