Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
EndGame Corrupt Mods /15
Coalesced Corruption in your Maps have (30—70)% increased Merging Radius
Slaying Enemies has a (20—60)% increased chance to spawn Coalesced Corruption
Monsters in your Maps deal (20—30)% more Damage
Monsters in your Maps have (20—30)% less Life
Monsters in your Maps deal (20—30)% less Damage
Monsters in your Maps have (40—60)% more Life
(100—150)% increased Experience gain in your Maps
map item drop quantity +% [-60,-40]
(100—150)% increased Experience gain in your Maps
(40—60)% reduced Rarity of Items found
(50—80)% increased Rarity of Items found
map item drop quantity +% [-40,-20]
Shrines grant a random additional Shrine Effect
Your Maps contain 1 additional Shrines
Strongboxes in Area are at least Rare
Strongboxes in Area are Corrupted
Your Maps contain 1 additional Strongboxes
Imprisoned Monsters in your Maps have (13—17)% chance to have 2 additional Essences
Your Maps contain 1 additional Essences
Amalgamations of Corruption become more difficult and rewarding each time Corruption Coalesces
map beyond maximum from league item rarity +% permyriad per portal merge [5000]
map beyond maximum monster difficulty tankiness +% per portal merge [100]
Amalgamations of Corruption always spawn with stronger varieties
+1 to Monster Level of Area
+1 to Monster Level of Area
CoalescedCorruption Ref /1
Coalesced Corruption
Monsters slain close together have a chance to merge together and manifest powerful Monsters.
Corruption
Contains Corruption, which may add an additional modifier to the area.

Corrupted Areas cause slain monsters to Coalesce Corruption to manifest powerful monsters.
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