破碎環之德魯伊
expedition_monster
Druid of the Broken Circle
SpectreY
Tagsbone_armour, 法術, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, very_slow_movement, ward_armour
Packs
  • 破碎環之德魯伊
  • 破碎環之德魯伊, 出土的魔符術士, 出土的士兵
  • 生命
    150%
    抗性
    -30 75 0 0
    傷害
    150%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 6
    攻擊時間
    1.32 Second
    Damage Spread
    ±20%
    經驗值
    150%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultist
    等級
    68
    生命
    11,636
    護甲
    3,451
    閃避值
    477
    傷害
    350
    法術傷害
    350
    命中
    2,180
    攻擊時間
    1.32
    經驗值
    42,951
    Minion Life
    16,920
    Minion Damage
    2,845
    Minion Armour
    3,451
    MPSExpeditionBoneCultistProjectiles
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 7%
    施放時間: 1.333 秒
    造成 691610374 冰冷傷害
    active skill base cold damage % to convert to chaos [40]
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-35]
    GPSBoneCultistOrb
    可觸發, 傷害
    冷卻時間: 15 秒
    造成 112.3168.5 冰冷傷害
    active skill base cold damage % to convert to chaos [40]
    base deal no damage [1]
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    可觸發, 法術, 傷害
    暴擊率: 7%
    施放時間: 1 秒
    冷卻時間: 1.5 秒
    造成 829912449 冰冷傷害
    active skill base cold damage % to convert to chaos [40]
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    可觸發
    action attack or cast time uses animation length [1]
    GSExpeditionBoneCultistEggExplosion
    可觸發, 法術, 傷害
    暴擊率: 7%
    施放時間: 1 秒
    造成 1106516598 冰冷傷害
    active skill base cold damage % to convert to chaos [40]
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GTExpeditionCultistEgg
    可觸發
    冷卻時間: 6 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk' );"
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk' );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/BoneCultist/ExpeditionBoneCultist"] = {
        name = "Druid of the Broken Circle",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "GTExpeditionCultistEgg",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_base_cold_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_is_projectile",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 40, critChance = 7, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 40, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_cold_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 40, levelRequirement = 20, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, -40, 40, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, -40, 40, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionCultistEgg"] = {
        name = "GTExpeditionCultistEgg",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_base_cold_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_is_projectile",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "active_skill_base_cold_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 192, -35, 40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 192, -35, 40, critChance = 7, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 192, -35, 40, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    Edit

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