Endgame Corrupt Mods /15
map level + display endgame map [0]
map beyond portal search radius +% [30,70]
Slaying Enemies has a (20–60)% increased chance to spawn Coalesced Corruption
map monster damage +% final from deadly atlas [20,30]
map monster life +% final from deadly atlas [-30,-20]
map monster damage +% final from vital atlas [-30,-20]
map monster life +% final from vital atlas [40,60]
(100–150)% increased Experience gain
(40–60)% reduced Quantity of Items found in this Area
(100–150)% increased Experience gain
(40–60)% reduced Rarity of Items found in this Area
(20–40)% reduced Quantity of Items found in this Area
(50–80)% increased Rarity of Items found in this Area
Area contains an additional Shrine
Shrines grant a random additional Shrine Effect
Area contains an additional Strongbox
Strongboxes in Area are Corrupted
Strongboxes in Area are at least Rare
Area contains an additional Essence
map essence monsters chance for 2 additional essences % [13,17]
Amalgamations of Corruption become more difficult and rewarding each time Corruption Coalesces
map beyond maximum from league item rarity +% permyriad per portal merge [5000]
map beyond maximum monster difficulty tankiness +% per portal merge [100]
Amalgamations of Corruption always spawn with stronger varieties
+1 to Monster Level of Area
map level + display endgame map [1]
CoalescedCorruption Ref /1
Coalesced Corruption
Monsters slain close together have a chance to merge together and manifest powerful Monsters.
Corruption
Contains Corruption, which may add an additional modifier to the area.

Corrupted Areas cause slain monsters to Coalesce Corruption to manifest powerful monsters.
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