柯纳尔,磨难者




区域: 柳木密林
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Connal, the Tormented
Spectre | N |
---|---|
Area | 柳木密林 |
Tags | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
生命
250%
+75%
抗性




伤害
300%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 11
攻击间隔
1.785 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
BitterGuyGhostMap
Metadata
BitterGuyBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BitterGuyMelee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 510–764
暴击率: 5%
攻击间隔: 1.785 秒
monster penalty against minions damage +% final vs player minions [100]

BitterGuySlam
可触发, 攻击
Base Damage: 510–764
暴击率: 5%
攻击伤害: 290%
攻击间隔: 1.785 秒
冷却时间: 7 秒
攻击伤害总增 190%
+10 近战打击范围
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuySweepMelee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 510–764
暴击率: 5%
攻击间隔: 1.785 秒
+12 近战打击范围
monster penalty against minions damage +% final vs player minions [80]

BitterGuySwipe
BitterGuySlamBack
可触发, 攻击
Base Damage: 510–764
暴击率: 5%
攻击伤害: 290%
攻击间隔: 1.785 秒
攻击伤害总增 190%
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuyEmptyActionChildSummon
冷却时间: 30 秒
BitterGuySummonWife
法术, 法术可重复, 可触发
施放间隔: 2 秒
冷却时间: 30 秒
alternate minion [1004]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [60]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuySummonSwarm
法术, 法术可重复, 可触发
施放间隔: 3 秒
冷却时间: 20 秒
alternate minion [1007]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [80]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuyChildFirestormLeft
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, Unleashable, 范围法术, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
烈炎风暴
暴击率: 5%
施放间隔: 1 秒
风暴持续时间为 0.05 秒
每 0.1 秒一次冲击
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]

BitterGuyChildFirestormRight
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, Unleashable, 范围法术, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
烈炎风暴
暴击率: 5%
施放间隔: 1 秒
风暴持续时间为 0.05 秒
每 0.1 秒一次冲击
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]

BitterGuyStomp
CGEBitterGuyColdGroundDegen
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 193.9 基础冰霜伤害
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
BitterGuyBrutusSlam
攻击
Base Damage: 510–764
暴击率: 5%
攻击伤害: 375%
攻击间隔: 1.785 秒
冷却时间: 20 秒
攻击伤害总增 275%
active skill base area of effect radius [100]
attack maximum action distance + [40]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
brutus ground slam effect step [400]
brutus ground slam number of effects at max [5]
brutus ground slam number of effects at min [3]
ground slam cone angle override [60]
ground slam wave duration override ms [1000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
BitterGuySlamIntro
可触发, 攻击
Base Damage: 510–764
暴击率: 5%
攻击伤害: 290%
攻击间隔: 1.785 秒
冷却时间: 7 秒
攻击伤害总增 190%
+10 近战打击范围
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { slow_animations_go_to_idle = false } StateMachine { define_shared_checkpoint_state = "fight" define_shared_state = "generic1" define_shared_state = "generic2" define_shared_state = "generic3" on_state_fight_1 = " SetImmobile( false ); MakeCollidable(); " } Positioned { force_placement = true } Stats { set_scale_melee_range_to_actor_scale = 0 set_monster_delay_item_drops_millis = 5500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { create_state_fight_0 = " DisableTargetable(); SetImmobile( true ); RemoveCollidability(); PlayAnimation( idle ); PauseAnimation(); SetRangeCheckingForGlobalAudioParams( False ); " create_state_fight_1 = " ShowAllMeshSegments( ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' ); IfAlive( { SetRangeCheckingForGlobalAudioParams( True ); } ); " on_exit_state_fight_0 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk' ); ShowAllMeshSegments( ); EnableTargetable(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' ); SetRangeCheckingForGlobalAudioParams( True ); " } Animated { on_event_adddesaturateepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk' );" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/WarHero/caster/revive/rig.ao" on_slam_01 = "PlayTextAudio( LachlannSlamRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );" on_stomp_01 = "PlayTextAudio( LachlannStompRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );" on_event_contact_for_slam_01 = "RemoveEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk');" } Render { has_light = false } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/invisible.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/disintegrate.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green_player.epk" preload_environment = "G1_7_boss" preload_environment = "G1_7_boss_defeat" } GlobalAudioParamEvents { player_in_range_param = "LachlannInRange" life_percent_param = "LachlannLifePercentage" range = 130 life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BitterGuy/BitterGuyBossMap"] = { name = "Connal, the Tormented", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.785, attackRange = 11, accuracy = 1, skillList = { "CGEBitterGuyColdGroundDegen", "GSBitterGuyStormUp", "GSBitterGuyStormDown", "BitterGuySlam", "BitterGuySlamIntro", "BitterGuySlamBack", "BitterGuySwipe", "BitterGuySummonWife", "BitterGuySummonSwarm", "BitterGuyEmptyActionChildSummon", "BitterGuyChildFirestormLeft", "BitterGuyChildFirestormRight", "BitterGuyStomp", "BitterGuyMelee", "BitterGuySweepMelee", "BitterGuyBrutusSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CGEBitterGuyColdGroundDegen"] = { name = "CGEBitterGuyColdGroundDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBitterGuyStormUp"] = { name = "GSBitterGuyStormUp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBitterGuyStormDown"] = { name = "GSBitterGuyStormDown", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySlam"] = { name = "BitterGuySlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySlamIntro"] = { name = "BitterGuySlamIntro", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySlamBack"] = { name = "BitterGuySlamBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySwipe"] = { name = "BitterGuySwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySummonWife"] = { name = "BitterGuySummonWife", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_in_front_offset", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySummonSwarm"] = { name = "BitterGuySummonSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_in_front_offset", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyEmptyActionChildSummon"] = { name = "BitterGuyEmptyActionChildSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyChildFirestormLeft"] = { name = "Firestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "fire_storm/statset_0", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyChildFirestormRight"] = { name = "Firestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "fire_storm/statset_0", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyStomp"] = { name = "BitterGuyStomp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySweepMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {12, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyBrutusSlam"] = { name = "BitterGuyBrutusSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_area_of_effect_radius", "ground_slam_cone_angle_override", "ground_slam_wave_duration_override_ms", "brutus_ground_slam_effect_step", "brutus_ground_slam_number_of_effects_at_max", "brutus_ground_slam_number_of_effects_at_min", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
柯纳尔,磨难者




monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Connal, the Tormented
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
生命
250%
+75%
抗性




伤害
300%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 11
攻击间隔
1.785 Second
Damage Spread
±20%
经验值
250%
Model Size
140%
Type
BitterGuyGhostSTANDALONE
Metadata
BitterGuyBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BitterGuyMelee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 559–839
暴击率: 5%
攻击间隔: 1.785 秒
monster penalty against minions damage +% final vs player minions [100]

BitterGuySlam
可触发, 攻击
Base Damage: 559–839
暴击率: 5%
攻击伤害: 290%
攻击间隔: 1.785 秒
冷却时间: 7 秒
攻击伤害总增 190%
+10 近战打击范围
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuySweepMelee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 559–839
暴击率: 5%
攻击间隔: 1.785 秒
+12 近战打击范围
monster penalty against minions damage +% final vs player minions [80]

BitterGuySwipe
BitterGuySlamBack
可触发, 攻击
Base Damage: 559–839
暴击率: 5%
攻击伤害: 290%
攻击间隔: 1.785 秒
攻击伤害总增 190%
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuyEmptyActionChildSummon
冷却时间: 30 秒
BitterGuySummonWife
法术, 法术可重复, 可触发
施放间隔: 2 秒
冷却时间: 30 秒
alternate minion [1004]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [60]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuySummonSwarm
法术, 法术可重复, 可触发
施放间隔: 3 秒
冷却时间: 20 秒
alternate minion [1007]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [80]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuyChildFirestormLeft
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, Unleashable, 范围法术, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
烈炎风暴
暴击率: 5%
施放间隔: 1 秒
风暴持续时间为 0.05 秒
每 0.1 秒一次冲击
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]

BitterGuyChildFirestormRight
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, Unleashable, 范围法术, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
烈炎风暴
暴击率: 5%
施放间隔: 1 秒
风暴持续时间为 0.05 秒
每 0.1 秒一次冲击
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]

BitterGuyStomp
CGEBitterGuyColdGroundDegen
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 212.6 基础冰霜伤害
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
BitterGuyBrutusSlam
攻击
Base Damage: 559–839
暴击率: 5%
攻击伤害: 375%
攻击间隔: 1.785 秒
冷却时间: 20 秒
攻击伤害总增 275%
active skill base area of effect radius [100]
attack maximum action distance + [40]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
brutus ground slam effect step [400]
brutus ground slam number of effects at max [5]
brutus ground slam number of effects at min [3]
ground slam cone angle override [60]
ground slam wave duration override ms [1000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
BitterGuySlamIntro
可触发, 攻击
Base Damage: 559–839
暴击率: 5%
攻击伤害: 290%
攻击间隔: 1.785 秒
冷却时间: 7 秒
攻击伤害总增 190%
+10 近战打击范围
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" StateMachine { define_shared_state = "fight" define_shared_state = "generic1" define_shared_state = "generic2" define_shared_state = "generic3" } Stats { set_scale_melee_range_to_actor_scale = 0 set_monster_delay_item_drops_millis = 5500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" BaseEvents { /* on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk' );" */ } StateMachine { } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/WarHero/caster/revive/rig.ao" on_slam_01 = "PlayTextAudio( LachlannSlamRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );" on_stomp_01 = "PlayTextAudio( LachlannStompRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBossMap' );" on_event_contact_for_slam_01 = "RemoveEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk');" } Render { has_light = false } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/invisible.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/disintegrate.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green_player.epk" preload_environment = "G1_7_boss" preload_environment = "G1_7_boss_defeat" } GlobalAudioParamEvents { player_in_range_param = "LachlannInRange" life_percent_param = "LachlannLifePercentage" range = 130 life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BitterGuy/BitterGuyBossSTANDALONE"] = { name = "Connal, the Tormented", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.785, attackRange = 11, accuracy = 1, skillList = { "CGEBitterGuyColdGroundDegen", "GSBitterGuyStormUp", "GSBitterGuyStormDown", "BitterGuySlam", "BitterGuySlamIntro", "BitterGuySlamBack", "BitterGuySwipe", "BitterGuySummonWife", "BitterGuySummonSwarm", "BitterGuyEmptyActionChildSummon", "BitterGuyChildFirestormLeft", "BitterGuyChildFirestormRight", "BitterGuyStomp", "BitterGuyMelee", "BitterGuySweepMelee", "BitterGuyBrutusSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CGEBitterGuyColdGroundDegen"] = { name = "CGEBitterGuyColdGroundDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBitterGuyStormUp"] = { name = "GSBitterGuyStormUp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBitterGuyStormDown"] = { name = "GSBitterGuyStormDown", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySlam"] = { name = "BitterGuySlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySlamIntro"] = { name = "BitterGuySlamIntro", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySlamBack"] = { name = "BitterGuySlamBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySwipe"] = { name = "BitterGuySwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySummonWife"] = { name = "BitterGuySummonWife", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_in_front_offset", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySummonSwarm"] = { name = "BitterGuySummonSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_in_front_offset", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyEmptyActionChildSummon"] = { name = "BitterGuyEmptyActionChildSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyChildFirestormLeft"] = { name = "Firestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "fire_storm/statset_0", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyChildFirestormRight"] = { name = "Firestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "fire_storm/statset_0", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyStomp"] = { name = "BitterGuyStomp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuySweepMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {12, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyBrutusSlam"] = { name = "BitterGuyBrutusSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_area_of_effect_radius", "ground_slam_cone_angle_override", "ground_slam_wave_duration_override_ms", "brutus_ground_slam_effect_step", "brutus_ground_slam_number_of_effects_at_max", "brutus_ground_slam_number_of_effects_at_min", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
key | val |
---|---|
StateMachine./* | |
StateMachine.boss_life_bar - controls when to show the big life bar (also requires the checkbox in MonsterVarieties to be checked) | |
StateMachine.0: Life bar is hidden | |
StateMachine.1: Life bar is visible, will hide on death | |
StateMachine.dont_hide_lifebar_on_unaggro - controls whether the boss life bar should be hidden when the boss unaggros | |
StateMachine.0: Life bar is hidden after a short duration when the boss loses aggro | |
StateMachine.1: Life bar remains visible the entire time, can still be controlled by setting the disable_life_bar state | |
StateMachine.show_life_bar_when_in_range - delay the life bar from showing up, until the boss is on screen (for wild bosses) | |
StateMachine.0: Life bar behaves as normal | |
StateMachine.1: Life bar initially only shows up when a player can see the boss on screen, this doesn't make it get removed if the player goes off screen though | |
StateMachine.light - controls the boss point light, attaches to head_light_attachment if it exists (otherwise uses the default) | |
StateMachine.0: Light off, handles the fade out | |
StateMachine.1: Light on, handles the fade in */ | |
StateMachine.define_shared_state = | |
StateMachine." | , |
StateMachine.boss_life_bar; | |
StateMachine.hidden; | |
StateMachine.light; | |
StateMachine.disable_life_bar; | |
StateMachine.first_aggro; | |
StateMachine.define_shared_state | fight, generic1, generic2, generic3 |
Actor.slow_animations_go_to_idle | false |
Stats.corpse_cannot_be_destroyed | 1 |
Stats.base_heavy_stun_duration_ms | 4000 |
Stats.scale_melee_range_to_actor_scale | 0 |
Stats.monster_delay_item_drops_millis | 5500 |
Life.corpse_usable | false |
Monster.is_boss | true |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.