スキッターゴーレム
SpectreY
Area裏切り者の通路, ジッグラトの避難所, 裏切り者の通路
Tagsconstruct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Packs
  • 裏切り者の通路, 裏切り者の通路: クエイクゴーレム, スキッターゴーレム
  • ジッグラトの避難所: クエイクゴーレム, スキッターゴーレム
  • ライフ
    60%
    アーマー
    +60%
    耐性
    30 30 0 0
    Damage
    60%
    命中
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    6 ~ 10
    アタックタイム
    1.005 Second
    Damage Spread
    ±20%
    経験値
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotRocky_
    レベル
    70
    ライフ
    5,230
    アーマー
    6,203
    回避力
    502
    Damage
    149
    スペルダメージ
    149
    命中
    2,328
    アタックタイム
    1.005
    経験値
    20,783
    Minion Life
    7,360
    Minion Damage
    1,297
    Minion Armour
    10,856
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 119–178
    クリティカルヒット率: 5%
    アタックタイム: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRocky_"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    スキッターゴーレム
    Skitter Golem
    SpectreY
    Areaセケマの試練
    Tagsallows_inc_aoe, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
    Packs
  • セケマの試練: クエイクゴーレム, スキッターゴーレム
  • ライフ
    60%
    アーマー
    +60%
    耐性
    30 30 0 0
    Damage
    60%
    命中
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    6 ~ 10
    アタックタイム
    1.005 Second
    Damage Spread
    ±20%
    経験値
    60%
    Model Size
    100%
    Type
    BugbotSanctumTrial
    Metadata
    BugbotRockySanctumTrial
    レベル
    22
    ライフ
    244
    アーマー
    243
    回避力
    96
    Damage
    25
    スペルダメージ
    25
    命中
    372
    アタックタイム
    1.005
    経験値
    478
    Minion Life
    634
    Minion Damage
    37
    Minion Armour
    426
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 20–30
    クリティカルヒット率: 5%
    アタックタイム: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSBugbotRockySanctumTrialDetonate
    Triggerable, Spell, Damage
    クリティカルヒット率: 5%
    キャストタイム: 1 秒
    138から207ダメージを与える
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-95]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockySanctumTrial"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBugbotRockySanctumTrialDetonate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBugbotRockySanctumTrialDetonate"] = {
        name = "GSBugbotRockySanctumTrialDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -95, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    スキッターゴーレム
    Skitter Golem
    SpectreY
    Tagsallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
    ライフ
    60%
    アーマー
    +60%
    耐性
    30 30 0 0
    Damage
    60%
    命中
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    6 ~ 10
    アタックタイム
    1.005 Second
    Damage Spread
    ±20%
    経験値
    60%
    Model Size
    100%
    Type
    BugbotSanctumTrial
    Metadata
    BugbotRockyNoEmergeSanctumTrial
    レベル
    68
    ライフ
    4,654
    アーマー
    5,522
    回避力
    477
    Damage
    140
    スペルダメージ
    140
    命中
    2,180
    アタックタイム
    1.005
    経験値
    17,180
    Minion Life
    6,768
    Minion Damage
    1,138
    Minion Armour
    9,663
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 112–168
    クリティカルヒット率: 5%
    アタックタイム: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSBugbotRockySanctumTrialDetonate
    Triggerable, Spell, Damage
    クリティカルヒット率: 5%
    キャストタイム: 1 秒
    11065から16598ダメージを与える
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-95]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    	"
    }
    
    StateMachine
    {
    	create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );"
    
    	on_or_create_state_first_aggro_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_fade.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    
    	on_spawned_dead =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockyNoEmergeSanctumTrial"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBugbotRockySanctumTrialDetonate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBugbotRockySanctumTrialDetonate"] = {
        name = "GSBugbotRockySanctumTrialDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -95, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    スキッターゴーレム
    SpectreY
    Areaタイタン達の谷, ジッグラトの避難所, タイタン達の谷
    Tagsconstruct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    Packs
  • タイタン達の谷, タイタン達の谷: クエイクゴーレム, スキッターゴーレム
  • ジッグラトの避難所: クエイクゴーレム, スキッターゴーレム
  • ライフ
    60%
    アーマー
    +60%
    耐性
    30 30 0 0
    Damage
    60%
    命中
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    6 ~ 10
    アタックタイム
    1.005 Second
    Damage Spread
    ±20%
    経験値
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotBlack
    レベル
    70
    ライフ
    5,230
    アーマー
    6,203
    回避力
    502
    Damage
    149
    スペルダメージ
    149
    命中
    2,328
    アタックタイム
    1.005
    経験値
    20,783
    Minion Life
    7,360
    Minion Damage
    1,297
    Minion Armour
    10,856
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 119–178
    クリティカルヒット率: 5%
    アタックタイム: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotBlack"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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