Golem grouillant
Skitter Golem
SpectreY
Spectre OverrideMetadata/Monsters/Bugbot/BugbotRockyNoEmerge
AreaLe Passage de la traîtresse, Le Refuge de la Ziggourat
Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Packs
  • Le Passage de la traîtresse: Golem séismique, Golem grouillant
  • Le Refuge de la Ziggourat: Golem séismique, Golem grouillant
  • Vie
    60%
    +60%
    Résistance
    30 30 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    6 ~ 10
    Temps d'attaque
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotRocky_
    Niveau
    65
    Vie
    3,908
    3,237
    Damage
    127
    Dégâts des sorts
    127
    Précision
    2,214
    Temps d'attaque
    1.005
    Expérience
    12,904
    Minion Life
    3,769
    Minion Damage
    497
    Minion Armour
    5,664
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 102–153
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRocky_"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Golem grouillant
    Fabrication
    Skitter Golem
    SpectreY
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
    Vie
    60%
    +60%
    Résistance
    30 30 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    6 ~ 10
    Temps d'attaque
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotRockyNoEmerge
    Niveau
    68
    Vie
    4,654
    3,861
    Damage
    140
    Dégâts des sorts
    140
    Précision
    2,464
    Temps d'attaque
    1.005
    Expérience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 112–168
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    	"
    }
    
    StateMachine
    {
    	create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );"
    
    	on_or_create_state_first_aggro_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_fade.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    
    	on_spawned_dead =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Golem grouillant
    Fabrication
    Skitter Golem
    SpectreN
    Spectre OverrideMetadata/Monsters/Bugbot/BugbotRockyNoEmergeSanctumTrial
    AreaL'Épreuve des Sekhemas
    Tagsallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
    Packs
  • L'Épreuve des Sekhemas: Golem séismique, Golem grouillant
  • Vie
    60%
    +60%
    Résistance
    30 30 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    6 ~ 10
    Temps d'attaque
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    100%
    Type
    BugbotSanctumTrial
    Metadata
    BugbotRockySanctumTrial
    Niveau
    22
    Vie
    183
    Damage
    25
    Dégâts des sorts
    25
    Précision
    340
    Temps d'attaque
    1.005
    Expérience
    478
    Minion Life
    604
    Minion Damage
    36
    Minion Armour
    297
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 20–30
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSBugbotRockySanctumTrialDetonate
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 83.22 à 124.8 Dégâts de Feu
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-95]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockySanctumTrial"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBugbotRockySanctumTrialDetonate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBugbotRockySanctumTrialDetonate"] = {
        name = "GSBugbotRockySanctumTrialDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -95, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Golem grouillant
    Fabrication
    Skitter Golem
    SpectreN
    Tagsallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
    Vie
    60%
    +60%
    Résistance
    30 30 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    6 ~ 10
    Temps d'attaque
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    100%
    Type
    BugbotSanctumTrial
    Metadata
    BugbotRockyNoEmergeSanctumTrial
    Niveau
    68
    Vie
    4,654
    3,861
    Damage
    140
    Dégâts des sorts
    140
    Précision
    2,464
    Temps d'attaque
    1.005
    Expérience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 112–168
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSBugbotRockySanctumTrialDetonate
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 459.1 à 688.7 Dégâts de Feu
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-95]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/RockyBugBotBack03.ao' ); } );
    	"
    }
    
    StateMachine
    {
    	create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );"
    
    	on_or_create_state_first_aggro_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_aggro.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_fade.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    
    	on_spawned_dead =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Bugbot/bugbot_glow_inert.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockyNoEmergeSanctumTrial"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBugbotRockySanctumTrialDetonate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBugbotRockySanctumTrialDetonate"] = {
        name = "GSBugbotRockySanctumTrialDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -95, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Golem grouillant
    Skitter Golem
    SpectreY
    Spectre OverrideMetadata/Monsters/Bugbot/BugbotBlackNoEmerge
    AreaVallée des Titans, Grotte cachée, Le Refuge de la Ziggourat
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    Packs
  • Vallée des Titans: Golem séismique, Golem grouillant
  • Le Refuge de la Ziggourat: Golem séismique, Golem grouillant
  • Le Refuge de la Ziggourat: Golem volcanique, Golem tectonique, Golem grouillant
  • Vie
    60%
    +60%
    Résistance
    30 30 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    6 ~ 10
    Temps d'attaque
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotBlack
    Niveau
    65
    Vie
    3,908
    3,237
    Damage
    127
    Dégâts des sorts
    127
    Précision
    2,214
    Temps d'attaque
    1.005
    Expérience
    12,904
    Minion Life
    3,769
    Minion Damage
    497
    Minion Armour
    5,664
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 102–153
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotBlack"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Golem grouillant
    Fabrication
    Skitter Golem
    SpectreY
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    Vie
    60%
    +60%
    Résistance
    30 30 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    6 ~ 10
    Temps d'attaque
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotBlackNoEmerge
    Niveau
    68
    Vie
    4,654
    3,861
    Damage
    140
    Dégâts des sorts
    140
    Précision
    2,464
    Temps d'attaque
    1.005
    Expérience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 112–168
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotBlackNoEmerge"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Golem grouillant
    Fabrication
    Skitter Golem
    SpectreN
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    Vie
    60%
    +60%
    Résistance
    30 30 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    6 ~ 10
    Temps d'attaque
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotSulphiteIsleOfKinLandmark
    Niveau
    68
    Vie
    4,654
    3,861
    Damage
    140
    Dégâts des sorts
    140
    Précision
    2,464
    Temps d'attaque
    1.005
    Expérience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 112–168
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfState( head, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    		IfState( head, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); } );
    		IfState( head, 5, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead03.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotHead04.ao' ); } );
    
    		IfState( back, 1, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 2, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    		IfState( back, 3, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); } );
    		IfState( back, 4, { DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack01.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack02.ao' ); DetachAllOfType( 'Metadata/Monsters/Bugbot/attachments/ValleyBugBotBack03.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotSulphiteIsleOfKinLandmark"] = {
        name = "Skitter Golem",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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