疾跑魔像
創造物
Skitter Golem
SpectreY
Spectre OverrideMetadata/Monsters/Bugbot/BugbotRockyNoEmerge
Area叛徒之路, 高地神塔庇護所
Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Packs
  • 叛徒之路: 震地魔像, 疾跑魔像
  • 高地神塔庇護所: 震地魔像, 疾跑魔像
  • 生命
    60%
    抗性
    30 30 0 0
    傷害
    60%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 10
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotRocky_
    等級
    65
    生命
    3,908
    傷害
    127
    法術傷害
    127
    命中
    2,214
    攻擊時間
    1.005
    經驗值
    12,904
    召喚物生命
    3,769
    召喚物傷害
    497
    召喚物護甲
    5,664
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 102–153
    暴擊率: 5%
    攻擊時間: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRocky_"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    疾跑魔像
    創造物
    Skitter Golem
    SpectreY
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
    生命
    60%
    抗性
    30 30 0 0
    傷害
    60%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 10
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotRockyNoEmerge
    等級
    68
    生命
    4,654
    傷害
    140
    法術傷害
    140
    命中
    2,464
    攻擊時間
    1.005
    經驗值
    17,180
    召喚物生命
    4,158
    召喚物傷害
    581
    召喚物護甲
    6,756
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 112–168
    暴擊率: 5%
    攻擊時間: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    	"
    }
    
    StateMachine
    {
    	create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );"
    
    	on_or_create_state_first_aggro_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_fade.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    
    	on_spawned_dead =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms2444
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.first_aggro1;
    StateMachine.head;
    StateMachine.back;
    疾跑魔像
    創造物
    Skitter Golem
    SpectreN
    Spectre OverrideMetadata/Monsters/Bugbot/BugbotRockyNoEmergeSanctumTrial
    Area絲克瑪試煉
    Tagsallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
    Packs
  • 絲克瑪試煉: 震地魔像, 疾跑魔像
  • 生命
    60%
    抗性
    30 30 0 0
    傷害
    60%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 10
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    60%
    Model Size
    100%
    Type
    BugbotSanctumTrial
    Metadata
    BugbotRockySanctumTrial
    等級
    22
    生命
    183
    傷害
    25
    法術傷害
    25
    命中
    340
    攻擊時間
    1.005
    經驗值
    478
    召喚物生命
    604
    召喚物傷害
    36
    召喚物護甲
    297
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 20–30
    暴擊率: 5%
    攻擊時間: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSBugbotRockySanctumTrialDetonate
    可觸發, 法術, 傷害
    暴擊率: 5%
    施放時間: 1 秒
    造成 83.22124.8 火焰傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-95]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockySanctumTrial"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBugbotRockySanctumTrialDetonate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBugbotRockySanctumTrialDetonate"] = {
        name = "GSBugbotRockySanctumTrialDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -95, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    疾跑魔像
    創造物
    Skitter Golem
    SpectreN
    Tagsallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
    生命
    60%
    抗性
    30 30 0 0
    傷害
    60%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 10
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    60%
    Model Size
    100%
    Type
    BugbotSanctumTrial
    Metadata
    BugbotRockyNoEmergeSanctumTrial
    等級
    68
    生命
    4,654
    傷害
    140
    法術傷害
    140
    命中
    2,464
    攻擊時間
    1.005
    經驗值
    17,180
    召喚物生命
    4,158
    召喚物傷害
    581
    召喚物護甲
    6,756
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 112–168
    暴擊率: 5%
    攻擊時間: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSBugbotRockySanctumTrialDetonate
    可觸發, 法術, 傷害
    暴擊率: 5%
    施放時間: 1 秒
    造成 459.1688.7 火焰傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-95]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    	"
    }
    
    StateMachine
    {
    	create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );"
    
    	on_or_create_state_first_aggro_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_fade.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    
    	on_spawned_dead =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockyNoEmergeSanctumTrial"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBugbotRockySanctumTrialDetonate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBugbotRockySanctumTrialDetonate"] = {
        name = "GSBugbotRockySanctumTrialDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -95, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    疾跑魔像
    Skitter Golem
    SpectreY
    Spectre OverrideMetadata/Monsters/Bugbot/BugbotBlackNoEmerge
    Area泰坦之谷, 隱密石窟, 高地神塔庇護所
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    Packs
  • 泰坦之谷: 震地魔像, 疾跑魔像
  • 高地神塔庇護所: 震地魔像, 疾跑魔像
  • 高地神塔庇護所: 火山魔像, 震波魔像, 疾跑魔像
  • 生命
    60%
    抗性
    30 30 0 0
    傷害
    60%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 10
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotBlack
    等級
    65
    生命
    3,908
    傷害
    127
    法術傷害
    127
    命中
    2,214
    攻擊時間
    1.005
    經驗值
    12,904
    召喚物生命
    3,769
    召喚物傷害
    497
    召喚物護甲
    5,664
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 102–153
    暴擊率: 5%
    攻擊時間: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotBlack"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    Actor.basic_actionEmerge
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.first_aggro0;
    Stats.base_heavy_stun_duration_ms2444
    疾跑魔像
    創造物
    Skitter Golem
    SpectreY
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    生命
    60%
    抗性
    30 30 0 0
    傷害
    60%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 10
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotBlackNoEmerge
    等級
    68
    生命
    4,654
    傷害
    140
    法術傷害
    140
    命中
    2,464
    攻擊時間
    1.005
    經驗值
    17,180
    召喚物生命
    4,158
    召喚物傷害
    581
    召喚物護甲
    6,756
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 112–168
    暴擊率: 5%
    攻擊時間: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotBlackNoEmerge"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms2444
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.first_aggro1;
    StateMachine.head;
    StateMachine.back;
    疾跑魔像
    創造物
    Skitter Golem
    SpectreN
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    生命
    60%
    抗性
    30 30 0 0
    傷害
    60%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 10
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotSulphiteIsleOfKinLandmark
    等級
    68
    生命
    4,654
    傷害
    140
    法術傷害
    140
    命中
    2,464
    攻擊時間
    1.005
    經驗值
    17,180
    召喚物生命
    4,158
    召喚物傷害
    581
    召喚物護甲
    6,756
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 112–168
    暴擊率: 5%
    攻擊時間: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotSulphiteIsleOfKinLandmark"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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