スキッターゴーレム
SpectreY
Area裏切り者の通路, ジッグラトの避難所, 裏切り者の通路
Tagsconstruct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Packs
  • 裏切り者の通路, 裏切り者の通路: クエイクゴーレム, スキッターゴーレム
  • ジッグラトの避難所: クエイクゴーレム, スキッターゴーレム
  • ライフ
    60%
    防具
    +60%
    Ailment Threshold
    %
    耐性
    30 30 0 0
    Damage
    60%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotRocky_
    レベル
    70
    ライフ
    5,230
    防具
    3,877
    回避
    502
    エナジーシールド
    0
    Damage
    149
    スペルダメージ
    149
    命中
    0
    Attack Time
    1.005
    経験値
    20,783
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 119–178
    [Critical|クリティカルヒット]率: 5%
    Attack Time: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRocky_"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    スキッターゴーレム
    Skitter Golem
    SpectreY
    Areaセケマの試練
    Tagsallows_inc_aoe, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
    Packs
  • セケマの試練: クエイクゴーレム, スキッターゴーレム
  • ライフ
    60%
    防具
    +60%
    Ailment Threshold
    %
    耐性
    30 30 0 0
    Damage
    60%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    60%
    Model Size
    100%
    Type
    BugbotSanctumTrial
    Metadata
    BugbotRockySanctumTrial
    レベル
    22
    ライフ
    244
    防具
    152
    回避
    96
    エナジーシールド
    0
    Damage
    25
    スペルダメージ
    25
    命中
    0
    Attack Time
    1.005
    経験値
    478
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 20–30
    [Critical|クリティカルヒット]率: 5%
    Attack Time: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSBugbotRockySanctumTrialDetonate
    Triggerable, Spell, Damage
    キャストタイム: 1 秒
    3.108から4.662ダメージを与える
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockySanctumTrial"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBugbotRockySanctumTrialDetonate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBugbotRockySanctumTrialDetonate"] = {
        name = "GSBugbotRockySanctumTrialDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    スキッターゴーレム
    Skitter Golem
    SpectreY
    Tagsallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
    ライフ
    60%
    防具
    +60%
    Ailment Threshold
    %
    耐性
    30 30 0 0
    Damage
    60%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    60%
    Model Size
    100%
    Type
    BugbotSanctumTrial
    Metadata
    BugbotRockyNoEmergeSanctumTrial
    レベル
    68
    ライフ
    4,654
    防具
    3,451
    回避
    477
    エナジーシールド
    0
    Damage
    140
    スペルダメージ
    140
    命中
    0
    Attack Time
    1.005
    経験値
    17,180
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 112–168
    [Critical|クリティカルヒット]率: 5%
    Attack Time: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSBugbotRockySanctumTrialDetonate
    Triggerable, Spell, Damage
    キャストタイム: 1 秒
    3.108から4.662ダメージを与える
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    	"
    }
    
    StateMachine
    {
    	create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );"
    
    	on_or_create_state_first_aggro_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_fade.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    
    	on_spawned_dead =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockyNoEmergeSanctumTrial"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBugbotRockySanctumTrialDetonate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBugbotRockySanctumTrialDetonate"] = {
        name = "GSBugbotRockySanctumTrialDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    スキッターゴーレム
    SpectreY
    Areaタイタン達の谷, ジッグラトの避難所, タイタン達の谷
    Tagsconstruct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    Packs
  • タイタン達の谷, タイタン達の谷: クエイクゴーレム, スキッターゴーレム
  • ジッグラトの避難所: クエイクゴーレム, スキッターゴーレム
  • ライフ
    60%
    防具
    +60%
    Ailment Threshold
    %
    耐性
    30 30 0 0
    Damage
    60%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotBlack
    レベル
    70
    ライフ
    5,230
    防具
    3,877
    回避
    502
    エナジーシールド
    0
    Damage
    149
    スペルダメージ
    149
    命中
    0
    Attack Time
    1.005
    経験値
    20,783
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 119–178
    [Critical|クリティカルヒット]率: 5%
    Attack Time: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotBlack"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }