Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Skitter Golem
Spectre
Spectre OverrideMetadata/Monsters/Bugbot/BugbotRockyNoEmerge
AreaTraitor's Passage, Skull of the Titan, The Ziggurat Refuge
Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Packs
  • Traitor's Passage: Quake Golem, Skitter Golem
  • Skull of the Titan: Quake Golem, Skitter Golem
  • The Ziggurat Refuge: Quake Golem, Skitter Golem
  • Life
    60%
    Armour
    +60%
    Resistance
    IconEnemyResistanceFire45% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    60%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotRocky_
    Reservation
    34
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    23.1%
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    65
    Life
    3,933
    Armour
    3,237
    Evasion Rating
    663
    Damage
    127
    Spell Damage
    127
    Accuracy
    2,228
    Attack Time
    1.005
    Experience
    12,904
    Minion Life
    3,769
    Minion Damage
    497
    Minion Armour
    5,664
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 102—153
    Critical Hit Chance: 5%
    Attack Time: 1.005 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRocky_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Skitter Golem",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Skitter Golem
    CategoryConstructConstruct
    IconEnemyArmourStrong IconEnemyResistanceFire IconEnemyResistanceCold
    Spectre
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
    Life
    60%
    Armour
    +60%
    Resistance
    IconEnemyResistanceFire45% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    60%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotRockyNoEmerge
    Reservation
    34
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    23.1%
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    68
    Life
    4,954
    Armour
    3,861
    Evasion Rating
    708
    Damage
    140
    Spell Damage
    140
    Accuracy
    2,502
    Attack Time
    1.005
    Experience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 112—168
    Critical Hit Chance: 5%
    Attack Time: 1.005 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Skitter Golem",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Stats.item_drop_slots
    1
    Stats.energy_shield_recharge_rate_per_minute_%
    750
    Stats.base_maximum_mana
    200
    Stats.maximum_physical_damage_reduction_%
    75
    Stats.base_maximum_all_resistances_%
    75
    Stats.monster_base_flask_charges_percent_of_monster_power
    50
    Stats.base_critical_hit_damage_bonus
    30
    Stats.max_endurance_charges
    3
    Stats.max_frenzy_charges
    3
    Stats.max_power_charges
    3
    Stats.object_inherent_base_maximum_block_%_from_ot
    50
    Stats.movement_velocity_cap
    128
    Stats.max_azurite_debuff_stacks
    10
    Stats.ignore_skill_weapon_restrictions
    1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot
    33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot
    100
    Stats.scale_melee_range_to_actor_scale
    1
    Stats.use_melee_pattern_range
    1
    Stats.melee_swing_not_scaled_by_area_modifiers
    1
    Stats.actor_scale_+%_limit
    200
    Stats.base_heavy_stun_duration_ms
    2444
    Stats.melee_defer_damage_prediction
    1
    Stats.poise_decay_delay_ms
    8000
    Stats.poise_decay_%_per_second
    5
    Stats.base_block_angle_degrees
    180
    Stats.action_attack_or_cast_time_uses_animation_length
    1
    Stats.slow_potency_+%_final_per_additional_player
    -10
    Stats.check_for_targets_between_initiator_and_projectile_source
    1
    Stats.maximum_life_+%_final_per_additional_player
    50
    Stats.maximum_energy_shield_+%_final_per_additional_player
    50
    Stats.poise_threshold_+%_final_per_additional_player
    50
    Stats.stun_base_duration_override_ms
    500
    Stats.bleeding_moving_damage_%_of_base_override
    200
    ObjectMagicProperties.stat_description_list
    Metadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blocking
    true
    Positioned.team
    0
    Positioned.serialise_collidable
    true
    BaseEvents.server_only
    true
    Actor.basic_action
    Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idle
    false
    StateMachine."
    ,
    StateMachine.first_aggro
    1;
    Skitter Golem
    CategoryConstructConstruct
    IconEnemyArmourStrong IconEnemyResistanceFire IconEnemyResistanceCold
    Spectre
    Spectre OverrideMetadata/Monsters/Bugbot/BugbotRockyNoEmergeSanctumTrial
    AreaTrial of the Sekhemas
    Tagsallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
    Packs
  • Trial of the Sekhemas: Quake Golem, Skitter Golem
  • Life
    60%
    Armour
    +60%
    Resistance
    IconEnemyResistanceFire45% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    60%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experience
    60%
    Model Size
    100%
    Type
    BugbotSanctumTrial
    Metadata
    BugbotRockySanctumTrial
    Reservation
    34
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    23.1%
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    22
    Life
    183
    Armour
    170
    Evasion Rating
    176
    Damage
    25
    Spell Damage
    25
    Accuracy
    316
    Attack Time
    1.005
    Experience
    478
    Minion Life
    604
    Minion Damage
    36
    Minion Armour
    297
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 20—30
    Critical Hit Chance: 5%
    Attack Time: 1.005 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSBugbotRockySanctumTrialDetonate
    Triggerable, Spell, Damage, AttackInPlace
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 83.22 to 124.8 Fire Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-95]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotRockyNoEmerge"
    extends "Metadata/Monsters/Bugbot/BugbotEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockySanctumTrial"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Skitter Golem",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBugbotRockySanctumTrialDetonate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBugbotRockySanctumTrialDetonate"] = {
        name = "GSBugbotRockySanctumTrialDetonate",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -95, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Skitter Golem
    CategoryConstructConstruct
    IconEnemyArmourStrong IconEnemyResistanceFire IconEnemyResistanceCold
    Spectre
    Tagsallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
    Life
    60%
    Armour
    +60%
    Resistance
    IconEnemyResistanceFire45% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    60%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experience
    60%
    Model Size
    100%
    Type
    BugbotSanctumTrial
    Metadata
    BugbotRockyNoEmergeSanctumTrial
    Reservation
    34
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    23.1%
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    68
    Life
    4,954
    Armour
    3,861
    Evasion Rating
    708
    Damage
    140
    Spell Damage
    140
    Accuracy
    2,502
    Attack Time
    1.005
    Experience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 112—168
    Critical Hit Chance: 5%
    Attack Time: 1.005 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSBugbotRockySanctumTrialDetonate
    Triggerable, Spell, Damage, AttackInPlace
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 459.1 to 688.7 Fire Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-95]

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotRockyNoEmergeSanctumTrial"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Skitter Golem",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBugbotRockySanctumTrialDetonate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBugbotRockySanctumTrialDetonate"] = {
        name = "GSBugbotRockySanctumTrialDetonate",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -95, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Skitter Golem
    Spectre
    Spectre OverrideMetadata/Monsters/Bugbot/BugbotBlackNoEmerge
    AreaValley of the Titans, The Ziggurat Refuge
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    Packs
  • Valley of the Titans: Quake Golem, Skitter Golem
  • The Ziggurat Refuge: Quake Golem, Skitter Golem
  • The Ziggurat Refuge: Volcanic Golem, Tectonic Golem, Skitter Golem
  • Life
    60%
    Armour
    +60%
    Resistance
    IconEnemyResistanceFire45% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    60%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotBlack
    Reservation
    34
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    23.1%
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    65
    Life
    3,933
    Armour
    3,237
    Evasion Rating
    663
    Damage
    127
    Spell Damage
    127
    Accuracy
    2,228
    Attack Time
    1.005
    Experience
    12,904
    Minion Life
    3,769
    Minion Damage
    497
    Minion Armour
    5,664
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 102—153
    Critical Hit Chance: 5%
    Attack Time: 1.005 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotBlack"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Skitter Golem",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Actor.basic_action
    Emerge
    StateMachine."
    ,
    StateMachine.first_aggro
    0;
    Stats.base_heavy_stun_duration_ms
    2444
    Skitter Golem
    CategoryConstructConstruct
    IconEnemyArmourStrong IconEnemyResistanceFire IconEnemyResistanceCold
    Spectre
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    Life
    60%
    Armour
    +60%
    Resistance
    IconEnemyResistanceFire45% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    60%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotBlackNoEmerge
    Reservation
    34
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    23.1%
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    68
    Life
    4,954
    Armour
    3,861
    Evasion Rating
    708
    Damage
    140
    Spell Damage
    140
    Accuracy
    2,502
    Attack Time
    1.005
    Experience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 112—168
    Critical Hit Chance: 5%
    Attack Time: 1.005 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/BugbotNoEmerge"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotBlackNoEmerge"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Skitter Golem",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Stats.item_drop_slots
    1
    Stats.energy_shield_recharge_rate_per_minute_%
    750
    Stats.base_maximum_mana
    200
    Stats.maximum_physical_damage_reduction_%
    75
    Stats.base_maximum_all_resistances_%
    75
    Stats.monster_base_flask_charges_percent_of_monster_power
    50
    Stats.base_critical_hit_damage_bonus
    30
    Stats.max_endurance_charges
    3
    Stats.max_frenzy_charges
    3
    Stats.max_power_charges
    3
    Stats.object_inherent_base_maximum_block_%_from_ot
    50
    Stats.movement_velocity_cap
    128
    Stats.max_azurite_debuff_stacks
    10
    Stats.ignore_skill_weapon_restrictions
    1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot
    33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot
    100
    Stats.scale_melee_range_to_actor_scale
    1
    Stats.use_melee_pattern_range
    1
    Stats.melee_swing_not_scaled_by_area_modifiers
    1
    Stats.actor_scale_+%_limit
    200
    Stats.base_heavy_stun_duration_ms
    2444
    Stats.melee_defer_damage_prediction
    1
    Stats.poise_decay_delay_ms
    8000
    Stats.poise_decay_%_per_second
    5
    Stats.base_block_angle_degrees
    180
    Stats.action_attack_or_cast_time_uses_animation_length
    1
    Stats.slow_potency_+%_final_per_additional_player
    -10
    Stats.check_for_targets_between_initiator_and_projectile_source
    1
    Stats.maximum_life_+%_final_per_additional_player
    50
    Stats.maximum_energy_shield_+%_final_per_additional_player
    50
    Stats.poise_threshold_+%_final_per_additional_player
    50
    Stats.stun_base_duration_override_ms
    500
    Stats.bleeding_moving_damage_%_of_base_override
    200
    ObjectMagicProperties.stat_description_list
    Metadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blocking
    true
    Positioned.team
    0
    Positioned.serialise_collidable
    true
    BaseEvents.server_only
    true
    Actor.basic_action
    Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idle
    false
    StateMachine."
    ,
    StateMachine.first_aggro
    1;
    Skitter Golem
    CategoryConstructConstruct
    IconEnemyArmourStrong IconEnemyResistanceFire IconEnemyResistanceCold
    Spectre
    AreaThe Ziggurat Refuge
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    Packs
  • The Ziggurat Refuge: Quake Golem, Skitter Golem
  • Life
    60%
    Armour
    +60%
    Resistance
    IconEnemyResistanceFire45% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    60%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotSulphite
    Reservation
    34
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    23.1%
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    65
    Life
    3,933
    Armour
    3,237
    Evasion Rating
    663
    Damage
    127
    Spell Damage
    127
    Accuracy
    2,228
    Attack Time
    1.005
    Experience
    12,904
    Minion Life
    3,769
    Minion Damage
    497
    Minion Armour
    5,664
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 102—153
    Critical Hit Chance: 5%
    Attack Time: 1.005 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotSulphite"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Skitter Golem",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Skitter Golem
    CategoryConstructConstruct
    IconEnemyArmourStrong IconEnemyResistanceFire IconEnemyResistanceCold
    Spectre
    Tagscannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
    Life
    60%
    Armour
    +60%
    Resistance
    IconEnemyResistanceFire45% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    60%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experience
    60%
    Model Size
    100%
    Type
    Bugbot
    Metadata
    BugbotSulphiteIsleOfKinLandmark
    Reservation
    34
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    23.1%
    Resistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    68
    Life
    4,954
    Armour
    3,861
    Evasion Rating
    708
    Damage
    140
    Spell Damage
    140
    Accuracy
    2,502
    Attack Time
    1.005
    Experience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 112—168
    Critical Hit Chance: 5%
    Attack Time: 1.005 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Bugbot/Bugbot"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2444
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bugbot/BugbotSulphiteIsleOfKinLandmark"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Skitter Golem",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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