風暴呼喚者.胡寧
惡魔
Hunin, Storm Caller
| Spectre | N |
|---|---|
| Tags | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
生命
230%
+20%
抗性
傷害
173%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
230%
Model Size
200%
Type
GrimdropGrappleclaw
Metadata
GrimdropGrappleclawLightning
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 323–484
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEGrimdropGrappleclawLightningSlam
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
active skill area of effect radius +% final [25]
base skill effect duration [5000]
ground lightning art variation [1005]
is area damage [1]
DTTGrimdropGrappleclawLeap
法術, 位移
施放時間: 1.33 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [40]
spell maximum action distance +% [0]
walk emerge extra distance [-3]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2600
}
Actor
{
basic_action = "ChangeToStance1"
}
StateMachine
{
define_shared_state = "activated;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_state_activated_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/GrimdropGrappleclaw/epk/lightning_claws.epk' );"
}
Life
{
on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/GrimdropGrappleclaw/epk/lightning_claws.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VultureZombie/GrimdropGrappleclawLightning"] = {
name = "Hunin, Storm Caller",
life = 2.3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.73,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"CGEGrimdropGrappleclawLightningSlam",
"GAGrimdropGrappleclawLeapLightning",
"DTTGrimdropGrappleclawLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEGrimdropGrappleclawLightningSlam"] = {
name = "CGEGrimdropGrappleclawLightningSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_lightning_art_variation",
"is_area_damage",
},
levels = {
[1] = {25, 5000, 1005, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGrimdropGrappleclawLeapLightning"] = {
name = "GAGrimdropGrappleclawLeapLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTGrimdropGrappleclawLeap"] = {
name = "DTTGrimdropGrappleclawLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-3, 20, 40, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Name | 電能之 |
|---|---|
| Family | MonsterModGroundEffect |
| Domains | 怪物 (3) |
| GenerationType | 後綴 (2) |
| Req. level | 4 (Effective: 3) |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.